My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Hunter Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Hunter Bowler Electro Wizard Lumberjack Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Lumberjack Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Lumberjack
Zap
Firecracker
Barbarian Barrel
Firecracker Hunter Electro Wizard Lumberjack
The Log
Firecracker Hunter Lumberjack
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Hunter Bowler Electro Wizard Lumberjack
Fireball
Firecracker Hunter Bowler Electro Wizard Lumberjack
Poison
Firecracker Hunter Electro Wizard
Lightning
Hunter Bowler Electro Wizard Lumberjack
Rocket
Hunter Bowler

Against air swarms

Spells and units that can counter air swarms.

Firecracker Royal Delivery Tornado Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Royal Delivery Tornado Hunter Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Tornado Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Royal Delivery Tornado Hunter Electro Wizard Lumberjack Golden Knight Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Royal Delivery Tornado Hunter

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Tornado Bowler Lumberjack
Royal Delivery
Tornado
Firecracker Hunter Bowler
Hunter
Tornado Bowler Lumberjack
Bowler
Firecracker Tornado Hunter Electro Wizard Lumberjack
Electro Wizard
Bowler Lumberjack
Lumberjack
Firecracker Hunter Bowler Electro Wizard
Golden Knight

Defense Synergies 3 19

Firecracker
Royal Delivery Tornado Hunter Electro Wizard Lumberjack Golden Knight
Royal Delivery
Tornado Electro Wizard Firecracker Hunter Bowler Lumberjack Golden Knight
Tornado
Royal Delivery Bowler Firecracker Hunter Electro Wizard
Hunter
Firecracker Royal Delivery Tornado Bowler Electro Wizard Lumberjack Golden Knight
Bowler
Tornado Royal Delivery Hunter Electro Wizard Lumberjack
Electro Wizard
Royal Delivery Firecracker Tornado Hunter Bowler Lumberjack
Lumberjack
Firecracker Royal Delivery Hunter Bowler Electro Wizard
Golden Knight
Firecracker Royal Delivery Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Electro Wizard Golden Knight
Hunter Lumberjack Firecracker Royal Delivery Electro Wizard
Tornado Hunter Bowler Lumberjack Royal Delivery Electro Wizard
Hunter Lumberjack Firecracker Bowler Electro Wizard
Firecracker Royal Delivery Tornado Bowler Lumberjack
Royal Delivery Tornado Bowler Firecracker Hunter Electro Wizard Lumberjack
Tornado Hunter Electro Wizard Firecracker Royal Delivery
Bowler Electro Wizard Golden Knight
Hunter Tornado Lumberjack
Tornado Firecracker Royal Delivery Hunter Bowler Electro Wizard Lumberjack
Electro Wizard Firecracker Royal Delivery Tornado Hunter Bowler Lumberjack
Hunter Firecracker Royal Delivery Tornado Electro Wizard
Hunter Bowler Lumberjack Royal Delivery Electro Wizard
Bowler Firecracker Royal Delivery Tornado Hunter Electro Wizard Lumberjack Golden Knight
Hunter Electro Wizard Lumberjack
Tornado Royal Delivery Hunter Bowler Electro Wizard Lumberjack
Firecracker Royal Delivery Tornado Hunter Bowler Electro Wizard Lumberjack
Royal Delivery Firecracker Tornado Hunter Bowler Electro Wizard Lumberjack Golden Knight
Royal Delivery Tornado Hunter Firecracker Bowler Electro Wizard Lumberjack
Tornado Hunter Electro Wizard Lumberjack
Bowler Firecracker Royal Delivery Hunter Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Royal Delivery Bowler Electro Wizard
Royal Delivery Electro Wizard Firecracker Hunter Bowler Lumberjack
Royal Delivery Lumberjack Hunter Bowler Electro Wizard Golden Knight
Hunter Bowler Lumberjack Royal Delivery Tornado Electro Wizard
Royal Delivery Hunter Bowler Lumberjack
Firecracker Royal Delivery Tornado Hunter Electro Wizard
Royal Delivery Hunter Bowler Electro Wizard Lumberjack
Royal Delivery Hunter Lumberjack
Royal Delivery Electro Wizard Firecracker Tornado
Royal Delivery
Hunter Bowler Lumberjack Golden Knight
Royal Delivery Tornado Bowler Electro Wizard
Royal Delivery Bowler Hunter Lumberjack Golden Knight
Firecracker Bowler
Electro Wizard Firecracker Royal Delivery Tornado Hunter Bowler Lumberjack Golden Knight
Bowler Firecracker Royal Delivery Hunter Electro Wizard Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Golden Knight
Firecracker Tornado Bowler Electro Wizard Golden Knight
Firecracker
Firecracker Bowler
Firecracker Tornado Hunter
Firecracker Tornado Bowler
Firecracker Tornado Hunter Bowler
Firecracker Tornado Golden Knight
Tornado Bowler Electro Wizard Lumberjack
Firecracker Tornado Bowler Electro Wizard Golden Knight
Firecracker Tornado
Firecracker Hunter Bowler Golden Knight
Firecracker
Firecracker
Firecracker Hunter Bowler Golden Knight
Firecracker Bowler
Tornado
Firecracker Hunter Bowler Electro Wizard
Firecracker Tornado Bowler Golden Knight
Bowler
Tornado
Tornado Bowler
Firecracker Tornado Hunter Bowler
Firecracker Tornado Hunter Bowler Electro Wizard Golden Knight
Tornado Bowler Golden Knight
Firecracker Tornado Golden Knight
Firecracker Tornado Hunter Electro Wizard
Electro Wizard Firecracker
Bowler
Hunter
Firecracker Electro Wizard
Firecracker Bowler
Electro Wizard
Firecracker Tornado Hunter Electro Wizard
Firecracker Hunter Bowler Electro Wizard Lumberjack
Firecracker Bowler
Tornado
Firecracker
Firecracker Tornado Bowler Electro Wizard Golden Knight
Firecracker Tornado Electro Wizard
Firecracker Tornado Bowler Electro Wizard Golden Knight

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