My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Wizard Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Cannon
Zap
Cannon Firecracker
Barbarian Barrel
Cannon Firecracker Elite Barbarians Electro Wizard
The Log
Cannon Firecracker Elite Barbarians
Earthquake
Cannon Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Elite Barbarians Electro Wizard
Fireball
Cannon Firecracker Elite Barbarians Electro Wizard
Poison
Cannon Firecracker Electro Wizard
Lightning
Cannon Elite Barbarians Electro Wizard Archer Queen
Rocket
Elite Barbarians Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Arrows Cannon Firecracker Electro Wizard Archer Queen Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Arrows Cannon

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Mirror
Cannon
Firecracker
Elite Barbarians Mirror
Elite Barbarians
Arrows Firecracker The Log
Mirror
Arrows The Log Firecracker
The Log
Mirror Elite Barbarians
Electro Wizard
Archer Queen

Defense Synergies 5 10

Arrows
Mirror Cannon
Cannon
Mirror The Log Arrows Firecracker Electro Wizard Archer Queen
Firecracker
The Log Cannon Mirror Electro Wizard
Elite Barbarians
The Log
Mirror
Arrows Cannon Firecracker The Log Electro Wizard
The Log
Cannon Firecracker Archer Queen Elite Barbarians Mirror Electro Wizard
Electro Wizard
Cannon Firecracker Mirror The Log
Archer Queen
The Log Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker The Log Electro Wizard
Elite Barbarians Cannon Firecracker The Log Electro Wizard
Cannon Elite Barbarians Electro Wizard
Cannon Elite Barbarians Firecracker Electro Wizard
Arrows Firecracker Elite Barbarians The Log
Arrows The Log Cannon Firecracker Electro Wizard
Electro Wizard Arrows Cannon Firecracker
Arrows Cannon The Log Electro Wizard
Cannon Elite Barbarians Archer Queen
Elite Barbarians Cannon Firecracker Electro Wizard
Electro Wizard Arrows Cannon Firecracker The Log
Arrows Firecracker Electro Wizard
Cannon Elite Barbarians The Log Electro Wizard
Arrows Cannon Firecracker The Log Electro Wizard
Elite Barbarians Cannon Electro Wizard
Cannon Elite Barbarians The Log Electro Wizard
Arrows Cannon Firecracker Elite Barbarians Electro Wizard
Arrows Cannon Firecracker Elite Barbarians The Log Electro Wizard
Arrows The Log Cannon Firecracker Electro Wizard
Cannon Elite Barbarians Electro Wizard
Arrows Cannon Firecracker Elite Barbarians The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Electro Wizard
Electro Wizard Arrows Firecracker Elite Barbarians The Log
Elite Barbarians The Log Electro Wizard
Elite Barbarians The Log Electro Wizard
Cannon Elite Barbarians
Arrows Firecracker Electro Wizard
Elite Barbarians Electro Wizard
Elite Barbarians
Electro Wizard Firecracker Elite Barbarians The Log
Cannon
Elite Barbarians
Arrows Elite Barbarians The Log Electro Wizard Archer Queen
Elite Barbarians Cannon
Cannon Firecracker
Elite Barbarians Electro Wizard Firecracker The Log Archer Queen
Arrows Cannon Firecracker Elite Barbarians The Log Electro Wizard Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker The Log
Arrows Firecracker The Log Electro Wizard
Arrows The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows The Log Firecracker
Arrows The Log Firecracker
Elite Barbarians Electro Wizard
Firecracker Arrows The Log Electro Wizard
Arrows Firecracker Archer Queen
Firecracker Elite Barbarians The Log
Arrows Firecracker
Arrows Firecracker Elite Barbarians The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows
Arrows Firecracker The Log Electro Wizard
Arrows Firecracker The Log
The Log
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log
Arrows Firecracker The Log Electro Wizard
Arrows The Log
Arrows Firecracker The Log
Elite Barbarians Arrows Firecracker Electro Wizard
Electro Wizard Firecracker
Elite Barbarians
Arrows The Log
Arrows Firecracker Electro Wizard
Arrows Firecracker The Log
Electro Wizard
Arrows Firecracker Electro Wizard Archer Queen
Arrows The Log
Firecracker Electro Wizard
Arrows The Log Firecracker
Arrows Archer Queen
Firecracker Elite Barbarians Archer Queen
Firecracker Elite Barbarians The Log Electro Wizard Archer Queen
Firecracker Electro Wizard Archer Queen
Firecracker The Log Electro Wizard Archer Queen

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