My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Valkyrie Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Fire Spirit Barbarians Skeleton Army Baby Dragon
Zap
Fire Spirit Skeleton Army
Barbarian Barrel
Fire Spirit Barbarians Valkyrie Wizard Skeleton Army
The Log
Fire Spirit Barbarians Skeleton Army
Earthquake
Barbarians Skeleton Army
Arrows
Fire Spirit Skeleton Army
Royal Delivery
Fire Spirit Barbarians Valkyrie Wizard Skeleton Army Baby Dragon P.E.K.K.A
Fireball
Barbarians Wizard Skeleton Army Baby Dragon
Poison
Barbarians Wizard Skeleton Army
Lightning
Valkyrie Wizard Baby Dragon
Rocket
Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Rocket Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Wizard Rocket Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Rocket Skeleton Army Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Skeleton Army Valkyrie Baby Dragon Barbarians Wizard Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Fire Spirit Skeleton Army Valkyrie Baby Dragon

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie P.E.K.K.A Baby Dragon
Barbarians
Valkyrie
Fire Spirit Wizard Baby Dragon P.E.K.K.A
Wizard
Valkyrie P.E.K.K.A
Rocket
Skeleton Army
Baby Dragon
Fire Spirit Valkyrie P.E.K.K.A
P.E.K.K.A
Fire Spirit Valkyrie Wizard Baby Dragon

Defense Synergies 0 9

Fire Spirit
Valkyrie P.E.K.K.A
Barbarians
Skeleton Army
Valkyrie
Fire Spirit Wizard Baby Dragon P.E.K.K.A
Wizard
Valkyrie Skeleton Army P.E.K.K.A
Rocket
Skeleton Army
Barbarians Wizard
Baby Dragon
Valkyrie P.E.K.K.A
P.E.K.K.A
Fire Spirit Valkyrie Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie Wizard Baby Dragon
Barbarians Skeleton Army P.E.K.K.A Valkyrie
Barbarians Rocket Skeleton Army P.E.K.K.A Fire Spirit Valkyrie
Barbarians Skeleton Army P.E.K.K.A Valkyrie
Barbarians Valkyrie Rocket Skeleton Army P.E.K.K.A
Skeleton Army Fire Spirit Valkyrie Baby Dragon
Rocket Fire Spirit Wizard Baby Dragon
Rocket Barbarians Valkyrie Baby Dragon P.E.K.K.A
Barbarians P.E.K.K.A Skeleton Army
Skeleton Army Fire Spirit Barbarians Valkyrie
Barbarians Valkyrie Skeleton Army Wizard Baby Dragon
Wizard Baby Dragon
Barbarians Skeleton Army P.E.K.K.A Fire Spirit Valkyrie Wizard Rocket
Fire Spirit Valkyrie Wizard Rocket Skeleton Army Barbarians Baby Dragon P.E.K.K.A
Barbarians Skeleton Army P.E.K.K.A
Barbarians Rocket Skeleton Army P.E.K.K.A
Barbarians Wizard Valkyrie Skeleton Army P.E.K.K.A
Fire Spirit Barbarians Valkyrie Wizard Skeleton Army Baby Dragon
Valkyrie Wizard Baby Dragon Fire Spirit Barbarians
Barbarians P.E.K.K.A
Valkyrie Wizard Skeleton Army Fire Spirit Barbarians Baby Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Skeleton Army P.E.K.K.A
Valkyrie Wizard Rocket Baby Dragon
Barbarians Skeleton Army P.E.K.K.A Valkyrie Rocket
Valkyrie Rocket Skeleton Army P.E.K.K.A Barbarians
Barbarians P.E.K.K.A Valkyrie Skeleton Army
Fire Spirit Wizard Rocket Baby Dragon
Rocket Skeleton Army P.E.K.K.A Barbarians Valkyrie
P.E.K.K.A Barbarians Valkyrie Skeleton Army
Rocket P.E.K.K.A Barbarians Valkyrie Skeleton Army Baby Dragon
P.E.K.K.A Barbarians Skeleton Army
P.E.K.K.A Barbarians Valkyrie
Rocket Skeleton Army P.E.K.K.A Barbarians Valkyrie
Barbarians Rocket Skeleton Army P.E.K.K.A Valkyrie Wizard
Wizard Barbarians Valkyrie Skeleton Army Baby Dragon
Barbarians Skeleton Army Valkyrie Rocket Baby Dragon P.E.K.K.A
Valkyrie Barbarians Wizard Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket Baby Dragon
Baby Dragon
Rocket Baby Dragon
Barbarians Valkyrie Rocket
Wizard Rocket Fire Spirit Valkyrie Baby Dragon
Wizard Fire Spirit Rocket Baby Dragon
Fire Spirit Wizard Baby Dragon
Fire Spirit Wizard Baby Dragon
Wizard
Rocket Fire Spirit
Rocket Valkyrie Wizard
Fire Spirit Wizard Rocket Baby Dragon
Rocket Fire Spirit Baby Dragon
Rocket Baby Dragon
Baby Dragon
Rocket Wizard Baby Dragon
Wizard Rocket Baby Dragon
Rocket
Rocket
Rocket Fire Spirit Wizard Baby Dragon
Rocket Fire Spirit Valkyrie Wizard Baby Dragon
Rocket Baby Dragon
Rocket Wizard
Rocket
Rocket Barbarians Baby Dragon
Fire Spirit Valkyrie Wizard Baby Dragon
Wizard Baby Dragon
Wizard Baby Dragon
Rocket Baby Dragon
Fire Spirit Wizard Baby Dragon
Rocket Wizard
Wizard Rocket
Rocket
P.E.K.K.A
Rocket Wizard
Fire Spirit Barbarians Rocket Skeleton Army
Rocket Fire Spirit Wizard Baby Dragon
Valkyrie Wizard Rocket Baby Dragon
Wizard Baby Dragon
Rocket
P.E.K.K.A
Rocket Baby Dragon
Rocket
Rocket Baby Dragon

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