My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Wizard Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Guards
Zap
Firecracker Guards
Barbarian Barrel
Ice Spirit Firecracker Wizard Guards Executioner Electro Wizard
The Log
Ice Spirit Firecracker Guards
Earthquake
Firecracker Guards
Arrows
Ice Spirit Firecracker Guards
Royal Delivery
Ice Spirit Firecracker Wizard Guards Executioner P.E.K.K.A Electro Wizard
Fireball
Firecracker Wizard Executioner Electro Wizard
Poison
Firecracker Wizard Guards Executioner Electro Wizard
Lightning
Wizard Executioner Electro Wizard
Rocket
Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Wizard Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Wizard Poison Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Guards Poison Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Firecracker Guards Poison Electro Wizard Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Firecracker Guards Poison

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Firecracker Guards Executioner
Firecracker
Ice Spirit P.E.K.K.A
Wizard
P.E.K.K.A
Guards
Ice Spirit
Poison
P.E.K.K.A
Executioner
Ice Spirit P.E.K.K.A
P.E.K.K.A
Ice Spirit Poison Electro Wizard Firecracker Wizard Executioner
Electro Wizard
P.E.K.K.A

Defense Synergies 0 18

Ice Spirit
Firecracker Wizard Guards Poison Executioner P.E.K.K.A Electro Wizard
Firecracker
Ice Spirit Guards P.E.K.K.A Electro Wizard
Wizard
Ice Spirit Guards P.E.K.K.A Electro Wizard
Guards
Ice Spirit Firecracker Wizard Poison Executioner Electro Wizard
Poison
Ice Spirit Guards Electro Wizard
Executioner
Ice Spirit Guards
P.E.K.K.A
Ice Spirit Firecracker Wizard Electro Wizard
Electro Wizard
Ice Spirit Firecracker Wizard Guards Poison P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard Executioner Electro Wizard
P.E.K.K.A Ice Spirit Firecracker Executioner Electro Wizard
P.E.K.K.A Executioner Electro Wizard
P.E.K.K.A Firecracker Guards Electro Wizard
Firecracker Poison P.E.K.K.A
Firecracker Guards Executioner Electro Wizard
Electro Wizard Ice Spirit Firecracker Wizard Poison Executioner
Poison P.E.K.K.A Electro Wizard
P.E.K.K.A
Guards Ice Spirit Firecracker Electro Wizard
Guards Poison Executioner Electro Wizard Firecracker Wizard
Executioner Firecracker Wizard Poison Electro Wizard
P.E.K.K.A Ice Spirit Wizard Guards Electro Wizard
Wizard Executioner Ice Spirit Firecracker Guards Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Ice Spirit P.E.K.K.A Electro Wizard
Wizard Firecracker Poison Executioner P.E.K.K.A Electro Wizard
Ice Spirit Firecracker Wizard Guards Executioner Electro Wizard
Wizard Poison Executioner Ice Spirit Firecracker Guards Electro Wizard
P.E.K.K.A Electro Wizard
Wizard Firecracker Guards Poison Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards P.E.K.K.A Electro Wizard
Poison Electro Wizard Firecracker Wizard Executioner
Guards P.E.K.K.A Ice Spirit Electro Wizard
Guards P.E.K.K.A Electro Wizard
P.E.K.K.A Guards Executioner
Firecracker Wizard Poison Executioner Ice Spirit Electro Wizard
Guards P.E.K.K.A Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Ice Spirit Firecracker Poison
P.E.K.K.A Guards
P.E.K.K.A Guards
P.E.K.K.A Guards Poison Electro Wizard
P.E.K.K.A Wizard Guards Executioner
Wizard Firecracker Executioner
Guards Electro Wizard Ice Spirit Firecracker Poison Executioner P.E.K.K.A
Poison Executioner Firecracker Wizard P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Guards
Firecracker Poison Executioner Electro Wizard
Poison
Firecracker Guards Poison
Wizard Poison Executioner Firecracker
Firecracker Wizard Poison Executioner Ice Spirit
Firecracker Wizard Poison Executioner
Poison Ice Spirit Firecracker Wizard Executioner
Poison Firecracker Wizard
Guards Poison Electro Wizard
Firecracker Poison Wizard Electro Wizard
Poison Firecracker Wizard Executioner
Poison Firecracker Executioner
Firecracker Poison
Firecracker Poison
Firecracker Wizard Poison Executioner
Firecracker Wizard Poison Executioner
Poison
Firecracker Wizard Poison Executioner Electro Wizard
Firecracker Wizard Poison
Poison
Wizard Poison
Poison
Firecracker Poison Ice Spirit Wizard Executioner
Firecracker Poison Wizard Executioner Electro Wizard
Wizard Poison
Poison Firecracker
Poison Firecracker Wizard Executioner Electro Wizard
Electro Wizard Ice Spirit Firecracker Wizard Guards Poison
Poison Wizard
Ice Spirit Firecracker Poison Electro Wizard
P.E.K.K.A
Firecracker Wizard Poison
Electro Wizard Ice Spirit Guards
Poison Firecracker Wizard Executioner Electro Wizard
Poison Firecracker Wizard Executioner Electro Wizard
Firecracker Wizard Poison Executioner
Poison
Firecracker Executioner P.E.K.K.A
Ice Spirit Firecracker Guards Poison Electro Wizard
Firecracker Poison Executioner Electro Wizard
Poison Firecracker Executioner Electro Wizard

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