My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Boss Bandit

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Golem Prince Boss Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Dart Goblin Prince Boss Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Boss Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Goblin Barrel Prince
Giant Snowball
Dart Goblin Goblin Curse Goblin Barrel
Zap
Firecracker Dart Goblin Goblin Curse Goblin Barrel Prince
Barbarian Barrel
Firecracker Dart Goblin Goblin Curse Goblin Barrel
The Log
Firecracker Dart Goblin Goblin Curse Goblin Barrel Prince
Earthquake
Firecracker Goblin Barrel
Arrows
Firecracker Dart Goblin Goblin Curse Goblin Barrel
Royal Delivery
Firecracker Dart Goblin Goblin Barrel Prince Boss Bandit
Fireball
Firecracker Dart Goblin Goblin Barrel Boss Bandit
Poison
Firecracker Dart Goblin Goblin Curse Boss Bandit
Lightning
Ice Golem Prince Boss Bandit
Rocket
Prince Boss Bandit

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Ice Golem

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Goblin Curse Prince Boss Bandit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Goblin Curse Firecracker Dart Goblin Goblin Barrel Prince Boss Bandit

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Zap Ice Golem Goblin Curse Firecracker

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Goblin Curse Prince Ice Golem Dart Goblin
Firecracker
Zap Ice Golem Dart Goblin Goblin Barrel Prince
Ice Golem
Goblin Barrel Prince Zap Firecracker Dart Goblin
Dart Goblin
Goblin Barrel Zap Firecracker Ice Golem Prince
Goblin Curse
Zap
Goblin Barrel
Ice Golem Dart Goblin Prince Firecracker
Prince
Zap Ice Golem Goblin Barrel Firecracker Dart Goblin
Boss Bandit

Defense Synergies 1 8

Zap
Firecracker Ice Golem Dart Goblin Prince
Firecracker
Ice Golem Zap Dart Goblin Prince
Ice Golem
Firecracker Zap Dart Goblin
Dart Goblin
Zap Firecracker Ice Golem Prince
Goblin Curse
Goblin Barrel
Prince
Zap Firecracker Dart Goblin
Boss Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Ice Golem Dart Goblin
Zap Firecracker Dart Goblin Goblin Curse Prince
Prince Dart Goblin Goblin Curse
Prince Firecracker Dart Goblin Goblin Curse
Firecracker Prince
Zap Firecracker Dart Goblin
Dart Goblin Zap Firecracker Goblin Curse
Zap Ice Golem Dart Goblin
Goblin Curse Prince
Firecracker Ice Golem Dart Goblin Prince
Dart Goblin Goblin Curse Zap Firecracker Ice Golem
Zap Firecracker Dart Goblin Goblin Curse
Prince Zap Goblin Curse
Zap Firecracker Dart Goblin Goblin Curse Prince
Goblin Curse Prince
Zap Goblin Curse Prince
Firecracker Prince
Zap Firecracker Dart Goblin Prince
Zap Firecracker Ice Golem Dart Goblin Goblin Curse
Dart Goblin Goblin Curse Prince
Firecracker Dart Goblin Goblin Curse Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Ice Golem Prince
Zap Firecracker Ice Golem Prince
Zap Ice Golem Prince
Prince Zap Ice Golem
Goblin Curse Prince
Firecracker Zap Ice Golem Dart Goblin Goblin Curse
Prince Ice Golem Dart Goblin
Goblin Curse Prince
Zap Firecracker Ice Golem Prince
Dart Goblin Goblin Curse
Dart Goblin Prince
Zap Prince
Prince Ice Golem Goblin Curse
Firecracker Dart Goblin Goblin Curse
Zap Firecracker Ice Golem Dart Goblin Prince
Zap Firecracker Ice Golem Dart Goblin Goblin Curse
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Ice Golem Dart Goblin
Firecracker Zap Dart Goblin Goblin Curse
Dart Goblin
Firecracker Ice Golem Dart Goblin Prince
Zap Firecracker Goblin Curse
Firecracker Zap Ice Golem Dart Goblin Goblin Curse
Firecracker Dart Goblin
Zap Firecracker Ice Golem Dart Goblin Goblin Curse
Zap Firecracker Dart Goblin
Prince
Firecracker Zap Dart Goblin Prince
Zap Firecracker Dart Goblin Goblin Curse
Firecracker Ice Golem Dart Goblin
Firecracker Dart Goblin
Zap Firecracker Ice Golem Dart Goblin Prince
Zap Firecracker Dart Goblin
Firecracker Dart Goblin
Zap Firecracker Dart Goblin Prince
Zap Firecracker Dart Goblin Goblin Curse
Prince
Prince
Zap
Zap Firecracker Ice Golem Goblin Curse
Firecracker Zap Dart Goblin
Zap Prince
Zap Firecracker Dart Goblin Goblin Curse
Zap Firecracker Ice Golem Dart Goblin Goblin Curse
Zap Firecracker Dart Goblin
Zap Dart Goblin
Zap Firecracker
Prince
Firecracker Goblin Curse
Zap Dart Goblin Prince
Zap Firecracker Dart Goblin Goblin Curse
Firecracker Dart Goblin Prince
Zap Firecracker Ice Golem Dart Goblin
Zap
Firecracker Dart Goblin Prince
Zap Firecracker Dart Goblin
Firecracker Zap Dart Goblin
Zap Firecracker Dart Goblin Prince
Prince
Firecracker Dart Goblin

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