My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Firecracker Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider
Zap
Bats Firecracker Inferno Tower
Barbarian Barrel
Ice Spirit Firecracker Valkyrie Inferno Tower
The Log
Ice Spirit Firecracker Hog Rider
Earthquake
Firecracker Hog Rider Inferno Tower
Arrows
Ice Spirit Bats Firecracker
Royal Delivery
Ice Spirit Bats Firecracker Valkyrie Hog Rider
Fireball
Firecracker Hog Rider Inferno Tower
Poison
Bats Firecracker Inferno Tower
Lightning
Valkyrie Inferno Tower
Rocket
Valkyrie Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Valkyrie Rocket The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Valkyrie Inferno Tower Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats The Log Firecracker Valkyrie Hog Rider Inferno Tower Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats The Log Firecracker

Attack Synergies 7 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Hog Rider Bats Firecracker
Bats
Valkyrie Hog Rider Ice Spirit Firecracker
Firecracker
Hog Rider Ice Spirit Bats Valkyrie
Valkyrie
Ice Spirit Bats Hog Rider Firecracker
Hog Rider
Ice Spirit Bats Firecracker Valkyrie The Log Rocket
Inferno Tower
Rocket
Hog Rider
The Log
Hog Rider

Defense Synergies 4 13

Ice Spirit
Inferno Tower Bats Firecracker Valkyrie Rocket The Log
Bats
Ice Spirit Firecracker Valkyrie Inferno Tower The Log
Firecracker
Valkyrie The Log Ice Spirit Bats Inferno Tower
Valkyrie
Firecracker Ice Spirit Bats Inferno Tower The Log
Hog Rider
Inferno Tower
Ice Spirit The Log Bats Firecracker Valkyrie
Rocket
Ice Spirit The Log
The Log
Firecracker Inferno Tower Ice Spirit Bats Valkyrie Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Valkyrie Inferno Tower The Log
Inferno Tower Ice Spirit Bats Firecracker Valkyrie The Log
Inferno Tower Rocket Bats Valkyrie
Inferno Tower Bats Firecracker Valkyrie
Firecracker Valkyrie Rocket The Log
The Log Bats Firecracker Valkyrie
Bats Inferno Tower Rocket Ice Spirit Firecracker
Rocket Valkyrie Inferno Tower The Log
Inferno Tower
Ice Spirit Firecracker Valkyrie Inferno Tower
Bats Valkyrie Firecracker The Log
Inferno Tower Bats Firecracker
Inferno Tower Ice Spirit Bats Valkyrie Rocket The Log
Valkyrie Rocket Ice Spirit Bats Firecracker The Log
Inferno Tower
Inferno Tower Rocket Ice Spirit The Log
Bats Firecracker Valkyrie Inferno Tower
Ice Spirit Bats Firecracker Valkyrie The Log
Valkyrie The Log Ice Spirit Bats Firecracker
Inferno Tower
Valkyrie Bats Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Inferno Tower
Firecracker Valkyrie Rocket The Log
Ice Spirit Bats Valkyrie Inferno Tower Rocket The Log
Valkyrie Rocket Bats Inferno Tower The Log
Inferno Tower Valkyrie
Firecracker Rocket Ice Spirit Bats
Rocket Bats Valkyrie Inferno Tower
Inferno Tower Valkyrie
Rocket Ice Spirit Bats Firecracker Valkyrie Inferno Tower The Log
Inferno Tower
Bats Valkyrie Inferno Tower
Rocket Valkyrie The Log
Rocket Valkyrie Inferno Tower
Firecracker Valkyrie
Inferno Tower Ice Spirit Bats Firecracker Valkyrie Rocket The Log
Bats Valkyrie Firecracker Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Rocket The Log
Firecracker The Log
Rocket The Log
Firecracker Valkyrie Rocket The Log
Rocket Firecracker Valkyrie The Log
Firecracker Ice Spirit Bats Rocket
Firecracker The Log
The Log Ice Spirit Firecracker
The Log Firecracker
Rocket Bats
Firecracker Rocket Valkyrie The Log
Firecracker Rocket
Rocket Firecracker The Log
Firecracker Rocket
Firecracker The Log
Rocket Firecracker The Log
Firecracker Rocket The Log
Rocket
Bats Rocket
Rocket Firecracker The Log
Rocket Firecracker Valkyrie The Log
Rocket The Log
Rocket
Rocket The Log
Rocket The Log
Firecracker The Log Ice Spirit Valkyrie
Firecracker The Log
The Log
Rocket Firecracker The Log
Bats Firecracker
Rocket Ice Spirit Bats Firecracker
Rocket The Log
Rocket Ice Spirit Firecracker
Rocket Firecracker The Log
Ice Spirit Bats Rocket
Rocket Firecracker
The Log
Firecracker Valkyrie Rocket
The Log Firecracker
Rocket
Firecracker
Ice Spirit Bats Firecracker Rocket The Log
Firecracker Bats Rocket
Firecracker Rocket The Log

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