My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Hog Rider Inferno Dragon
Giant Snowball
Archers Dart Goblin Hog Rider Inferno Dragon
Zap
Archers Dart Goblin Inferno Dragon
Barbarian Barrel
Archers Elite Barbarians Dart Goblin
The Log
Archers Elite Barbarians Dart Goblin Hog Rider
Earthquake
Archers Hog Rider
Arrows
Archers Dart Goblin
Royal Delivery
Archers Elite Barbarians Dart Goblin Hog Rider Inferno Dragon
Fireball
Archers Elite Barbarians Dart Goblin Hog Rider Inferno Dragon
Poison
Archers Dart Goblin
Lightning
Elite Barbarians Inferno Dragon
Rocket
Elite Barbarians Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Arrows Dart Goblin Hog Rider Freeze Inferno Dragon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Arrows Dart Goblin

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Elite Barbarians Hog Rider Inferno Dragon
Arrows
Elite Barbarians Hog Rider Archers Freeze
Elite Barbarians
Arrows Archers Dart Goblin Hog Rider The Log
Dart Goblin
Elite Barbarians Hog Rider The Log
Hog Rider
Arrows Freeze The Log Archers Elite Barbarians Dart Goblin
Freeze
Hog Rider Arrows
The Log
Hog Rider Elite Barbarians Dart Goblin
Inferno Dragon
Archers

Defense Synergies 0 7

Archers
Dart Goblin The Log
Arrows
Elite Barbarians
Dart Goblin The Log
Dart Goblin
Archers Elite Barbarians The Log Inferno Dragon
Hog Rider
Freeze
The Log
Archers Elite Barbarians Dart Goblin Inferno Dragon
Inferno Dragon
Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin The Log
Elite Barbarians Inferno Dragon Dart Goblin The Log
Archers Elite Barbarians Dart Goblin Freeze Inferno Dragon
Elite Barbarians Inferno Dragon Dart Goblin
Arrows Elite Barbarians The Log
Arrows Freeze The Log Archers Dart Goblin
Dart Goblin Inferno Dragon Archers Arrows Freeze
Arrows Dart Goblin The Log
Inferno Dragon Elite Barbarians
Elite Barbarians Archers Dart Goblin
Archers Dart Goblin Arrows Freeze The Log
Arrows Inferno Dragon Archers Dart Goblin
Elite Barbarians Freeze The Log
Arrows Dart Goblin Freeze The Log
Elite Barbarians Inferno Dragon
Elite Barbarians Freeze The Log Inferno Dragon
Arrows Elite Barbarians
Arrows Archers Elite Barbarians Dart Goblin The Log
Arrows Freeze The Log Archers Dart Goblin Inferno Dragon
Elite Barbarians Dart Goblin Inferno Dragon
Archers Arrows Elite Barbarians Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Elite Barbarians
Archers Arrows Elite Barbarians The Log Inferno Dragon
Elite Barbarians The Log
Elite Barbarians The Log
Elite Barbarians Inferno Dragon
Arrows Archers Dart Goblin Freeze
Archers Elite Barbarians Dart Goblin
Elite Barbarians Inferno Dragon
Freeze Elite Barbarians The Log Inferno Dragon
Dart Goblin Inferno Dragon
Inferno Dragon Elite Barbarians Dart Goblin
Arrows Elite Barbarians The Log
Elite Barbarians
Archers Dart Goblin
Elite Barbarians Archers Dart Goblin Freeze The Log Inferno Dragon
Arrows Archers Elite Barbarians Dart Goblin Freeze The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Freeze The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin Freeze The Log
Arrows The Log
Arrows Dart Goblin Freeze
Archers Arrows Dart Goblin The Log
Arrows The Log Dart Goblin Freeze
Arrows The Log Dart Goblin
Elite Barbarians
Arrows Dart Goblin The Log
Archers Arrows Dart Goblin
Elite Barbarians Dart Goblin The Log
Arrows Dart Goblin Freeze
Arrows Elite Barbarians Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Freeze
Archers Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
The Log
Arrows
The Log
Arrows The Log
Arrows Freeze The Log
Inferno Dragon
Arrows The Log Dart Goblin
Arrows The Log
Arrows Dart Goblin The Log
Elite Barbarians Archers Arrows Dart Goblin
Dart Goblin Freeze
Elite Barbarians
Arrows Dart Goblin The Log
Arrows Freeze
Arrows The Log
Archers Dart Goblin Freeze
Archers Arrows Dart Goblin
Freeze
Arrows The Log
Dart Goblin
Arrows The Log Dart Goblin
Arrows
Elite Barbarians Dart Goblin
Elite Barbarians Dart Goblin Freeze The Log
Dart Goblin
Dart Goblin Freeze The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: