My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

The Log Royal Ghost Bandit Electro Wizard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Inferno Tower Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Balloon Prince Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Balloon Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Balloon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Balloon Prince
Giant Snowball
Fire Spirit Witch Balloon
Zap
Fire Spirit Inferno Tower Witch Balloon Prince
Barbarian Barrel
Fire Spirit Elite Barbarians Inferno Tower Witch Ice Wizard
The Log
Fire Spirit Elite Barbarians Witch Prince
Earthquake
Inferno Tower Witch
Arrows
Fire Spirit Witch
Royal Delivery
Fire Spirit Elite Barbarians Witch Balloon Prince Ice Wizard
Fireball
Elite Barbarians Inferno Tower Witch Balloon Ice Wizard
Poison
Inferno Tower Witch Balloon Ice Wizard
Lightning
Elite Barbarians Inferno Tower Witch Balloon Prince Ice Wizard
Rocket
Elite Barbarians Inferno Tower Witch Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Inferno Tower Prince Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Giant Snowball Ice Wizard Inferno Tower Witch Balloon Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Giant Snowball Ice Wizard Inferno Tower

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Snowball Elite Barbarians Balloon Prince
Giant Snowball
Balloon Fire Spirit Elite Barbarians Witch Prince
Elite Barbarians
Fire Spirit Giant Snowball
Inferno Tower
Witch
Giant Snowball Prince
Balloon
Giant Snowball Fire Spirit Ice Wizard
Prince
Fire Spirit Giant Snowball Witch Ice Wizard
Ice Wizard
Balloon Prince

Defense Synergies 0 12

Fire Spirit
Giant Snowball Inferno Tower
Giant Snowball
Fire Spirit Elite Barbarians Inferno Tower Witch Prince Ice Wizard
Elite Barbarians
Giant Snowball
Inferno Tower
Fire Spirit Giant Snowball Prince Ice Wizard
Witch
Giant Snowball Prince Ice Wizard
Balloon
Prince
Giant Snowball Inferno Tower Witch Ice Wizard
Ice Wizard
Giant Snowball Inferno Tower Witch Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower
Elite Barbarians Inferno Tower Witch Prince Ice Wizard
Inferno Tower Witch Prince Fire Spirit Giant Snowball Elite Barbarians Ice Wizard
Elite Barbarians Inferno Tower Witch Prince Ice Wizard
Elite Barbarians Prince
Fire Spirit Giant Snowball Ice Wizard
Giant Snowball Inferno Tower Fire Spirit Witch Ice Wizard
Inferno Tower
Inferno Tower Witch Elite Barbarians Prince Ice Wizard
Elite Barbarians Fire Spirit Giant Snowball Inferno Tower Prince Ice Wizard
Witch Ice Wizard Giant Snowball
Inferno Tower Giant Snowball Witch Ice Wizard
Inferno Tower Prince Fire Spirit Giant Snowball Elite Barbarians Witch Ice Wizard
Fire Spirit Giant Snowball Witch Prince
Elite Barbarians Inferno Tower Prince
Inferno Tower Giant Snowball Elite Barbarians Prince
Elite Barbarians Inferno Tower Witch Prince
Fire Spirit Giant Snowball Elite Barbarians Witch Prince Ice Wizard
Giant Snowball Witch Fire Spirit Ice Wizard
Elite Barbarians Inferno Tower Prince
Fire Spirit Giant Snowball Elite Barbarians Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Elite Barbarians Inferno Tower Witch Prince
Giant Snowball Elite Barbarians Prince
Elite Barbarians Inferno Tower Witch Prince
Prince Elite Barbarians Inferno Tower
Inferno Tower Elite Barbarians Witch Prince
Fire Spirit Giant Snowball Witch Ice Wizard
Prince Elite Barbarians Inferno Tower Witch Ice Wizard
Inferno Tower Elite Barbarians Prince
Giant Snowball Elite Barbarians Inferno Tower Witch Prince
Inferno Tower Witch
Elite Barbarians Inferno Tower Witch Prince
Giant Snowball Elite Barbarians Prince
Elite Barbarians Prince Inferno Tower Witch
Witch
Elite Barbarians Inferno Tower Witch Prince
Giant Snowball Elite Barbarians Inferno Tower Witch Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Snowball Ice Wizard
Prince
Fire Spirit Giant Snowball
Fire Spirit Giant Snowball Witch Ice Wizard
Fire Spirit Witch
Fire Spirit Giant Snowball Ice Wizard
Giant Snowball
Fire Spirit Giant Snowball Elite Barbarians Prince
Prince
Fire Spirit Giant Snowball
Fire Spirit Giant Snowball Elite Barbarians
Giant Snowball Elite Barbarians Prince
Giant Snowball Witch
Giant Snowball
Fire Spirit Giant Snowball Prince
Fire Spirit Giant Snowball Witch
Prince
Giant Snowball
Prince
Giant Snowball
Giant Snowball Fire Spirit Witch Ice Wizard
Witch
Giant Snowball Witch Ice Wizard
Giant Snowball Witch Prince
Elite Barbarians Fire Spirit Giant Snowball Witch Ice Wizard
Giant Snowball Witch
Giant Snowball Elite Barbarians
Giant Snowball
Giant Snowball
Prince
Giant Snowball
Fire Spirit Witch Prince
Fire Spirit Giant Snowball Witch Ice Wizard
Prince
Giant Snowball
Giant Snowball
Elite Barbarians Prince
Giant Snowball Elite Barbarians Witch
Giant Snowball Witch
Giant Snowball Witch Prince

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