My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Musketeer Bowler Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Fire Spirit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Fisherman Graveyard
Giant Snowball
Fire Spirit Musketeer Fisherman Graveyard
Zap
Fire Spirit Fisherman Graveyard
Barbarian Barrel
Electro Spirit Fire Spirit Tesla Musketeer Graveyard
The Log
Electro Spirit Fire Spirit Musketeer Fisherman Graveyard
Earthquake
Tesla Graveyard
Arrows
Electro Spirit Fire Spirit Graveyard
Royal Delivery
Electro Spirit Fire Spirit Musketeer Bowler Fisherman Graveyard
Fireball
Tesla Musketeer Bowler Fisherman
Poison
Musketeer Fisherman Graveyard
Lightning
Tesla Musketeer Bowler Fisherman
Rocket
Musketeer Bowler

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fire Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fire Spirit Poison Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Fire Spirit Poison Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Fire Spirit Fisherman Tesla Musketeer Poison Bowler Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Fire Spirit Fisherman Tesla

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Bowler
Fire Spirit
Bowler Fisherman
Tesla
Musketeer
Bowler Fisherman Graveyard
Poison
Graveyard Bowler
Bowler
Graveyard Electro Spirit Fire Spirit Musketeer Poison Fisherman
Fisherman
Fire Spirit Musketeer Bowler Graveyard
Graveyard
Poison Bowler Musketeer Fisherman

Defense Synergies 1 5

Electro Spirit
Fisherman
Fire Spirit
Tesla
Musketeer Poison Bowler
Musketeer
Tesla Bowler Fisherman
Poison
Tesla
Bowler
Tesla Musketeer
Fisherman
Electro Spirit Musketeer
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Tesla Musketeer
Tesla Musketeer Fisherman
Tesla Bowler Fisherman Fire Spirit Musketeer
Tesla Musketeer Bowler Fisherman
Poison Bowler
Bowler Electro Spirit Fire Spirit Tesla Musketeer
Tesla Musketeer Electro Spirit Fire Spirit Poison
Bowler Electro Spirit Tesla Musketeer Poison
Tesla Musketeer Fisherman
Fire Spirit Tesla Musketeer Bowler Fisherman
Poison Electro Spirit Tesla Musketeer Bowler Fisherman
Tesla Musketeer Poison
Tesla Bowler Fire Spirit Musketeer
Fire Spirit Bowler Electro Spirit Tesla Poison
Tesla
Tesla Bowler Fisherman
Tesla Musketeer Poison Bowler Fisherman
Fire Spirit Tesla Electro Spirit Musketeer Bowler Fisherman
Poison Electro Spirit Fire Spirit Tesla Musketeer Bowler Fisherman
Tesla Musketeer Fisherman
Bowler Electro Spirit Fire Spirit Tesla Musketeer Poison Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Bowler Fisherman
Poison Tesla Musketeer Bowler Fisherman
Musketeer Bowler Fisherman
Bowler Tesla Musketeer Fisherman
Tesla Musketeer Bowler Fisherman
Fire Spirit Poison Electro Spirit Tesla Musketeer
Tesla Musketeer Bowler
Tesla Fisherman
Electro Spirit Poison
Tesla Musketeer
Tesla Musketeer Bowler
Poison Bowler
Bowler Tesla
Tesla Musketeer Bowler
Tesla Electro Spirit Musketeer Poison Bowler Fisherman
Poison Bowler Electro Spirit Tesla Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer
Poison Musketeer Bowler Fisherman
Poison
Musketeer Poison
Poison Fire Spirit Bowler
Poison Electro Spirit Fire Spirit Musketeer
Fire Spirit Musketeer Poison Bowler
Poison Fire Spirit Bowler
Poison Fisherman
Fire Spirit Musketeer Poison Bowler Fisherman
Poison Musketeer Bowler Fisherman
Poison Fire Spirit Musketeer
Poison Fire Spirit Musketeer Bowler Fisherman
Musketeer Poison Fisherman
Musketeer Poison Fisherman
Musketeer Poison Bowler
Musketeer Poison Bowler
Poison
Fisherman
Fire Spirit Musketeer Poison Bowler Fisherman
Fire Spirit Poison Bowler
Musketeer Poison Bowler
Poison
Musketeer Bowler Fisherman
Musketeer Poison
Poison Electro Spirit Fire Spirit Bowler
Fisherman
Poison Musketeer Bowler Fisherman
Musketeer Poison Bowler Fisherman
Poison Musketeer Fisherman
Poison Fire Spirit Musketeer
Electro Spirit Musketeer Poison
Bowler
Poison Musketeer
Electro Spirit Poison
Poison Bowler
Electro Spirit Fire Spirit Musketeer
Poison Fire Spirit Musketeer
Poison Musketeer Bowler
Musketeer Poison Bowler
Poison
Musketeer
Electro Spirit Musketeer Poison Bowler
Musketeer Poison
Poison Musketeer Bowler

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