My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tesla Battle Ram Prince Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Battle Ram Prince
Giant Snowball
Skeletons Goblin Gang Battle Ram
Zap
Skeletons Goblin Gang Firecracker Battle Ram Prince
Barbarian Barrel
Skeletons Goblin Gang Firecracker Tesla Battle Ram
The Log
Skeletons Goblin Gang Firecracker Battle Ram Prince
Earthquake
Skeletons Goblin Gang Firecracker Tesla
Arrows
Skeletons Goblin Gang Firecracker
Royal Delivery
Skeletons Goblin Gang Firecracker Battle Ram Prince
Fireball
Goblin Gang Firecracker Tesla Battle Ram
Poison
Goblin Gang Firecracker
Lightning
Tesla Battle Ram Prince Monk
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Goblin Gang Firecracker Tesla Battle Ram Prince Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Goblin Gang Firecracker

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblin Gang
Firecracker Battle Ram Prince Monk
Firecracker
Goblin Gang Battle Ram Prince Monk
Tesla
Battle Ram
The Log Goblin Gang Firecracker
Prince
Goblin Gang Firecracker The Log
The Log
Battle Ram Prince
Monk
Goblin Gang Firecracker

Defense Synergies 5 10

Skeletons
Tesla Firecracker Prince The Log Monk
Goblin Gang
Tesla Firecracker Prince The Log
Firecracker
The Log Skeletons Goblin Gang Tesla Prince
Tesla
Skeletons Goblin Gang The Log Firecracker Prince
Battle Ram
Prince
The Log Skeletons Goblin Gang Firecracker Tesla
The Log
Firecracker Tesla Prince Skeletons Goblin Gang
Monk
Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla The Log
Skeletons Goblin Gang Firecracker Tesla Prince The Log Monk
Goblin Gang Tesla Prince Skeletons
Tesla Prince Skeletons Goblin Gang Firecracker Monk
Firecracker Prince The Log Monk
Goblin Gang The Log Skeletons Firecracker Tesla
Tesla Goblin Gang Firecracker
Tesla The Log Monk
Tesla Skeletons Goblin Gang Prince
Goblin Gang Skeletons Firecracker Tesla Prince
Goblin Gang Skeletons Firecracker Tesla The Log
Tesla Goblin Gang Firecracker
Tesla Prince Skeletons Goblin Gang The Log
Goblin Gang Firecracker Tesla Prince The Log
Goblin Gang Tesla Prince
Monk Goblin Gang Tesla Prince The Log
Tesla Skeletons Goblin Gang Firecracker Prince
Tesla Goblin Gang Firecracker Prince The Log
The Log Firecracker Tesla
Tesla Prince
Goblin Gang Firecracker Tesla Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons Tesla Prince
Goblin Gang Firecracker Tesla Prince The Log Monk
Goblin Gang Skeletons Prince The Log
Goblin Gang Prince Tesla The Log Monk
Skeletons Goblin Gang Tesla Prince
Firecracker Skeletons Goblin Gang Tesla Monk
Goblin Gang Prince Skeletons Tesla
Tesla Prince
Skeletons Firecracker Prince The Log Monk
Skeletons Goblin Gang Tesla
Tesla Prince
Monk Prince The Log
Prince Skeletons Goblin Gang Tesla
Firecracker Tesla
Goblin Gang Tesla Skeletons Firecracker Prince The Log Monk
Firecracker Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log Monk
Firecracker Monk The Log
The Log
Firecracker Prince The Log
Firecracker The Log
Firecracker Monk
Firecracker The Log
The Log Firecracker
The Log Monk Firecracker
Goblin Gang Prince
Firecracker Monk Prince The Log
Monk Firecracker
Firecracker The Log
Firecracker Monk
Firecracker Prince The Log
Firecracker The Log
Firecracker The Log
Monk
Firecracker Prince The Log Monk
Firecracker The Log Monk
Prince The Log Monk
Prince The Log Monk
The Log Monk
Firecracker The Log
Firecracker The Log Monk
Prince The Log Monk
Firecracker The Log
Firecracker
Firecracker
The Log
Firecracker Monk
Prince
Firecracker The Log Monk
Goblin Gang Prince
Firecracker Monk
The Log
Goblin Gang Firecracker Prince
The Log Firecracker
Monk
Firecracker Prince
Goblin Gang Firecracker The Log
Firecracker
Firecracker Prince The Log Monk

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