My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Electro Dragon Magic Archer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Electro Dragon Electro Giant Fisherman Magic Archer Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Electro Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Fisherman Night Witch
Giant Snowball
Dart Goblin Electro Dragon Fisherman Night Witch
Zap
Dart Goblin Fisherman Night Witch
Barbarian Barrel
Knight Dart Goblin Magic Archer Night Witch
The Log
Dart Goblin Fisherman
Earthquake
Arrows
Dart Goblin Night Witch
Royal Delivery
Knight Dart Goblin Electro Dragon Fisherman Magic Archer Night Witch
Fireball
Dart Goblin Electro Dragon Fisherman Magic Archer Night Witch
Poison
Dart Goblin Electro Dragon Fisherman Magic Archer Night Witch
Lightning
Knight Electro Dragon Fisherman Magic Archer Night Witch
Rocket
Electro Dragon Magic Archer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Electro Dragon Electro Giant Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Electro Dragon Electro Giant Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Electro Giant Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Knight Dart Goblin Fisherman Magic Archer Night Witch Electro Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Knight Dart Goblin Fisherman

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Knight Dart Goblin Electro Dragon Magic Archer Night Witch
Knight
Dart Goblin Giant Snowball Electro Dragon Magic Archer Night Witch
Dart Goblin
Knight Giant Snowball Electro Dragon
Electro Dragon
Giant Snowball Knight Dart Goblin Fisherman Magic Archer
Electro Giant
Fisherman
Fisherman
Electro Dragon Electro Giant
Magic Archer
Giant Snowball Knight Electro Dragon
Night Witch
Giant Snowball Knight

Defense Synergies 3 16

Giant Snowball
Knight Dart Goblin Electro Dragon Fisherman Magic Archer Night Witch
Knight
Dart Goblin Electro Dragon Magic Archer Giant Snowball Fisherman Night Witch
Dart Goblin
Knight Giant Snowball Electro Dragon Fisherman Magic Archer Night Witch
Electro Dragon
Knight Giant Snowball Dart Goblin Fisherman
Electro Giant
Fisherman
Fisherman
Giant Snowball Knight Dart Goblin Electro Dragon Electro Giant Magic Archer
Magic Archer
Knight Giant Snowball Dart Goblin Fisherman Night Witch
Night Witch
Giant Snowball Knight Dart Goblin Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Electro Dragon Magic Archer
Knight Dart Goblin Electro Dragon Fisherman Night Witch
Fisherman Giant Snowball Knight Dart Goblin Electro Dragon Night Witch
Night Witch Knight Dart Goblin Electro Dragon Fisherman
Giant Snowball Dart Goblin Electro Dragon Magic Archer Night Witch
Giant Snowball Dart Goblin Electro Dragon Magic Archer Night Witch
Dart Goblin Electro Dragon Electro Giant Magic Archer
Fisherman Night Witch
Knight Giant Snowball Dart Goblin Fisherman Night Witch
Dart Goblin Giant Snowball Knight Electro Dragon Electro Giant Fisherman Magic Archer Night Witch
Giant Snowball Dart Goblin Electro Dragon Magic Archer Night Witch
Night Witch Giant Snowball Knight Electro Dragon
Giant Snowball Dart Goblin Electro Dragon Magic Archer Night Witch
Knight
Giant Snowball Electro Giant Fisherman
Knight Electro Dragon Fisherman Night Witch
Giant Snowball Knight Dart Goblin Electro Dragon Fisherman Magic Archer Night Witch
Giant Snowball Knight Dart Goblin Electro Dragon Fisherman Magic Archer
Dart Goblin Fisherman
Giant Snowball Knight Dart Goblin Electro Dragon Electro Giant Fisherman Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Giant Snowball Electro Giant Fisherman
Giant Snowball Knight Electro Dragon Fisherman Magic Archer
Knight Electro Dragon Fisherman
Knight Fisherman Night Witch
Knight Fisherman Night Witch
Electro Giant Giant Snowball Dart Goblin Electro Dragon Magic Archer
Knight Dart Goblin Night Witch
Knight Fisherman
Electro Dragon Giant Snowball Knight Magic Archer
Dart Goblin
Knight Dart Goblin Electro Dragon
Giant Snowball Electro Giant
Knight Night Witch
Dart Goblin Electro Dragon Electro Giant Magic Archer
Electro Dragon Electro Giant Knight Dart Goblin Fisherman Magic Archer Night Witch
Giant Snowball Dart Goblin Electro Dragon Electro Giant Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Dart Goblin Electro Dragon
Giant Snowball Dart Goblin Electro Dragon Fisherman Magic Archer
Dart Goblin Electro Dragon Magic Archer
Knight Dart Goblin
Giant Snowball Magic Archer
Electro Giant Giant Snowball Dart Goblin Electro Dragon Magic Archer
Dart Goblin Magic Archer
Giant Snowball Dart Goblin Electro Dragon Magic Archer
Giant Snowball Dart Goblin Electro Dragon Fisherman
Giant Snowball Electro Dragon Fisherman Night Witch
Knight Dart Goblin Electro Dragon Fisherman Magic Archer
Giant Snowball Dart Goblin Electro Dragon Magic Archer
Giant Snowball Knight Dart Goblin Fisherman Magic Archer
Dart Goblin Electro Dragon Fisherman Magic Archer
Giant Snowball Dart Goblin Fisherman Magic Archer
Giant Snowball Dart Goblin Electro Dragon Magic Archer
Magic Archer Dart Goblin Electro Dragon
Giant Snowball
Fisherman Night Witch
Giant Snowball Dart Goblin Electro Dragon Fisherman Magic Archer
Giant Snowball Dart Goblin Electro Dragon Electro Giant Magic Archer
Magic Archer Night Witch
Giant Snowball
Fisherman
Giant Snowball Electro Dragon
Giant Snowball Electro Giant Electro Dragon Magic Archer
Fisherman
Giant Snowball Dart Goblin Electro Dragon Fisherman Magic Archer
Giant Snowball Electro Dragon Fisherman Magic Archer
Dart Goblin Fisherman Magic Archer
Giant Snowball Dart Goblin Electro Dragon Electro Giant Magic Archer Night Witch
Electro Dragon Giant Snowball Dart Goblin Electro Giant
Giant Snowball Night Witch
Giant Snowball Dart Goblin Electro Dragon Magic Archer Night Witch
Giant Snowball Electro Dragon Magic Archer
Giant Snowball Magic Archer
Dart Goblin Electro Dragon Magic Archer Night Witch
Giant Snowball Dart Goblin Electro Dragon Magic Archer
Knight Dart Goblin Electro Dragon Magic Archer
Giant Snowball Dart Goblin Electro Dragon Magic Archer
Giant Snowball Electro Giant
Dart Goblin Electro Dragon
Electro Dragon Electro Giant Giant Snowball Dart Goblin Magic Archer
Giant Snowball Dart Goblin Electro Dragon Magic Archer
Electro Dragon Giant Snowball Dart Goblin Electro Giant Magic Archer

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