My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Mega Minion Flying Machine Giant Elixir Collector

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mini P.E.K.K.A Flying Machine Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant
Giant Snowball
Bomber Mega Minion Flying Machine
Zap
Bomber Flying Machine
Barbarian Barrel
Ice Spirit Bomber
The Log
Ice Spirit Bomber Mini P.E.K.K.A
Earthquake
Bomber Elixir Collector
Arrows
Ice Spirit Bomber Flying Machine
Royal Delivery
Ice Spirit Bomber Mega Minion Mini P.E.K.K.A Flying Machine
Fireball
Bomber Mega Minion Flying Machine Elixir Collector
Poison
Bomber Mega Minion Flying Machine Elixir Collector
Lightning
Mega Minion Mini P.E.K.K.A Elixir Collector
Rocket
Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Mega Minion Mini P.E.K.K.A Elixir Collector

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bomber Arrows Mega Minion Mini P.E.K.K.A Flying Machine Giant Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Bomber Arrows Mega Minion

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Bomber Mega Minion Mini P.E.K.K.A Giant
Bomber
Giant Ice Spirit Mini P.E.K.K.A
Arrows
Giant Mega Minion Mini P.E.K.K.A
Mega Minion
Giant Ice Spirit Arrows
Mini P.E.K.K.A
Giant Ice Spirit Bomber Arrows
Flying Machine
Giant
Giant
Bomber Arrows Mega Minion Mini P.E.K.K.A Ice Spirit Flying Machine
Elixir Collector

Defense Synergies 1 7

Ice Spirit
Mini P.E.K.K.A Bomber Mega Minion Flying Machine
Bomber
Ice Spirit Mini P.E.K.K.A
Arrows
Mega Minion Mini P.E.K.K.A
Mega Minion
Ice Spirit Arrows Flying Machine
Mini P.E.K.K.A
Ice Spirit Bomber Arrows
Flying Machine
Ice Spirit Mega Minion
Giant
Elixir Collector

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Mega Minion Flying Machine
Mini P.E.K.K.A Ice Spirit Bomber Mega Minion Flying Machine
Mini P.E.K.K.A Bomber Mega Minion
Mini P.E.K.K.A Bomber Mega Minion
Bomber Arrows Mini P.E.K.K.A
Arrows Bomber Mega Minion Flying Machine
Mega Minion Ice Spirit Arrows Flying Machine
Arrows Flying Machine
Mini P.E.K.K.A
Ice Spirit Bomber Mini P.E.K.K.A
Bomber Arrows Mega Minion Flying Machine
Arrows Mega Minion Flying Machine
Mini P.E.K.K.A Ice Spirit Bomber Flying Machine
Bomber Ice Spirit Arrows Mega Minion Mini P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Mini P.E.K.K.A
Bomber Arrows Mini P.E.K.K.A
Ice Spirit Arrows Bomber Mega Minion Flying Machine
Arrows Ice Spirit Bomber Mega Minion Flying Machine
Mini P.E.K.K.A
Bomber Arrows Mini P.E.K.K.A Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A
Bomber Arrows Mega Minion Mini P.E.K.K.A Flying Machine
Ice Spirit Mini P.E.K.K.A
Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Ice Spirit Flying Machine
Mini P.E.K.K.A Mega Minion Flying Machine
Mini P.E.K.K.A
Ice Spirit Mega Minion Mini P.E.K.K.A Flying Machine
Mega Minion
Mega Minion Mini P.E.K.K.A Flying Machine
Arrows
Mini P.E.K.K.A
Bomber Flying Machine
Ice Spirit Bomber Mega Minion Mini P.E.K.K.A Flying Machine
Arrows Bomber Mega Minion Mini P.E.K.K.A Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Flying Machine
Arrows Flying Machine
Arrows Flying Machine
Arrows Flying Machine
Bomber Arrows
Arrows Ice Spirit Mega Minion Flying Machine
Bomber Arrows Flying Machine
Arrows Ice Spirit Flying Machine
Arrows Flying Machine
Mini P.E.K.K.A
Arrows Flying Machine
Arrows Flying Machine
Flying Machine
Arrows Flying Machine
Arrows Flying Machine
Bomber Arrows Flying Machine
Arrows Flying Machine
Arrows
Bomber Mini P.E.K.K.A
Bomber Arrows Mega Minion Mini P.E.K.K.A Flying Machine
Bomber Arrows Flying Machine
Arrows
Arrows Flying Machine
Arrows Ice Spirit Bomber
Mega Minion
Arrows Flying Machine
Arrows Flying Machine
Arrows
Arrows Flying Machine
Ice Spirit Mega Minion Flying Machine
Mega Minion Mini P.E.K.K.A
Bomber Arrows
Ice Spirit Arrows
Arrows
Ice Spirit Flying Machine
Arrows Mega Minion Flying Machine
Arrows
Mega Minion Mini P.E.K.K.A Flying Machine
Arrows Bomber Flying Machine
Arrows
Mega Minion Flying Machine
Ice Spirit Flying Machine
Flying Machine
Flying Machine

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