My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Balloon Inferno Dragon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Balloon Inferno Dragon
Giant Snowball
Minions Hog Rider Balloon Inferno Dragon Lumberjack
Zap
Minions Balloon Inferno Dragon
Barbarian Barrel
Wizard Lumberjack
The Log
Hog Rider Lumberjack
Earthquake
Hog Rider
Arrows
Minions
Royal Delivery
Minions Hog Rider Wizard Balloon Inferno Dragon Lumberjack
Fireball
Minions Hog Rider Wizard Balloon Inferno Dragon Lumberjack
Poison
Minions Wizard Balloon
Lightning
Wizard Balloon Inferno Dragon Lumberjack
Rocket
Hog Rider Wizard Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Hog Rider Inferno Dragon Lumberjack Wizard Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Minions Hog Rider Inferno Dragon

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Balloon Minions Lumberjack Mega Knight
Minions
Hog Rider Mega Knight Zap Balloon Inferno Dragon Lumberjack
Hog Rider
Zap Minions Wizard Balloon Lumberjack Mega Knight
Wizard
Hog Rider Balloon Lumberjack Mega Knight
Balloon
Zap Lumberjack Minions Hog Rider Wizard Mega Knight
Inferno Dragon
Mega Knight Minions
Lumberjack
Balloon Zap Minions Hog Rider Wizard Mega Knight
Mega Knight
Minions Inferno Dragon Zap Hog Rider Wizard Balloon Lumberjack

Defense Synergies 1 8

Zap
Mega Knight Minions Inferno Dragon Lumberjack
Minions
Zap Lumberjack Mega Knight
Hog Rider
Wizard
Lumberjack Mega Knight
Balloon
Inferno Dragon
Zap Mega Knight
Lumberjack
Zap Minions Wizard
Mega Knight
Zap Minions Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Wizard
Inferno Dragon Lumberjack Zap Minions Mega Knight
Lumberjack Mega Knight Minions Inferno Dragon
Inferno Dragon Lumberjack Minions Mega Knight
Lumberjack Mega Knight
Zap Minions Lumberjack Mega Knight
Minions Inferno Dragon Zap Wizard
Zap Mega Knight
Inferno Dragon Minions Lumberjack
Lumberjack Mega Knight
Minions Zap Wizard Lumberjack Mega Knight
Minions Inferno Dragon Zap Wizard
Lumberjack Mega Knight Zap Minions Wizard
Wizard Mega Knight Zap Minions Lumberjack
Inferno Dragon Lumberjack Mega Knight
Zap Inferno Dragon Lumberjack Mega Knight
Wizard Mega Knight Minions Lumberjack
Mega Knight Zap Minions Wizard Lumberjack
Zap Wizard Minions Inferno Dragon Lumberjack Mega Knight
Inferno Dragon Lumberjack
Wizard Mega Knight Minions Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Zap
Zap Wizard Inferno Dragon Lumberjack Mega Knight
Lumberjack Mega Knight Zap Minions
Lumberjack Mega Knight Zap
Inferno Dragon Lumberjack Mega Knight
Wizard Zap Minions
Minions Lumberjack
Mega Knight Inferno Dragon Lumberjack
Zap Mega Knight Minions Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Minions Lumberjack
Mega Knight Zap
Mega Knight Wizard Lumberjack
Wizard Mega Knight
Zap Minions Inferno Dragon Lumberjack
Minions Mega Knight Zap Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Wizard Zap Mega Knight
Wizard Zap Minions
Wizard
Zap Wizard
Zap Wizard
Minions Lumberjack
Zap Wizard
Zap Wizard
Minions
Zap
Zap Wizard
Wizard Mega Knight
Minions
Zap Wizard Mega Knight
Zap Wizard Mega Knight
Minions Mega Knight
Wizard
Zap
Zap Wizard Mega Knight
Inferno Dragon
Zap Wizard
Zap Wizard Mega Knight
Zap
Zap Wizard
Zap Minions Wizard
Zap Wizard Mega Knight
Zap
Mega Knight
Wizard
Zap Minions
Zap Wizard
Wizard Lumberjack Mega Knight
Zap Wizard
Zap
Mega Knight
Zap Minions
Zap
Zap Mega Knight

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