My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Princess Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Princess Royal Ghost Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Princess Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider Princess Little Prince
Zap
Bats Firecracker Princess Little Prince
Barbarian Barrel
Firecracker Princess Royal Ghost Little Prince
The Log
Firecracker Hog Rider Princess Little Prince
Earthquake
Firecracker Hog Rider
Arrows
Bats Firecracker Princess Little Prince
Royal Delivery
Bats Firecracker Hog Rider Princess Royal Ghost Little Prince
Fireball
Firecracker Hog Rider Princess Little Prince
Poison
Bats Firecracker Princess Little Prince
Lightning
Little Prince
Rocket
Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Princess Royal Ghost Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Princess Royal Ghost Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Firecracker Princess Royal Ghost Little Prince Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Firecracker Princess

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight Zap Firecracker
Zap
Firecracker Hog Rider Bats Princess Royal Ghost Mega Knight Little Prince
Firecracker
Zap Hog Rider Bats Princess Mega Knight
Hog Rider
Bats Zap Firecracker Princess Mega Knight Little Prince
Princess
Zap Firecracker Hog Rider Royal Ghost Mega Knight
Royal Ghost
Zap Princess Mega Knight Little Prince
Mega Knight
Bats Zap Firecracker Hog Rider Princess Royal Ghost
Little Prince
Zap Hog Rider Royal Ghost

Defense Synergies 1 13

Bats
Zap Firecracker Mega Knight
Zap
Mega Knight Bats Firecracker Princess Royal Ghost Little Prince
Firecracker
Bats Zap Princess Mega Knight
Hog Rider
Princess
Zap Firecracker Royal Ghost Mega Knight
Royal Ghost
Zap Princess Mega Knight Little Prince
Mega Knight
Zap Bats Firecracker Princess Royal Ghost
Little Prince
Zap Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker
Bats Zap Firecracker Mega Knight
Mega Knight Bats
Bats Firecracker Mega Knight
Firecracker Princess Mega Knight
Bats Zap Firecracker Royal Ghost Mega Knight
Bats Zap Firecracker Princess Little Prince
Zap Mega Knight
Princess
Firecracker Royal Ghost Mega Knight Little Prince
Bats Zap Firecracker Princess Royal Ghost Mega Knight
Bats Zap Firecracker Princess
Mega Knight Bats Zap
Mega Knight Bats Zap Firecracker Princess Royal Ghost
Mega Knight
Zap Mega Knight
Mega Knight Bats Firecracker
Mega Knight Bats Zap Firecracker Royal Ghost Little Prince
Zap Bats Firecracker Princess Royal Ghost Mega Knight Little Prince
Royal Ghost Mega Knight Bats Firecracker Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Royal Ghost
Zap Firecracker Royal Ghost Mega Knight
Mega Knight Bats Zap
Mega Knight Bats Zap
Mega Knight
Firecracker Bats Zap Princess
Bats
Mega Knight
Zap Mega Knight Bats Firecracker
Mega Knight Bats
Mega Knight Zap
Mega Knight
Firecracker Princess Mega Knight
Bats Zap Firecracker Little Prince
Bats Mega Knight Zap Firecracker Princess Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Royal Ghost
Firecracker Zap Princess Royal Ghost
Firecracker
Zap Firecracker Mega Knight
Firecracker Bats Zap Princess
Firecracker Princess
Zap Firecracker Princess
Zap Firecracker
Bats
Firecracker Zap Princess
Zap Firecracker Princess
Firecracker Princess
Firecracker Princess
Princess Zap Firecracker
Zap Firecracker Princess
Firecracker Princess Mega Knight
Bats
Zap Firecracker Princess Mega Knight
Zap Firecracker Princess Mega Knight Little Prince
Mega Knight
Princess
Zap
Zap Firecracker Princess Mega Knight Little Prince
Firecracker Zap Princess Royal Ghost
Zap Princess Mega Knight
Zap Firecracker
Bats Zap Firecracker Princess Little Prince
Zap Bats Firecracker
Zap Mega Knight
Zap Firecracker Princess
Mega Knight
Firecracker Princess
Zap Bats Princess
Zap Firecracker Princess
Firecracker Princess Mega Knight
Zap Firecracker Princess
Zap
Firecracker Mega Knight
Zap Bats Firecracker Princess
Firecracker Bats Zap Princess
Zap Firecracker Princess Royal Ghost Mega Knight Little Prince

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