My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Elite Barbarians Hog Rider
Giant Snowball
Fire Spirit Bomber Minions Hog Rider
Zap
Fire Spirit Bomber Minions
Barbarian Barrel
Fire Spirit Bomber Elite Barbarians Ice Wizard
The Log
Fire Spirit Bomber Elite Barbarians Mini P.E.K.K.A Hog Rider
Earthquake
Bomber Hog Rider
Arrows
Fire Spirit Bomber Minions
Royal Delivery
Fire Spirit Bomber Minions Elite Barbarians Mini P.E.K.K.A Hog Rider Ice Wizard
Fireball
Bomber Minions Elite Barbarians Hog Rider Ice Wizard
Poison
Bomber Minions Ice Wizard
Lightning
Elite Barbarians Mini P.E.K.K.A Ice Wizard
Rocket
Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Arrows Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Mini P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Arrows Minions Ice Wizard Mini P.E.K.K.A Hog Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bomber Arrows Minions

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Elite Barbarians Mini P.E.K.K.A
Bomber
Minions Elite Barbarians Mini P.E.K.K.A Hog Rider
Arrows
Elite Barbarians Hog Rider Mini P.E.K.K.A
Minions
Hog Rider Bomber Elite Barbarians Mini P.E.K.K.A
Elite Barbarians
Arrows Fire Spirit Bomber Minions Hog Rider
Mini P.E.K.K.A
Fire Spirit Bomber Arrows Minions Hog Rider Ice Wizard
Hog Rider
Fire Spirit Arrows Minions Bomber Elite Barbarians Mini P.E.K.K.A
Ice Wizard
Mini P.E.K.K.A

Defense Synergies 0 7

Fire Spirit
Mini P.E.K.K.A
Bomber
Mini P.E.K.K.A
Arrows
Mini P.E.K.K.A Ice Wizard
Minions
Ice Wizard
Elite Barbarians
Mini P.E.K.K.A
Mini P.E.K.K.A
Fire Spirit Bomber Arrows Elite Barbarians Ice Wizard
Hog Rider
Ice Wizard
Arrows Minions Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions
Elite Barbarians Mini P.E.K.K.A Bomber Minions Ice Wizard
Mini P.E.K.K.A Fire Spirit Bomber Minions Elite Barbarians Ice Wizard
Elite Barbarians Mini P.E.K.K.A Bomber Minions Ice Wizard
Bomber Arrows Elite Barbarians Mini P.E.K.K.A
Arrows Fire Spirit Bomber Minions Ice Wizard
Minions Fire Spirit Arrows Ice Wizard
Arrows
Mini P.E.K.K.A Minions Elite Barbarians Ice Wizard
Elite Barbarians Fire Spirit Bomber Mini P.E.K.K.A Ice Wizard
Minions Ice Wizard Bomber Arrows
Arrows Minions Ice Wizard
Mini P.E.K.K.A Fire Spirit Bomber Minions Elite Barbarians Ice Wizard
Fire Spirit Bomber Arrows Minions Mini P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A
Bomber Arrows Minions Elite Barbarians Mini P.E.K.K.A
Fire Spirit Arrows Bomber Minions Elite Barbarians Ice Wizard
Arrows Fire Spirit Bomber Minions Ice Wizard
Mini P.E.K.K.A Elite Barbarians
Bomber Fire Spirit Arrows Minions Elite Barbarians Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Elite Barbarians
Bomber Arrows Elite Barbarians Mini P.E.K.K.A
Minions Elite Barbarians Mini P.E.K.K.A
Mini P.E.K.K.A Elite Barbarians
Elite Barbarians Mini P.E.K.K.A
Fire Spirit Arrows Minions Ice Wizard
Mini P.E.K.K.A Minions Elite Barbarians Ice Wizard
Mini P.E.K.K.A Elite Barbarians
Minions Elite Barbarians Mini P.E.K.K.A
Minions Elite Barbarians Mini P.E.K.K.A
Arrows Elite Barbarians
Elite Barbarians Mini P.E.K.K.A
Bomber
Elite Barbarians Bomber Minions Mini P.E.K.K.A
Arrows Minions Bomber Elite Barbarians Mini P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Ice Wizard
Arrows
Arrows
Bomber Fire Spirit Arrows
Arrows Fire Spirit Minions Ice Wizard
Fire Spirit Bomber Arrows
Arrows Fire Spirit Ice Wizard
Arrows
Fire Spirit Minions Elite Barbarians Mini P.E.K.K.A
Arrows
Fire Spirit Arrows
Fire Spirit Elite Barbarians
Arrows Minions
Arrows Elite Barbarians
Bomber Arrows
Arrows
Arrows
Bomber Minions Mini P.E.K.K.A
Fire Spirit Bomber Arrows Mini P.E.K.K.A
Fire Spirit Bomber Arrows
Minions
Arrows
Arrows
Arrows Fire Spirit Bomber Ice Wizard
Arrows Ice Wizard
Arrows
Arrows
Elite Barbarians Fire Spirit Arrows Ice Wizard
Minions
Elite Barbarians Mini P.E.K.K.A
Bomber Arrows
Arrows
Arrows
Fire Spirit Minions
Fire Spirit Arrows Ice Wizard
Arrows
Mini P.E.K.K.A
Arrows Bomber
Arrows
Elite Barbarians
Minions Elite Barbarians

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