My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Baby Dragon Electro Wizard Sparky Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Baby Dragon Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Sparky Skeleton King
Giant Snowball
Fire Spirit Archers Baby Dragon Skeleton King
Zap
Fire Spirit Archers Sparky Skeleton King
Barbarian Barrel
Fire Spirit Archers Electro Wizard Sparky Skeleton King
The Log
Fire Spirit Archers Mini P.E.K.K.A Sparky Skeleton King
Earthquake
Archers Skeleton King
Arrows
Fire Spirit Archers Skeleton King
Royal Delivery
Fire Spirit Archers Mini P.E.K.K.A Baby Dragon Electro Wizard Sparky Skeleton King
Fireball
Archers Baby Dragon Electro Wizard Sparky Skeleton King
Poison
Archers Electro Wizard Sparky Skeleton King
Lightning
Mini P.E.K.K.A Baby Dragon Electro Wizard Sparky Skeleton King
Rocket
Sparky Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Tornado Baby Dragon Sparky Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Tornado Baby Dragon Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Archers Tornado Mini P.E.K.K.A Baby Dragon Electro Wizard Skeleton King Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Archers Tornado Mini P.E.K.K.A

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mini P.E.K.K.A Baby Dragon Sparky
Archers
Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A
Sparky Fire Spirit Archers Tornado Baby Dragon Electro Wizard
Tornado
Baby Dragon Sparky Mini P.E.K.K.A
Baby Dragon
Tornado Fire Spirit Archers Mini P.E.K.K.A Electro Wizard Sparky
Electro Wizard
Mini P.E.K.K.A Baby Dragon Sparky
Sparky
Mini P.E.K.K.A Tornado Fire Spirit Baby Dragon Electro Wizard
Skeleton King

Defense Synergies 2 16

Fire Spirit
Mini P.E.K.K.A Tornado Electro Wizard Sparky
Archers
Mini P.E.K.K.A Tornado Baby Dragon Electro Wizard Skeleton King
Mini P.E.K.K.A
Electro Wizard Fire Spirit Archers Tornado Baby Dragon
Tornado
Sparky Fire Spirit Archers Mini P.E.K.K.A Baby Dragon Electro Wizard Sparky Skeleton King
Baby Dragon
Archers Mini P.E.K.K.A Tornado Skeleton King
Electro Wizard
Mini P.E.K.K.A Fire Spirit Archers Tornado
Sparky
Tornado Fire Spirit Tornado
Skeleton King
Archers Tornado Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon Electro Wizard Sparky
Mini P.E.K.K.A Sparky Electro Wizard
Mini P.E.K.K.A Tornado Sparky Fire Spirit Archers Electro Wizard
Mini P.E.K.K.A Sparky Electro Wizard Skeleton King
Mini P.E.K.K.A Tornado Sparky
Tornado Fire Spirit Archers Baby Dragon Electro Wizard
Tornado Electro Wizard Fire Spirit Archers Baby Dragon
Baby Dragon Electro Wizard Sparky
Mini P.E.K.K.A Sparky Tornado Skeleton King
Tornado Fire Spirit Archers Mini P.E.K.K.A Electro Wizard Sparky
Archers Electro Wizard Tornado Baby Dragon Skeleton King
Archers Tornado Baby Dragon Electro Wizard
Mini P.E.K.K.A Sparky Fire Spirit Electro Wizard
Fire Spirit Sparky Mini P.E.K.K.A Tornado Baby Dragon Electro Wizard Skeleton King
Mini P.E.K.K.A Sparky Electro Wizard Skeleton King
Tornado Mini P.E.K.K.A Electro Wizard Sparky
Sparky Mini P.E.K.K.A Tornado Electro Wizard
Fire Spirit Archers Tornado Baby Dragon Electro Wizard
Tornado Baby Dragon Fire Spirit Archers Electro Wizard
Mini P.E.K.K.A Sparky Tornado Electro Wizard
Fire Spirit Archers Mini P.E.K.K.A Baby Dragon Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers Electro Wizard Sparky
Electro Wizard Archers Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Electro Wizard Sparky
Mini P.E.K.K.A Tornado Electro Wizard Sparky
Mini P.E.K.K.A Sparky
Fire Spirit Archers Tornado Baby Dragon Electro Wizard
Mini P.E.K.K.A Sparky Archers Electro Wizard
Mini P.E.K.K.A Sparky
Electro Wizard Mini P.E.K.K.A Tornado Baby Dragon Sparky
Sparky
Mini P.E.K.K.A Sparky
Tornado Electro Wizard
Mini P.E.K.K.A Sparky Skeleton King
Archers Baby Dragon Sparky
Electro Wizard Sparky Archers Mini P.E.K.K.A Tornado Baby Dragon Skeleton King
Archers Mini P.E.K.K.A Baby Dragon Electro Wizard Sparky Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Sparky
Tornado Baby Dragon Electro Wizard
Baby Dragon Sparky
Sparky
Fire Spirit Baby Dragon Sparky
Fire Spirit Tornado Baby Dragon
Fire Spirit Archers Tornado Baby Dragon Sparky
Fire Spirit Tornado Baby Dragon
Tornado
Fire Spirit Mini P.E.K.K.A Tornado Electro Wizard Sparky
Tornado Electro Wizard Sparky
Fire Spirit Archers Tornado Baby Dragon
Fire Spirit Baby Dragon Sparky
Baby Dragon
Baby Dragon Sparky
Baby Dragon Sparky
Baby Dragon Sparky
Tornado Sparky
Mini P.E.K.K.A Sparky
Fire Spirit Archers Mini P.E.K.K.A Baby Dragon Electro Wizard Sparky
Fire Spirit Tornado Baby Dragon
Baby Dragon Sparky
Tornado
Tornado Sparky
Baby Dragon
Tornado Fire Spirit Baby Dragon Sparky
Tornado Baby Dragon Electro Wizard Sparky
Tornado Baby Dragon Sparky
Tornado Baby Dragon Sparky
Fire Spirit Archers Tornado Baby Dragon Electro Wizard Sparky
Electro Wizard
Mini P.E.K.K.A Sparky
Sparky
Electro Wizard Sparky
Sparky
Sparky
Electro Wizard Fire Spirit Archers
Fire Spirit Archers Tornado Baby Dragon Electro Wizard
Mini P.E.K.K.A Baby Dragon Electro Wizard Sparky
Baby Dragon Skeleton King
Tornado Sparky
Sparky
Tornado Baby Dragon Electro Wizard Sparky Skeleton King
Tornado Electro Wizard
Tornado Baby Dragon Electro Wizard Sparky

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