My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Tesla Bandit Fisherman Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Fisherman
Giant Snowball
Dart Goblin Fisherman
Zap
Dart Goblin Bandit Fisherman
Barbarian Barrel
Ice Spirit Tesla Dart Goblin Bandit
The Log
Ice Spirit Dart Goblin Bandit Fisherman
Earthquake
Tesla
Arrows
Ice Spirit Dart Goblin
Royal Delivery
Ice Spirit Dart Goblin Bandit Fisherman
Fireball
Tesla Dart Goblin Bandit Fisherman
Poison
Dart Goblin Fisherman
Lightning
Tesla Bandit Fisherman
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Rage The Log Dart Goblin Bandit Fisherman Tesla Golden Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Rage The Log Dart Goblin

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Dart Goblin Bandit Fisherman
Tesla
Dart Goblin
Ice Spirit The Log Bandit
Rage
Golden Knight
The Log
Dart Goblin Bandit Fisherman
Bandit
Ice Spirit Dart Goblin The Log Golden Knight
Fisherman
Ice Spirit The Log
Golden Knight
Rage Bandit

Defense Synergies 1 15

Ice Spirit
Tesla Dart Goblin The Log Bandit Fisherman Golden Knight
Tesla
The Log Ice Spirit Dart Goblin
Dart Goblin
Ice Spirit Tesla The Log Bandit Fisherman Golden Knight
Rage
The Log
Tesla Ice Spirit Dart Goblin Bandit Fisherman Golden Knight
Bandit
Ice Spirit Dart Goblin The Log Fisherman
Fisherman
Ice Spirit Dart Goblin The Log Bandit
Golden Knight
Ice Spirit Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Dart Goblin The Log Golden Knight
Ice Spirit Tesla Dart Goblin The Log Bandit Fisherman
Tesla Fisherman Dart Goblin Bandit
Tesla Dart Goblin Bandit Fisherman
The Log
The Log Tesla Dart Goblin Bandit
Tesla Dart Goblin Ice Spirit
Tesla Dart Goblin The Log Bandit Golden Knight
Tesla Fisherman
Ice Spirit Tesla Dart Goblin Bandit Fisherman
Dart Goblin Tesla The Log Bandit Fisherman
Tesla Dart Goblin
Tesla Ice Spirit The Log Bandit
Ice Spirit Tesla Dart Goblin The Log Golden Knight
Tesla Bandit
Ice Spirit Tesla The Log Bandit Fisherman
Tesla Fisherman
Ice Spirit Tesla Dart Goblin The Log Bandit Fisherman Golden Knight
The Log Ice Spirit Tesla Dart Goblin Bandit Fisherman
Tesla Dart Goblin Fisherman
Tesla Dart Goblin The Log Bandit Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Bandit Fisherman
Bandit Tesla The Log Fisherman
Bandit Ice Spirit The Log Fisherman Golden Knight
Tesla The Log Bandit Fisherman
Tesla Bandit Fisherman
Ice Spirit Tesla Dart Goblin
Tesla Dart Goblin Bandit
Tesla Fisherman
Ice Spirit The Log Bandit
Tesla Dart Goblin
Tesla Dart Goblin Golden Knight
The Log
Tesla Bandit Golden Knight
Tesla Dart Goblin
Tesla Ice Spirit Dart Goblin The Log Fisherman Golden Knight
Tesla Dart Goblin The Log Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log Bandit Golden Knight
Dart Goblin The Log Bandit Fisherman Golden Knight
Dart Goblin The Log Bandit
Dart Goblin The Log
The Log
Ice Spirit Dart Goblin
Dart Goblin The Log
The Log Ice Spirit Dart Goblin
The Log Dart Goblin Bandit Fisherman Golden Knight
Fisherman
Dart Goblin The Log Bandit Fisherman Golden Knight
Dart Goblin
Dart Goblin The Log Bandit Fisherman Golden Knight
Dart Goblin Bandit Fisherman
Dart Goblin The Log Fisherman
Dart Goblin The Log Bandit Golden Knight
Dart Goblin The Log Bandit
Fisherman
Dart Goblin The Log Bandit Fisherman
Dart Goblin The Log Golden Knight
The Log
The Log Fisherman
The Log
The Log Ice Spirit
Fisherman
The Log Dart Goblin Bandit Fisherman Golden Knight
The Log Bandit Fisherman Golden Knight
Dart Goblin The Log Bandit Fisherman Golden Knight
Dart Goblin
Ice Spirit Dart Goblin
Dart Goblin The Log Bandit
Ice Spirit
The Log
Ice Spirit Dart Goblin Bandit
Dart Goblin
The Log
Dart Goblin
The Log Dart Goblin
Dart Goblin
Ice Spirit Dart Goblin The Log Golden Knight
Dart Goblin
Dart Goblin The Log Bandit Golden Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: