My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Rascals Mega Minion Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Rascals Mega Minion Wizard Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Rascals

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Graveyard
Giant Snowball
Spear Goblins Minions Mega Minion Graveyard
Zap
Spear Goblins Minions Graveyard
Barbarian Barrel
Spear Goblins Rascals Wizard Graveyard
The Log
Spear Goblins Rascals Graveyard
Earthquake
Spear Goblins Graveyard
Arrows
Spear Goblins Minions Rascals Graveyard
Royal Delivery
Spear Goblins Minions Rascals Mega Minion Wizard Mother Witch Graveyard
Fireball
Minions Rascals Mega Minion Wizard Mother Witch
Poison
Spear Goblins Minions Rascals Mega Minion Wizard Mother Witch Graveyard
Lightning
Mega Minion Wizard Mother Witch
Rocket
Rascals Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mega Minion Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Minions Mega Minion Fireball Mother Witch Rascals Wizard Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Minions Mega Minion Fireball

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Rascals Graveyard
Minions
Rascals Graveyard
Rascals
Spear Goblins Minions Mega Minion Graveyard
Mega Minion
Rascals Fireball Graveyard
Fireball
Graveyard Mega Minion
Wizard
Mother Witch
Graveyard
Fireball Spear Goblins Minions Rascals Mega Minion

Defense Synergies 0 5

Spear Goblins
Minions Rascals Mega Minion
Minions
Spear Goblins
Rascals
Spear Goblins Mother Witch
Mega Minion
Spear Goblins Wizard
Fireball
Wizard
Mega Minion
Mother Witch
Rascals
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions Mega Minion Fireball Wizard
Minions Rascals Mega Minion
Minions Rascals Mega Minion
Minions Rascals Mega Minion
Fireball
Fireball Spear Goblins Minions Rascals Mega Minion Mother Witch
Minions Mega Minion Spear Goblins Rascals Fireball Wizard
Rascals Fireball
Minions Rascals
Spear Goblins Rascals
Minions Mother Witch Spear Goblins Rascals Mega Minion Fireball Wizard
Minions Mega Minion Spear Goblins Rascals Fireball Wizard
Minions Rascals Fireball Wizard
Fireball Wizard Minions Rascals Mega Minion
Rascals
Rascals Fireball
Wizard Minions Rascals Fireball
Fireball Spear Goblins Minions Rascals Mega Minion Wizard
Wizard Spear Goblins Minions Rascals Mega Minion Fireball Mother Witch
Rascals Wizard Spear Goblins Minions Fireball Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Spear Goblins Fireball
Fireball Mega Minion Wizard
Spear Goblins Minions Rascals
Rascals Fireball
Rascals
Fireball Wizard Mother Witch Minions Rascals
Rascals Spear Goblins Minions Mega Minion Fireball
Rascals
Spear Goblins Minions Mega Minion Fireball
Mega Minion
Minions Rascals Mega Minion
Fireball
Rascals Fireball Wizard
Wizard Rascals Fireball
Rascals Spear Goblins Minions Mega Minion Fireball
Minions Rascals Mega Minion Fireball Wizard Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals
Fireball
Fireball
Rascals Fireball
Fireball Wizard
Fireball Wizard Mother Witch Spear Goblins Minions Mega Minion
Wizard
Fireball Wizard
Fireball Wizard
Minions Fireball
Fireball Wizard
Fireball Wizard
Fireball
Minions Fireball
Fireball
Spear Goblins Fireball Wizard
Fireball Wizard
Fireball
Minions
Mega Minion Fireball Wizard
Fireball Wizard Mother Witch
Minions Fireball
Fireball Wizard
Fireball
Mother Witch Fireball Wizard
Mega Minion
Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard Mother Witch
Minions Mega Minion Fireball Wizard
Mega Minion Fireball
Fireball Wizard
Fireball
Fireball Wizard
Spear Goblins Minions Fireball
Fireball Mega Minion Wizard
Fireball
Fireball Rascals Mega Minion Wizard
Fireball Wizard
Fireball
Mega Minion
Minions Rascals Fireball
Fireball
Fireball

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