My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Three Musketeers Hunter Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Three Musketeers Hunter Bandit Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Barbarian Barrel Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Three Musketeers Bandit
Giant Snowball
Battle Ram Three Musketeers Lumberjack
Zap
Battle Ram Three Musketeers Bandit
Barbarian Barrel
Battle Ram Three Musketeers Hunter Bandit Electro Wizard Lumberjack
The Log
Battle Ram Three Musketeers Hunter Bandit Lumberjack
Earthquake
Arrows
Royal Delivery
Battle Ram Three Musketeers Hunter Bandit Electro Wizard Lumberjack
Fireball
Battle Ram Three Musketeers Hunter Bandit Electro Wizard Lumberjack
Poison
Three Musketeers Hunter Electro Wizard
Lightning
Battle Ram Three Musketeers Hunter Bandit Electro Wizard Lumberjack
Rocket
Three Musketeers Hunter

Against air swarms

Spells and units that can counter air swarms.

Freeze Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Freeze Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Bandit Battle Ram Freeze Hunter Electro Wizard Lumberjack Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Barbarian Barrel Bandit Battle Ram Freeze

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Battle Ram
Bandit Three Musketeers Barbarian Barrel Freeze Hunter Electro Wizard Lumberjack
Three Musketeers
Battle Ram Barbarian Barrel Bandit
Barbarian Barrel
Battle Ram Three Musketeers Hunter Bandit Lumberjack
Freeze
Battle Ram
Hunter
Battle Ram Barbarian Barrel Bandit Lumberjack
Bandit
Battle Ram Three Musketeers Barbarian Barrel Hunter Electro Wizard Lumberjack
Electro Wizard
Battle Ram Bandit Lumberjack
Lumberjack
Battle Ram Barbarian Barrel Hunter Bandit Electro Wizard

Defense Synergies 0 15

Battle Ram
Three Musketeers
Barbarian Barrel Bandit
Barbarian Barrel
Three Musketeers Hunter Bandit Electro Wizard Lumberjack
Freeze
Hunter Electro Wizard Lumberjack
Hunter
Barbarian Barrel Freeze Bandit Electro Wizard Lumberjack
Bandit
Three Musketeers Barbarian Barrel Hunter Electro Wizard Lumberjack
Electro Wizard
Barbarian Barrel Freeze Hunter Bandit Lumberjack
Lumberjack
Barbarian Barrel Freeze Hunter Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel Electro Wizard
Hunter Lumberjack Three Musketeers Bandit Electro Wizard
Three Musketeers Hunter Lumberjack Freeze Bandit Electro Wizard
Three Musketeers Hunter Lumberjack Bandit Electro Wizard
Barbarian Barrel Lumberjack
Barbarian Barrel Freeze Hunter Bandit Electro Wizard Lumberjack
Three Musketeers Hunter Electro Wizard Freeze
Barbarian Barrel Bandit Electro Wizard
Three Musketeers Hunter Lumberjack
Barbarian Barrel Hunter Bandit Electro Wizard Lumberjack
Electro Wizard Barbarian Barrel Freeze Hunter Bandit Lumberjack
Three Musketeers Hunter Electro Wizard
Hunter Lumberjack Three Musketeers Freeze Bandit Electro Wizard
Three Musketeers Barbarian Barrel Freeze Hunter Electro Wizard Lumberjack
Three Musketeers Hunter Bandit Electro Wizard Lumberjack
Three Musketeers Freeze Hunter Bandit Electro Wizard Lumberjack
Three Musketeers Hunter Electro Wizard Lumberjack
Three Musketeers Barbarian Barrel Hunter Bandit Electro Wizard Lumberjack
Barbarian Barrel Freeze Hunter Bandit Electro Wizard Lumberjack
Three Musketeers Hunter Electro Wizard Lumberjack
Barbarian Barrel Hunter Bandit Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Barbarian Barrel Bandit Electro Wizard
Bandit Electro Wizard Barbarian Barrel Hunter Lumberjack
Bandit Lumberjack Hunter Electro Wizard
Hunter Lumberjack Barbarian Barrel Bandit Electro Wizard
Three Musketeers Hunter Bandit Lumberjack
Three Musketeers Freeze Hunter Electro Wizard
Hunter Bandit Electro Wizard Lumberjack
Hunter Lumberjack
Freeze Electro Wizard Barbarian Barrel Bandit
Three Musketeers
Hunter Lumberjack
Electro Wizard
Three Musketeers Hunter Bandit Lumberjack
Three Musketeers
Electro Wizard Three Musketeers Barbarian Barrel Freeze Hunter Lumberjack
Barbarian Barrel Freeze Hunter Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Freeze Bandit
Barbarian Barrel Bandit Electro Wizard
Barbarian Barrel Bandit
Barbarian Barrel Freeze
Barbarian Barrel
Freeze Hunter
Barbarian Barrel Freeze Hunter
Bandit
Three Musketeers Electro Wizard Lumberjack
Barbarian Barrel Bandit Electro Wizard
Three Musketeers Barbarian Barrel Hunter Bandit
Barbarian Barrel Freeze Bandit
Barbarian Barrel
Three Musketeers Barbarian Barrel Hunter Bandit
Three Musketeers Barbarian Barrel Bandit
Three Musketeers Barbarian Barrel Freeze
Three Musketeers Barbarian Barrel Hunter Bandit Electro Wizard
Barbarian Barrel
Barbarian Barrel
Freeze Barbarian Barrel Hunter
Barbarian Barrel Hunter Bandit Electro Wizard
Bandit
Barbarian Barrel Bandit
Hunter Electro Wizard
Electro Wizard Freeze
Hunter Bandit
Freeze Electro Wizard
Electro Wizard Barbarian Barrel Freeze Bandit
Three Musketeers Hunter Electro Wizard
Freeze
Barbarian Barrel
Three Musketeers Hunter Electro Wizard Lumberjack
Three Musketeers
Freeze Electro Wizard
Electro Wizard
Barbarian Barrel Freeze Bandit Electro Wizard

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