My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Executioner Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Executioner Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Hog Rider Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Ram Rider
Giant Snowball
Fire Spirit Bats Hog Rider Ram Rider
Zap
Fire Spirit Bats Ram Rider
Barbarian Barrel
Fire Spirit Executioner
The Log
Fire Spirit Hog Rider Ram Rider
Earthquake
Hog Rider
Arrows
Fire Spirit Bats
Royal Delivery
Fire Spirit Bats Hog Rider Executioner Ram Rider
Fireball
Hog Rider Executioner Ram Rider
Poison
Bats Executioner
Lightning
Executioner Ram Rider
Rocket
Hog Rider Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fire Spirit Bats Zap The Log Hog Rider Executioner Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Mirror Fire Spirit Bats Zap

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Ram Rider
Bats
Hog Rider Zap Ram Rider
Zap
Hog Rider Mirror Ram Rider Fire Spirit Bats Executioner The Log
Hog Rider
Fire Spirit Bats Zap The Log Mirror Executioner
Mirror
Zap The Log Hog Rider Ram Rider
Executioner
Zap Hog Rider The Log
The Log
Hog Rider Mirror Zap Executioner Ram Rider
Ram Rider
Zap Fire Spirit Bats Mirror The Log

Defense Synergies 1 11

Fire Spirit
Zap The Log
Bats
Zap The Log
Zap
Mirror Fire Spirit Bats Executioner The Log Ram Rider
Hog Rider
Mirror
Zap Executioner The Log
Executioner
Zap Mirror The Log
The Log
Fire Spirit Bats Zap Mirror Executioner Ram Rider
Ram Rider
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner The Log Ram Rider
Bats Zap Executioner The Log Ram Rider
Ram Rider Fire Spirit Bats Executioner
Bats Ram Rider
The Log
The Log Fire Spirit Bats Zap Executioner
Bats Ram Rider Fire Spirit Zap Executioner
Zap The Log Ram Rider
Fire Spirit
Bats Executioner Zap The Log Ram Rider
Executioner Bats Zap Ram Rider
Fire Spirit Bats Zap The Log Ram Rider
Fire Spirit Executioner Bats Zap The Log
Ram Rider
Zap The Log Ram Rider
Bats Executioner
Fire Spirit Bats Zap Executioner The Log Ram Rider
Zap Executioner The Log Fire Spirit Bats Ram Rider
Ram Rider
Fire Spirit Bats Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap
Zap Executioner The Log
Bats Zap The Log Ram Rider
Bats Zap The Log Ram Rider
Executioner Ram Rider
Fire Spirit Executioner Bats Zap Ram Rider
Bats Ram Rider
Zap Bats The Log
Bats
Zap The Log
Executioner Ram Rider
Executioner
Bats Zap Executioner The Log
Bats Executioner Zap The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap Executioner The Log Ram Rider
The Log
The Log
Executioner Fire Spirit Zap The Log
Executioner Fire Spirit Bats Zap Ram Rider
Fire Spirit Executioner The Log
The Log Fire Spirit Zap Executioner Ram Rider
The Log Zap Ram Rider
Fire Spirit Bats
Zap The Log Ram Rider
Fire Spirit Zap Executioner
Fire Spirit Executioner The Log
Zap The Log
Zap Executioner The Log
Executioner The Log
Bats
Fire Spirit Zap Executioner The Log
Fire Spirit Zap The Log
The Log
The Log
Zap The Log
Zap The Log Fire Spirit Executioner
The Log Zap Executioner Ram Rider
Zap The Log Ram Rider
Zap The Log
Fire Spirit Bats Zap Executioner
Zap Bats
Zap The Log
Zap
The Log
Zap Fire Spirit Bats
Fire Spirit Zap Executioner Ram Rider
The Log
Executioner
The Log Zap Executioner
Zap
Executioner
Zap Bats The Log
Bats Zap Executioner
Zap Executioner The Log

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