My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Hunter Bowler Executioner Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Goblin Barrel Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Battle Ram Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Goblin Barrel
Giant Snowball
Goblins Battle Ram Goblin Barrel
Zap
Goblins Battle Ram Goblin Barrel
Barbarian Barrel
Goblins Battle Ram Goblin Barrel Hunter Executioner Royal Ghost
The Log
Goblins Battle Ram Goblin Barrel Hunter
Earthquake
Goblin Barrel
Arrows
Goblins Goblin Barrel
Royal Delivery
Goblins Battle Ram Goblin Barrel Hunter Bowler Executioner Royal Ghost
Fireball
Battle Ram Goblin Barrel Hunter Bowler Executioner
Poison
Hunter Executioner
Lightning
Battle Ram Hunter Bowler Executioner
Rocket
Hunter Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Hunter Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Hunter Bowler Executioner Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Bowler Executioner Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Giant Snowball Goblin Barrel Royal Ghost Battle Ram Hunter Bowler Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Giant Snowball Goblin Barrel Royal Ghost

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Battle Ram
Giant Snowball
Battle Ram Goblin Barrel Hunter Bowler Executioner Royal Ghost
Battle Ram
Giant Snowball Goblins Goblin Barrel Hunter Royal Ghost
Goblin Barrel
Giant Snowball Battle Ram Bowler Royal Ghost
Hunter
Giant Snowball Battle Ram Bowler
Bowler
Giant Snowball Goblin Barrel Hunter Executioner
Executioner
Giant Snowball Bowler
Royal Ghost
Giant Snowball Battle Ram Goblin Barrel

Defense Synergies 0 7

Goblins
Giant Snowball Hunter
Giant Snowball
Goblins Hunter Bowler Executioner Royal Ghost
Battle Ram
Goblin Barrel
Hunter
Goblins Giant Snowball Bowler
Bowler
Giant Snowball Hunter
Executioner
Giant Snowball
Royal Ghost
Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Executioner
Hunter Goblins Executioner
Hunter Bowler Goblins Giant Snowball Executioner
Hunter Goblins Bowler
Bowler
Bowler Goblins Giant Snowball Hunter Executioner Royal Ghost
Giant Snowball Hunter Executioner
Bowler
Hunter Goblins
Goblins Giant Snowball Hunter Bowler Royal Ghost
Goblins Executioner Giant Snowball Hunter Bowler Royal Ghost
Hunter Executioner Giant Snowball
Hunter Bowler Giant Snowball
Bowler Executioner Goblins Giant Snowball Hunter Royal Ghost
Hunter
Giant Snowball Hunter Bowler
Goblins Hunter Bowler Executioner
Goblins Giant Snowball Hunter Bowler Executioner Royal Ghost
Giant Snowball Hunter Executioner Bowler Royal Ghost
Hunter
Bowler Royal Ghost Goblins Giant Snowball Hunter Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Giant Snowball Bowler Royal Ghost
Giant Snowball Hunter Bowler Executioner Royal Ghost
Goblins Hunter Bowler
Hunter Bowler
Hunter Bowler Executioner
Executioner Giant Snowball Hunter
Goblins Hunter Bowler
Hunter
Goblins Giant Snowball
Hunter Bowler
Giant Snowball Bowler
Bowler Hunter Executioner
Bowler Executioner
Goblins Hunter Bowler Executioner
Bowler Executioner Giant Snowball Hunter Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Ghost
Giant Snowball Bowler Executioner Royal Ghost
Executioner Giant Snowball Bowler
Executioner Giant Snowball Hunter
Bowler Executioner
Giant Snowball Hunter Bowler Executioner
Giant Snowball
Goblins Giant Snowball Bowler
Bowler
Giant Snowball Executioner
Giant Snowball Hunter Bowler Executioner
Giant Snowball
Giant Snowball Hunter Bowler Executioner
Bowler Executioner
Giant Snowball
Giant Snowball Hunter Bowler Executioner
Giant Snowball Bowler
Bowler
Giant Snowball
Bowler
Giant Snowball
Giant Snowball Hunter Bowler Executioner
Giant Snowball Hunter Bowler Executioner Royal Ghost
Giant Snowball Bowler
Giant Snowball Hunter Executioner
Giant Snowball
Giant Snowball Bowler
Giant Snowball Hunter
Giant Snowball
Giant Snowball Bowler
Giant Snowball Hunter Executioner
Hunter Bowler Executioner
Giant Snowball Bowler Executioner
Giant Snowball
Executioner
Giant Snowball Bowler
Giant Snowball Executioner
Giant Snowball Bowler Executioner Royal Ghost

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