My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Phoenix Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Dart Goblin Phoenix Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner Phoenix Skeleton King
Giant Snowball
Goblin Gang Dart Goblin Miner Skeleton King
Zap
Goblin Gang Mortar Dart Goblin Skeleton King
Barbarian Barrel
Goblin Gang Mortar Dart Goblin Skeleton King
The Log
Goblin Gang Dart Goblin Skeleton King
Earthquake
Goblin Gang Mortar Skeleton King
Arrows
Goblin Gang Dart Goblin Skeleton King
Royal Delivery
Goblin Gang Dart Goblin Miner Skeleton King
Fireball
Goblin Gang Mortar Dart Goblin Skeleton King
Poison
Goblin Gang Mortar Dart Goblin Phoenix Skeleton King
Lightning
Mortar Phoenix Skeleton King
Rocket
Mortar Phoenix Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball The Log Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Dart Goblin Miner Mortar Fireball Phoenix Skeleton King

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Dart Goblin Miner

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Miner Mortar Dart Goblin Skeleton King
Mortar
Miner Goblin Gang Dart Goblin Fireball The Log Skeleton King
Dart Goblin
Miner Goblin Gang Mortar The Log Skeleton King
Fireball
Mortar The Log Miner Skeleton King
The Log
Mortar Dart Goblin Fireball Miner
Miner
Goblin Gang Mortar Dart Goblin Fireball The Log Skeleton King
Phoenix
Skeleton King
Goblin Gang Mortar Dart Goblin Fireball Miner

Defense Synergies 1 12

Goblin Gang
Mortar Dart Goblin The Log Miner
Mortar
Goblin Gang Dart Goblin Fireball The Log Skeleton King
Dart Goblin
Goblin Gang Mortar The Log Miner
Fireball
The Log Mortar Miner
The Log
Fireball Goblin Gang Mortar Dart Goblin Miner
Miner
Goblin Gang Dart Goblin Fireball The Log
Phoenix
Skeleton King
Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Dart Goblin Fireball The Log
Goblin Gang Mortar Dart Goblin The Log Phoenix
Goblin Gang Mortar Dart Goblin
Goblin Gang Mortar Dart Goblin Phoenix Skeleton King
Fireball The Log
Goblin Gang Fireball The Log Dart Goblin
Dart Goblin Goblin Gang Mortar Fireball Phoenix
Dart Goblin Fireball The Log Phoenix
Goblin Gang Mortar Phoenix Skeleton King
Goblin Gang Dart Goblin Miner Phoenix
Goblin Gang Dart Goblin Fireball The Log Skeleton King
Goblin Gang Dart Goblin Fireball Phoenix
Mortar Goblin Gang Fireball The Log
Fireball Goblin Gang Mortar Dart Goblin The Log Skeleton King
Goblin Gang Mortar Phoenix Skeleton King
Goblin Gang Mortar Fireball The Log
Goblin Gang Mortar Fireball
Mortar Fireball Goblin Gang Dart Goblin The Log
Mortar The Log Dart Goblin Fireball
Mortar Dart Goblin Phoenix
Goblin Gang Dart Goblin Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball
Fireball Goblin Gang Mortar The Log Miner Phoenix
Goblin Gang The Log
Goblin Gang Fireball The Log Phoenix
Goblin Gang Phoenix
Fireball Goblin Gang Dart Goblin
Goblin Gang Dart Goblin Fireball Phoenix
Phoenix
Mortar Fireball The Log Phoenix
Goblin Gang Dart Goblin Phoenix
Dart Goblin Phoenix
Fireball The Log Phoenix
Goblin Gang Fireball Skeleton King
Dart Goblin Fireball
Goblin Gang Phoenix Mortar Dart Goblin Fireball The Log Skeleton King
Dart Goblin Fireball The Log Phoenix Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar Dart Goblin The Log
Mortar Fireball Dart Goblin The Log Miner
Dart Goblin Fireball The Log Miner
Dart Goblin Fireball The Log
Fireball Mortar The Log
Fireball Dart Goblin
Mortar Dart Goblin The Log
Fireball The Log Dart Goblin
Fireball The Log Miner Mortar Dart Goblin
Goblin Gang Fireball
Miner Mortar Dart Goblin Fireball The Log
Fireball Dart Goblin
Mortar Dart Goblin Fireball The Log Miner
Mortar Dart Goblin Fireball
Mortar Dart Goblin Fireball The Log
Mortar Dart Goblin Fireball The Log
Mortar Dart Goblin Fireball The Log
Mortar Fireball
Mortar Dart Goblin Fireball The Log
Mortar Dart Goblin Fireball The Log Miner
Fireball The Log
Fireball
The Log
Mortar Fireball The Log
The Log Mortar Fireball
Mortar Fireball The Log Miner Dart Goblin
Fireball Mortar The Log Miner
Fireball Miner Mortar Dart Goblin The Log
Dart Goblin Fireball
Dart Goblin Fireball
Fireball
Mortar Dart Goblin Fireball The Log Miner
Fireball
Fireball The Log
Goblin Gang Dart Goblin Fireball
Fireball Dart Goblin
The Log Fireball
Fireball Miner Goblin Gang Dart Goblin
The Log Mortar Dart Goblin Fireball Skeleton King
Fireball
Dart Goblin
Goblin Gang Dart Goblin Fireball The Log Skeleton King
Dart Goblin Fireball
Mortar Dart Goblin Fireball The Log Miner

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