My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Bats Knight Firecracker Executioner Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Inferno Dragon
Giant Snowball
Skeletons Bats Inferno Dragon
Zap
Skeletons Bats Firecracker Inferno Dragon
Barbarian Barrel
Skeletons Ice Spirit Knight Firecracker Executioner
The Log
Skeletons Ice Spirit Firecracker
Earthquake
Skeletons Firecracker
Arrows
Skeletons Ice Spirit Bats Firecracker
Royal Delivery
Skeletons Ice Spirit Bats Knight Firecracker Executioner Inferno Dragon
Fireball
Firecracker Executioner Inferno Dragon
Poison
Bats Firecracker Executioner
Lightning
Knight Executioner Inferno Dragon
Rocket
Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Executioner Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Knight Executioner Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Bats Knight Firecracker Inferno Dragon Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit Bats Knight

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Knight Bats Firecracker Executioner Inferno Dragon Mega Knight
Bats
Knight Mega Knight Ice Spirit Firecracker Inferno Dragon
Knight
Ice Spirit Bats Firecracker Executioner
Firecracker
Knight Ice Spirit Bats Inferno Dragon Mega Knight
Executioner
Knight Ice Spirit Mega Knight
Inferno Dragon
Mega Knight Ice Spirit Bats Firecracker
Mega Knight
Bats Inferno Dragon Ice Spirit Firecracker Executioner

Defense Synergies 3 18

Skeletons
Ice Spirit Bats Knight Firecracker Executioner Inferno Dragon
Ice Spirit
Skeletons Bats Knight Firecracker Executioner Inferno Dragon Mega Knight
Bats
Knight Skeletons Ice Spirit Firecracker Inferno Dragon Mega Knight
Knight
Bats Firecracker Executioner Skeletons Ice Spirit
Firecracker
Knight Skeletons Ice Spirit Bats Mega Knight
Executioner
Knight Skeletons Ice Spirit Mega Knight
Inferno Dragon
Skeletons Ice Spirit Bats Mega Knight
Mega Knight
Ice Spirit Bats Firecracker Executioner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Executioner
Inferno Dragon Skeletons Ice Spirit Bats Knight Firecracker Executioner Mega Knight
Mega Knight Skeletons Bats Knight Executioner Inferno Dragon
Inferno Dragon Skeletons Bats Knight Firecracker Mega Knight
Firecracker Mega Knight
Skeletons Bats Firecracker Executioner Mega Knight
Bats Inferno Dragon Ice Spirit Firecracker Executioner
Mega Knight
Inferno Dragon Skeletons
Knight Skeletons Ice Spirit Firecracker Mega Knight
Bats Executioner Skeletons Knight Firecracker Mega Knight
Executioner Inferno Dragon Bats Firecracker
Mega Knight Skeletons Ice Spirit Bats Knight
Executioner Mega Knight Ice Spirit Bats Firecracker
Inferno Dragon Knight Mega Knight
Ice Spirit Inferno Dragon Mega Knight
Mega Knight Skeletons Bats Knight Firecracker Executioner
Ice Spirit Mega Knight Bats Knight Firecracker Executioner
Executioner Ice Spirit Bats Knight Firecracker Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Bats Knight Firecracker Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Skeletons
Knight Firecracker Executioner Inferno Dragon Mega Knight
Mega Knight Skeletons Ice Spirit Bats Knight
Mega Knight Bats Knight
Skeletons Knight Executioner Inferno Dragon Mega Knight
Firecracker Executioner Skeletons Ice Spirit Bats
Skeletons Bats Knight
Mega Knight Knight Inferno Dragon
Mega Knight Skeletons Ice Spirit Bats Knight Firecracker Inferno Dragon
Skeletons Inferno Dragon
Inferno Dragon Mega Knight Bats Knight
Mega Knight
Mega Knight Skeletons Knight Executioner
Firecracker Executioner Mega Knight
Skeletons Ice Spirit Bats Knight Firecracker Executioner Inferno Dragon
Bats Executioner Mega Knight Firecracker Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker
Firecracker Executioner
Knight Firecracker
Executioner Firecracker Mega Knight
Firecracker Executioner Ice Spirit Bats
Firecracker Executioner
Ice Spirit Firecracker Executioner
Firecracker
Bats
Firecracker Knight
Firecracker Executioner
Knight Firecracker Executioner
Firecracker
Firecracker
Firecracker Executioner
Firecracker Executioner Mega Knight
Bats
Firecracker Executioner Mega Knight
Firecracker Mega Knight
Mega Knight
Firecracker Ice Spirit Executioner Mega Knight
Inferno Dragon
Firecracker Executioner
Mega Knight
Firecracker
Bats Firecracker Executioner
Ice Spirit Bats Firecracker
Mega Knight
Ice Spirit Firecracker
Mega Knight
Firecracker
Ice Spirit Bats
Firecracker Executioner
Knight Firecracker Executioner Mega Knight
Firecracker Executioner
Firecracker Executioner Mega Knight
Ice Spirit Bats Firecracker
Firecracker Bats Executioner
Firecracker Executioner Mega Knight

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