My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Wizard Hunter Executioner Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Elixir Golem Wizard Hunter Executioner Bandit Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Bandit Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Elixir Golem Bandit Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Bandit Ram Rider
Giant Snowball
Ram Rider
Zap
Bandit Ram Rider
Barbarian Barrel
Elixir Golem Wizard Hunter Executioner Bandit
The Log
Elixir Golem Hunter Bandit Ram Rider
Earthquake
Elixir Golem
Arrows
Royal Delivery
Elixir Golem Wizard Hunter Executioner Bandit Ram Rider
Fireball
Elixir Golem Wizard Hunter Executioner Bandit Ram Rider
Poison
Elixir Golem Wizard Hunter Executioner
Lightning
Ice Golem Wizard Hunter Executioner Bandit Ram Rider
Rocket
Wizard Hunter Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Golem Wizard Hunter Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Ice Golem Wizard Hunter Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Elixir Golem Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Ice Golem Elixir Golem Bandit Hunter Wizard Executioner Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Ice Golem Elixir Golem Bandit

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Ram Rider Ice Golem Elixir Golem Hunter Executioner Bandit
Ice Golem
Giant Snowball Hunter Executioner Ram Rider
Elixir Golem
Giant Snowball Wizard Hunter Executioner Bandit
Wizard
Elixir Golem Bandit Ram Rider
Hunter
Giant Snowball Ice Golem Elixir Golem Bandit Ram Rider
Executioner
Giant Snowball Ice Golem Elixir Golem Bandit
Bandit
Giant Snowball Elixir Golem Wizard Hunter Executioner Ram Rider
Ram Rider
Giant Snowball Ice Golem Wizard Hunter Bandit

Defense Synergies 1 14

Giant Snowball
Ram Rider Ice Golem Wizard Hunter Executioner Bandit
Ice Golem
Giant Snowball Wizard Hunter Executioner Bandit
Elixir Golem
Wizard
Giant Snowball Ice Golem Bandit
Hunter
Giant Snowball Ice Golem Bandit Ram Rider
Executioner
Giant Snowball Ice Golem Bandit
Bandit
Giant Snowball Ice Golem Wizard Hunter Executioner Ram Rider
Ram Rider
Giant Snowball Hunter Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Wizard Executioner Ram Rider
Hunter Executioner Bandit Ram Rider
Hunter Ram Rider Giant Snowball Executioner Bandit
Hunter Bandit Ram Rider
Giant Snowball Hunter Executioner Bandit
Giant Snowball Hunter Ram Rider Wizard Executioner
Ice Golem Bandit Ram Rider
Hunter
Giant Snowball Ice Golem Hunter Bandit
Executioner Giant Snowball Ice Golem Wizard Hunter Bandit Ram Rider
Hunter Executioner Giant Snowball Wizard Ram Rider
Hunter Giant Snowball Wizard Bandit Ram Rider
Wizard Executioner Giant Snowball Hunter
Hunter Bandit Ram Rider
Giant Snowball Hunter Bandit Ram Rider
Wizard Hunter Executioner
Giant Snowball Wizard Hunter Executioner Bandit Ram Rider
Giant Snowball Wizard Hunter Executioner Ice Golem Bandit Ram Rider
Hunter Ram Rider
Wizard Giant Snowball Hunter Executioner Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Ice Golem Bandit
Bandit Giant Snowball Ice Golem Wizard Hunter Executioner
Bandit Ice Golem Hunter Ram Rider
Hunter Ice Golem Bandit Ram Rider
Hunter Executioner Bandit Ram Rider
Wizard Executioner Giant Snowball Ice Golem Hunter Ram Rider
Ice Golem Hunter Bandit Ram Rider
Hunter
Giant Snowball Ice Golem Bandit
Hunter
Giant Snowball
Ice Golem Wizard Hunter Executioner Bandit Ram Rider
Wizard Executioner
Ice Golem Hunter Executioner
Executioner Giant Snowball Ice Golem Wizard Hunter
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Bandit
Giant Snowball Executioner Bandit Ram Rider
Bandit
Ice Golem
Wizard Executioner Giant Snowball
Wizard Executioner Giant Snowball Ice Golem Hunter Ram Rider
Wizard Executioner
Giant Snowball Ice Golem Wizard Hunter Executioner Ram Rider
Giant Snowball Wizard Bandit Ram Rider
Giant Snowball
Wizard Bandit Ram Rider
Giant Snowball Wizard Executioner
Giant Snowball Ice Golem Hunter Executioner Bandit
Bandit
Giant Snowball Ice Golem
Giant Snowball Wizard Hunter Executioner Bandit
Wizard Executioner Bandit
Giant Snowball
Giant Snowball Wizard Hunter Executioner Bandit
Giant Snowball Wizard
Giant Snowball Wizard
Giant Snowball
Giant Snowball Ice Golem Wizard Hunter Executioner
Giant Snowball Wizard Hunter Executioner Bandit Ram Rider
Giant Snowball Wizard Bandit Ram Rider
Bandit
Giant Snowball Ice Golem Wizard Hunter Executioner
Giant Snowball Wizard
Giant Snowball
Giant Snowball Wizard Hunter Bandit
Giant Snowball
Giant Snowball Wizard
Bandit
Giant Snowball Wizard Hunter Executioner Ram Rider
Wizard Hunter Executioner
Giant Snowball Ice Golem Wizard Executioner
Giant Snowball
Executioner
Giant Snowball
Giant Snowball Executioner
Giant Snowball Executioner Bandit
Wizard

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