My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer P.E.K.K.A Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Fisherman
Giant Snowball
Minions Musketeer Hog Rider Fisherman
Zap
Minions Firecracker Fisherman
Barbarian Barrel
Firecracker Musketeer
The Log
Firecracker Musketeer Hog Rider Fisherman
Earthquake
Firecracker Hog Rider
Arrows
Minions Firecracker
Royal Delivery
Minions Firecracker Musketeer Hog Rider P.E.K.K.A Fisherman
Fireball
Minions Firecracker Musketeer Hog Rider Fisherman
Poison
Minions Firecracker Musketeer Fisherman
Lightning
Musketeer Fisherman
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Minions Firecracker Fisherman Musketeer Hog Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Minions Firecracker

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider P.E.K.K.A Minions Musketeer Fisherman
Minions
Hog Rider Rage Zap Firecracker P.E.K.K.A Fisherman
Firecracker
Zap Hog Rider Minions P.E.K.K.A Fisherman
Musketeer
Hog Rider Zap P.E.K.K.A Fisherman
Hog Rider
Zap Minions Firecracker Musketeer Rage
Rage
Minions Hog Rider
P.E.K.K.A
Zap Minions Firecracker Musketeer Fisherman
Fisherman
Zap Minions Firecracker Musketeer P.E.K.K.A

Defense Synergies 0 15

Zap
Minions Firecracker Musketeer P.E.K.K.A Fisherman
Minions
Zap Firecracker Musketeer P.E.K.K.A Fisherman
Firecracker
Zap Minions Musketeer P.E.K.K.A Fisherman
Musketeer
Zap Minions Firecracker P.E.K.K.A Fisherman
Hog Rider
Rage
P.E.K.K.A
Zap Minions Firecracker Musketeer Fisherman
Fisherman
Zap Minions Firecracker Musketeer P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Firecracker Musketeer
P.E.K.K.A Zap Minions Firecracker Musketeer Fisherman
P.E.K.K.A Fisherman Minions Musketeer
P.E.K.K.A Minions Firecracker Musketeer Fisherman
Firecracker P.E.K.K.A
Zap Minions Firecracker Musketeer
Minions Musketeer Zap Firecracker
Zap Musketeer P.E.K.K.A
P.E.K.K.A Minions Musketeer Fisherman
Firecracker Musketeer Fisherman
Minions Zap Firecracker Musketeer Fisherman
Minions Musketeer Zap Firecracker
P.E.K.K.A Zap Minions Musketeer
Zap Minions Firecracker P.E.K.K.A
P.E.K.K.A
Zap P.E.K.K.A Fisherman
Minions Firecracker Musketeer P.E.K.K.A Fisherman
Zap Minions Firecracker Musketeer Fisherman
Zap Minions Firecracker Musketeer Fisherman
P.E.K.K.A Musketeer Fisherman
Minions Firecracker Musketeer P.E.K.K.A Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A Fisherman
Zap Firecracker Musketeer Fisherman
P.E.K.K.A Zap Minions Musketeer Fisherman
P.E.K.K.A Zap Musketeer Fisherman
P.E.K.K.A Musketeer Fisherman
Firecracker Zap Minions Musketeer
P.E.K.K.A Minions Musketeer
P.E.K.K.A Fisherman
Zap P.E.K.K.A Minions Firecracker
P.E.K.K.A Musketeer
P.E.K.K.A Minions Musketeer
P.E.K.K.A Zap
P.E.K.K.A
Firecracker Musketeer
Zap Minions Firecracker Musketeer P.E.K.K.A Fisherman
Minions Zap Firecracker Musketeer P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Musketeer
Firecracker Zap Musketeer Fisherman
Firecracker Musketeer
Zap Firecracker
Firecracker Zap Minions Musketeer
Firecracker Musketeer
Zap Firecracker
Zap Firecracker Fisherman
Minions Musketeer Fisherman
Firecracker Zap Musketeer Fisherman
Zap Firecracker Musketeer
Firecracker Musketeer Fisherman
Minions Firecracker Musketeer Fisherman
Zap Firecracker Musketeer Fisherman
Zap Firecracker Musketeer
Firecracker Musketeer
Minions Fisherman
Zap Firecracker Musketeer Fisherman
Zap Firecracker
Minions Musketeer
Musketeer Fisherman
Zap Musketeer
Zap Firecracker
Fisherman
Firecracker Zap Musketeer Fisherman
Zap Musketeer Fisherman
Zap Firecracker Musketeer Fisherman
Zap Firecracker Musketeer
Zap Minions Firecracker Musketeer
Zap Musketeer
Zap Firecracker
P.E.K.K.A
Firecracker
Zap Minions Musketeer
Zap Firecracker Musketeer
Firecracker Musketeer
Zap Firecracker Musketeer
Zap
Firecracker Musketeer P.E.K.K.A
Zap Minions Firecracker Musketeer
Firecracker Zap Musketeer
Zap Firecracker Musketeer

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