My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Bad
Versatility
Good
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Valkyrie Elixir Collector Baby Dragon Golem Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Inferno Dragon
Giant Snowball
Skeletons Spear Goblins Baby Dragon Inferno Dragon
Zap
Skeletons Spear Goblins Inferno Dragon
Barbarian Barrel
Skeletons Spear Goblins Valkyrie
The Log
Skeletons Spear Goblins
Earthquake
Skeletons Spear Goblins Elixir Collector
Arrows
Skeletons Spear Goblins
Royal Delivery
Skeletons Spear Goblins Valkyrie Baby Dragon Inferno Dragon
Fireball
Elixir Collector Baby Dragon Inferno Dragon
Poison
Spear Goblins Elixir Collector
Lightning
Valkyrie Elixir Collector Baby Dragon Inferno Dragon
Rocket
Valkyrie Elixir Collector Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Valkyrie Elixir Collector Baby Dragon Golem Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Arrows Valkyrie Baby Dragon Inferno Dragon Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Spear Goblins Arrows Valkyrie

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Valkyrie Baby Dragon Golem Inferno Dragon
Arrows
Golem
Valkyrie
Spear Goblins Baby Dragon
Elixir Collector
Baby Dragon
Golem Spear Goblins Valkyrie Inferno Dragon
Golem
Arrows Baby Dragon Spear Goblins
Inferno Dragon
Spear Goblins Baby Dragon

Defense Synergies 0 10

Skeletons
Spear Goblins Baby Dragon Inferno Dragon
Spear Goblins
Skeletons Arrows Valkyrie Baby Dragon Inferno Dragon
Arrows
Spear Goblins Valkyrie
Valkyrie
Spear Goblins Arrows Baby Dragon
Elixir Collector
Baby Dragon
Skeletons Spear Goblins Valkyrie Inferno Dragon
Golem
Inferno Dragon
Skeletons Spear Goblins Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Valkyrie Baby Dragon
Inferno Dragon Skeletons Valkyrie
Skeletons Valkyrie Inferno Dragon
Inferno Dragon Skeletons Valkyrie
Arrows Valkyrie
Arrows Skeletons Spear Goblins Valkyrie Baby Dragon
Inferno Dragon Spear Goblins Arrows Baby Dragon
Arrows Valkyrie Baby Dragon
Inferno Dragon Skeletons
Skeletons Spear Goblins Valkyrie
Valkyrie Skeletons Spear Goblins Arrows Baby Dragon
Arrows Inferno Dragon Spear Goblins Baby Dragon
Skeletons Valkyrie
Valkyrie Arrows Baby Dragon
Inferno Dragon
Inferno Dragon
Skeletons Arrows Valkyrie
Arrows Spear Goblins Valkyrie Baby Dragon
Arrows Valkyrie Baby Dragon Spear Goblins Inferno Dragon
Inferno Dragon
Valkyrie Spear Goblins Arrows Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Spear Goblins
Arrows Valkyrie Baby Dragon Inferno Dragon
Skeletons Spear Goblins Valkyrie
Valkyrie
Skeletons Valkyrie Inferno Dragon
Arrows Skeletons Baby Dragon
Skeletons Spear Goblins Valkyrie
Valkyrie Inferno Dragon
Skeletons Spear Goblins Valkyrie Baby Dragon Inferno Dragon
Skeletons Inferno Dragon
Inferno Dragon Valkyrie
Arrows Valkyrie
Skeletons Valkyrie
Valkyrie Baby Dragon
Skeletons Spear Goblins Valkyrie Baby Dragon Inferno Dragon
Arrows Valkyrie Baby Dragon Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Valkyrie
Arrows Valkyrie Baby Dragon
Arrows Spear Goblins Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows
Arrows Valkyrie
Arrows Baby Dragon
Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Spear Goblins Arrows Baby Dragon
Arrows Baby Dragon
Arrows
Arrows Baby Dragon
Arrows Valkyrie Baby Dragon
Baby Dragon
Arrows
Arrows Baby Dragon
Arrows Valkyrie Baby Dragon
Inferno Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows
Arrows
Arrows
Spear Goblins
Arrows Baby Dragon
Arrows
Valkyrie Baby Dragon
Arrows Baby Dragon
Arrows
Baby Dragon
Baby Dragon

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