My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Firecracker Baby Dragon Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Wall Breakers Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Wall Breakers
Giant Snowball
Bomber Wall Breakers Baby Dragon Little Prince
Zap
Bomber Firecracker Wall Breakers Little Prince
Barbarian Barrel
Bomber Knight Firecracker Wall Breakers Little Prince
The Log
Bomber Firecracker Mini P.E.K.K.A Wall Breakers Little Prince
Earthquake
Bomber Firecracker
Arrows
Bomber Firecracker Wall Breakers Little Prince
Royal Delivery
Bomber Knight Firecracker Mini P.E.K.K.A Wall Breakers Baby Dragon Little Prince
Fireball
Bomber Firecracker Wall Breakers Baby Dragon Little Prince
Poison
Bomber Firecracker Little Prince
Lightning
Knight Mini P.E.K.K.A Baby Dragon Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Baby Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Wall Breakers Knight Firecracker Void Little Prince Mini P.E.K.K.A Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Wall Breakers Knight Firecracker

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Mini P.E.K.K.A Baby Dragon
Knight
Firecracker Wall Breakers Baby Dragon Bomber Little Prince
Firecracker
Knight Mini P.E.K.K.A Wall Breakers Baby Dragon
Mini P.E.K.K.A
Bomber Firecracker Baby Dragon Little Prince
Wall Breakers
Knight Firecracker Baby Dragon
Void
Baby Dragon
Knight Bomber Firecracker Mini P.E.K.K.A Wall Breakers
Little Prince
Knight Mini P.E.K.K.A

Defense Synergies 3 7

Bomber
Knight Mini P.E.K.K.A
Knight
Bomber Firecracker Little Prince Mini P.E.K.K.A Baby Dragon
Firecracker
Knight Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A
Bomber Knight Firecracker Baby Dragon
Wall Breakers
Void
Baby Dragon
Knight Firecracker Mini P.E.K.K.A Little Prince
Little Prince
Knight Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Firecracker Void Baby Dragon
Mini P.E.K.K.A Bomber Knight Firecracker
Mini P.E.K.K.A Bomber Knight Void
Mini P.E.K.K.A Bomber Knight Firecracker
Bomber Firecracker Mini P.E.K.K.A
Bomber Firecracker Baby Dragon
Firecracker Void Baby Dragon Little Prince
Void Baby Dragon
Mini P.E.K.K.A
Knight Bomber Firecracker Mini P.E.K.K.A Little Prince
Bomber Knight Firecracker Baby Dragon
Firecracker Baby Dragon
Mini P.E.K.K.A Bomber Knight
Bomber Firecracker Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Knight
Mini P.E.K.K.A
Bomber Knight Firecracker Mini P.E.K.K.A
Bomber Knight Firecracker Baby Dragon Little Prince
Baby Dragon Bomber Knight Firecracker Little Prince
Mini P.E.K.K.A
Bomber Knight Firecracker Mini P.E.K.K.A Baby Dragon Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Void
Void Bomber Knight Firecracker Mini P.E.K.K.A Baby Dragon
Knight Mini P.E.K.K.A
Mini P.E.K.K.A Knight
Knight Mini P.E.K.K.A
Firecracker Baby Dragon
Mini P.E.K.K.A Knight Void
Mini P.E.K.K.A Knight
Void Knight Firecracker Mini P.E.K.K.A Baby Dragon
Knight Mini P.E.K.K.A
Void
Mini P.E.K.K.A Knight
Bomber Firecracker Baby Dragon
Bomber Knight Firecracker Mini P.E.K.K.A Baby Dragon Little Prince
Bomber Firecracker Mini P.E.K.K.A Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Knight Firecracker Baby Dragon
Firecracker Void Baby Dragon
Void Baby Dragon
Knight Firecracker Void
Bomber Firecracker Baby Dragon
Firecracker Baby Dragon
Bomber Firecracker Baby Dragon
Firecracker Baby Dragon
Void Firecracker
Mini P.E.K.K.A Void
Firecracker Void Knight
Void Firecracker Baby Dragon
Knight Firecracker Void Baby Dragon
Firecracker Void Baby Dragon
Firecracker Baby Dragon
Bomber Firecracker Baby Dragon
Firecracker Baby Dragon
Bomber Mini P.E.K.K.A
Void Bomber Firecracker Mini P.E.K.K.A Baby Dragon
Bomber Firecracker Baby Dragon Little Prince
Void Baby Dragon
Void
Void
Void Baby Dragon
Firecracker Bomber Baby Dragon Little Prince
Firecracker Void Baby Dragon
Void Baby Dragon
Void Firecracker Baby Dragon
Firecracker Baby Dragon Little Prince
Firecracker Void
Mini P.E.K.K.A Void
Void Bomber
Void Firecracker
Firecracker
Void
Firecracker Baby Dragon
Void Knight Firecracker Mini P.E.K.K.A Baby Dragon
Bomber Firecracker Baby Dragon
Void
Firecracker
Firecracker Baby Dragon
Firecracker Void
Void Firecracker Baby Dragon Little Prince

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