My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Mighty Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Golem Phoenix Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Mini P.E.K.K.A Golem Phoenix Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Phoenix
Giant Snowball
Goblins Lumberjack
Zap
Goblins
Barbarian Barrel
Goblins Knight Wizard Lumberjack
The Log
Goblins Mini P.E.K.K.A Lumberjack
Earthquake
Arrows
Goblins
Royal Delivery
Goblins Knight Mini P.E.K.K.A Wizard Lumberjack
Fireball
Wizard Lumberjack
Poison
Wizard Phoenix
Lightning
Knight Mini P.E.K.K.A Wizard Phoenix Lumberjack
Rocket
Wizard Phoenix

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Poison Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Knight Mini P.E.K.K.A Poison Phoenix Lumberjack Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblins Knight Mini P.E.K.K.A Poison

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Knight
Wizard Poison Lumberjack
Mini P.E.K.K.A
Wizard Golem Lumberjack
Wizard
Knight Mini P.E.K.K.A Golem Lumberjack
Poison
Golem Knight
Golem
Poison Mini P.E.K.K.A Wizard Lumberjack
Phoenix
Lumberjack
Knight Mini P.E.K.K.A Wizard Golem

Defense Synergies 0 11

Goblins
Knight Wizard Poison Phoenix
Knight
Goblins Mini P.E.K.K.A Wizard Poison Phoenix Lumberjack
Mini P.E.K.K.A
Knight Wizard
Wizard
Goblins Knight Mini P.E.K.K.A Lumberjack
Poison
Goblins Knight
Golem
Phoenix
Goblins Knight
Lumberjack
Knight Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard
Mini P.E.K.K.A Lumberjack Goblins Knight Phoenix
Mini P.E.K.K.A Lumberjack Goblins Knight
Mini P.E.K.K.A Lumberjack Goblins Knight Phoenix
Mini P.E.K.K.A Poison Lumberjack
Goblins Lumberjack
Wizard Poison Phoenix
Poison Phoenix
Mini P.E.K.K.A Goblins Phoenix Lumberjack
Knight Goblins Mini P.E.K.K.A Phoenix Lumberjack
Goblins Poison Knight Wizard Lumberjack
Wizard Poison Phoenix
Mini P.E.K.K.A Lumberjack Knight Wizard
Wizard Goblins Mini P.E.K.K.A Poison Lumberjack
Mini P.E.K.K.A Knight Phoenix Lumberjack
Mini P.E.K.K.A Lumberjack
Wizard Goblins Knight Mini P.E.K.K.A Poison Lumberjack
Goblins Knight Wizard Lumberjack
Wizard Poison Knight Lumberjack
Mini P.E.K.K.A Phoenix Lumberjack
Wizard Goblins Knight Mini P.E.K.K.A Poison Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Lumberjack Goblins
Poison Knight Mini P.E.K.K.A Wizard Phoenix Lumberjack
Lumberjack Goblins Knight Mini P.E.K.K.A
Mini P.E.K.K.A Lumberjack Knight Phoenix
Knight Mini P.E.K.K.A Phoenix Lumberjack
Wizard Poison
Mini P.E.K.K.A Goblins Knight Phoenix Lumberjack
Mini P.E.K.K.A Knight Phoenix Lumberjack
Goblins Knight Mini P.E.K.K.A Poison Phoenix
Phoenix
Knight Mini P.E.K.K.A Phoenix Lumberjack
Poison Phoenix
Mini P.E.K.K.A Knight Wizard Lumberjack
Wizard
Phoenix Goblins Knight Mini P.E.K.K.A Poison Lumberjack
Poison Mini P.E.K.K.A Wizard Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight
Poison
Poison
Knight Poison
Wizard Poison
Wizard Poison
Wizard Poison
Poison Wizard
Poison Wizard
Goblins Mini P.E.K.K.A Poison Lumberjack
Poison Knight Wizard
Poison Wizard
Poison Knight
Poison
Poison
Wizard Poison
Wizard Poison
Poison
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Poison
Wizard Poison
Poison
Wizard Poison
Poison
Poison Wizard
Poison Wizard
Wizard Poison
Poison
Poison Wizard
Wizard Poison
Mini P.E.K.K.A
Poison Wizard
Poison
Wizard Poison
Poison Wizard
Poison Knight Mini P.E.K.K.A Wizard Lumberjack
Wizard Poison
Poison
Poison
Poison
Poison

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