My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Dart Goblin Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Wizard Bowler Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Rascals Dart Goblin Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Ram Rider
Giant Snowball
Goblin Gang Dart Goblin Ram Rider
Zap
Goblin Gang Dart Goblin Ram Rider
Barbarian Barrel
Goblin Gang Rascals Dart Goblin Wizard
The Log
Goblin Gang Rascals Dart Goblin Ram Rider
Earthquake
Goblin Gang
Arrows
Goblin Gang Rascals Dart Goblin
Royal Delivery
Goblin Gang Rascals Dart Goblin Wizard Bowler Ram Rider
Fireball
Goblin Gang Rascals Dart Goblin Wizard Bowler Ram Rider
Poison
Goblin Gang Rascals Dart Goblin Wizard
Lightning
Wizard Bowler Ram Rider
Rocket
Rascals Wizard Bowler Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Dart Goblin Rascals Wizard Bowler Ram Rider Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Goblin Gang Dart Goblin Rascals

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Bowler Lightning Ram Rider
Goblin Gang
Dart Goblin Bowler
Rascals
Dart Goblin Ram Rider
Dart Goblin
Goblin Gang Rascals Bowler Ram Rider
Wizard
Ram Rider
Bowler
Arrows Goblin Gang Dart Goblin Lightning Ram Rider
Lightning
Ram Rider Arrows Bowler
Ram Rider
Lightning Arrows Rascals Dart Goblin Wizard Bowler

Defense Synergies 0 7

Arrows
Bowler Lightning
Goblin Gang
Rascals Dart Goblin
Rascals
Goblin Gang Dart Goblin
Dart Goblin
Goblin Gang Rascals Bowler Ram Rider
Wizard
Bowler
Arrows Dart Goblin
Lightning
Arrows
Ram Rider
Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Dart Goblin Wizard Ram Rider
Goblin Gang Rascals Dart Goblin Ram Rider
Goblin Gang Bowler Ram Rider Rascals Dart Goblin Lightning
Goblin Gang Rascals Dart Goblin Bowler Ram Rider
Lightning Arrows Bowler
Arrows Goblin Gang Bowler Rascals Dart Goblin
Dart Goblin Lightning Ram Rider Arrows Goblin Gang Rascals Wizard
Bowler Lightning Arrows Rascals Dart Goblin Ram Rider
Goblin Gang Rascals
Goblin Gang Rascals Dart Goblin Bowler
Goblin Gang Dart Goblin Arrows Rascals Wizard Bowler Ram Rider
Arrows Goblin Gang Rascals Dart Goblin Wizard Ram Rider
Bowler Goblin Gang Rascals Wizard Lightning Ram Rider
Wizard Bowler Arrows Goblin Gang Rascals Dart Goblin
Goblin Gang Rascals Ram Rider
Goblin Gang Rascals Bowler Lightning Ram Rider
Wizard Arrows Goblin Gang Rascals Bowler
Arrows Goblin Gang Rascals Dart Goblin Wizard Bowler Ram Rider
Arrows Wizard Rascals Dart Goblin Bowler Ram Rider
Dart Goblin Ram Rider
Goblin Gang Rascals Wizard Bowler Arrows Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Bowler
Arrows Goblin Gang Wizard Bowler Lightning
Goblin Gang Rascals Bowler Lightning Ram Rider
Goblin Gang Bowler Lightning Rascals Ram Rider
Goblin Gang Rascals Bowler Ram Rider
Arrows Wizard Goblin Gang Rascals Dart Goblin Ram Rider
Goblin Gang Rascals Dart Goblin Bowler Lightning Ram Rider
Rascals
Lightning
Goblin Gang Dart Goblin
Rascals Dart Goblin Bowler
Lightning Arrows Bowler
Rascals Bowler Lightning Goblin Gang Wizard Ram Rider
Wizard Rascals Dart Goblin Bowler
Goblin Gang Rascals Dart Goblin Bowler Lightning
Arrows Bowler Rascals Dart Goblin Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Rascals Dart Goblin
Arrows Dart Goblin Bowler Ram Rider
Lightning Arrows Dart Goblin
Lightning Arrows Rascals Dart Goblin
Wizard Arrows Bowler
Arrows Wizard Dart Goblin Ram Rider
Arrows Dart Goblin Wizard Bowler
Arrows Dart Goblin Wizard Bowler Lightning Ram Rider
Arrows Dart Goblin Wizard Lightning Ram Rider
Lightning Goblin Gang Bowler
Lightning Arrows Dart Goblin Wizard Bowler Ram Rider
Lightning Arrows Dart Goblin Wizard
Lightning Dart Goblin Bowler
Lightning Arrows Dart Goblin
Lightning Arrows Dart Goblin
Lightning Arrows Dart Goblin Wizard Bowler
Lightning Arrows Dart Goblin Wizard Bowler
Lightning Arrows
Lightning
Lightning Arrows Dart Goblin Wizard Bowler
Lightning Arrows Dart Goblin Wizard Bowler
Lightning Bowler
Lightning Arrows Wizard
Bowler Lightning
Lightning Arrows
Arrows Wizard Bowler
Arrows Dart Goblin Wizard Bowler Lightning Ram Rider
Lightning Arrows Wizard Bowler Ram Rider
Lightning Arrows Dart Goblin
Lightning Arrows Dart Goblin Wizard
Lightning Dart Goblin Wizard
Lightning Bowler
Lightning Arrows Dart Goblin Wizard
Lightning Arrows
Arrows Wizard Bowler Lightning
Lightning Goblin Gang Dart Goblin
Lightning Arrows Dart Goblin Wizard Ram Rider
Arrows
Lightning Goblin Gang Rascals Dart Goblin Wizard Bowler
Arrows Dart Goblin Wizard Bowler Lightning
Lightning Arrows
Dart Goblin
Goblin Gang Rascals Dart Goblin Bowler Lightning
Dart Goblin Lightning
Lightning Dart Goblin Bowler

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