My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Goblin Barrel
Zap
Goblin Gang Goblin Barrel
Barbarian Barrel
Knight Goblin Gang Wizard Goblin Barrel
The Log
Goblin Gang Goblin Barrel
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Knight Goblin Gang Wizard Goblin Barrel
Fireball
Goblin Gang Wizard Goblin Barrel
Poison
Goblin Gang Wizard
Lightning
Knight Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Freeze Poison

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Freeze Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Freeze Poison Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Goblin Barrel Tornado Freeze Poison Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Gang Goblin Barrel Tornado

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Goblin Barrel Wizard Poison
Goblin Gang
Knight Goblin Barrel
Wizard
Tornado Knight Mega Knight
Goblin Barrel
Knight Goblin Gang Mega Knight
Tornado
Wizard Freeze Poison Mega Knight
Freeze
Tornado Poison
Poison
Knight Tornado Freeze Mega Knight
Mega Knight
Wizard Goblin Barrel Tornado Poison

Defense Synergies 2 9

Knight
Goblin Gang Wizard Tornado Poison
Goblin Gang
Knight
Wizard
Tornado Knight Freeze Mega Knight
Goblin Barrel
Tornado
Wizard Knight Poison Mega Knight
Freeze
Wizard Mega Knight
Poison
Knight Tornado Mega Knight
Mega Knight
Wizard Tornado Freeze Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard
Knight Goblin Gang Mega Knight
Goblin Gang Tornado Mega Knight Knight Freeze
Knight Goblin Gang Mega Knight
Tornado Poison Mega Knight
Goblin Gang Tornado Freeze Mega Knight
Tornado Goblin Gang Wizard Freeze Poison
Poison Mega Knight
Goblin Gang Tornado
Knight Goblin Gang Tornado Mega Knight
Goblin Gang Poison Knight Wizard Tornado Freeze Mega Knight
Goblin Gang Wizard Tornado Poison
Mega Knight Knight Goblin Gang Wizard Freeze
Wizard Mega Knight Goblin Gang Tornado Freeze Poison
Knight Goblin Gang Mega Knight
Tornado Goblin Gang Freeze Mega Knight
Wizard Mega Knight Knight Goblin Gang Tornado Poison
Mega Knight Knight Goblin Gang Wizard Tornado
Wizard Tornado Freeze Poison Knight Mega Knight
Tornado
Goblin Gang Wizard Mega Knight Knight Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight
Poison Knight Goblin Gang Wizard Mega Knight
Goblin Gang Mega Knight Knight
Goblin Gang Mega Knight Knight Tornado
Knight Goblin Gang Mega Knight
Wizard Poison Goblin Gang Tornado Freeze
Goblin Gang Knight
Mega Knight Knight
Freeze Mega Knight Knight Tornado Poison
Goblin Gang
Mega Knight Knight
Mega Knight Tornado Poison
Mega Knight Knight Goblin Gang Wizard
Wizard Mega Knight
Goblin Gang Knight Tornado Freeze Poison
Poison Mega Knight Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Freeze
Poison Tornado
Poison
Knight Freeze Poison
Wizard Poison Mega Knight
Wizard Poison Tornado Freeze
Wizard Tornado Poison
Poison Wizard Tornado Freeze
Poison Wizard Tornado
Goblin Gang Tornado Poison
Poison Knight Wizard Tornado
Poison Wizard Tornado
Poison Knight
Freeze Poison
Poison
Wizard Poison
Wizard Poison Mega Knight
Tornado Freeze Poison
Wizard Poison Mega Knight
Wizard Tornado Poison Mega Knight
Poison Mega Knight
Wizard Tornado Poison
Tornado
Poison
Tornado Freeze Poison Wizard Mega Knight
Poison Wizard Tornado
Wizard Tornado Poison Mega Knight
Poison Tornado
Poison Wizard Tornado
Wizard Freeze Poison
Poison Wizard Mega Knight
Freeze Poison
Mega Knight
Wizard Poison
Goblin Gang Freeze
Poison Wizard Tornado
Freeze
Poison Knight Goblin Gang Wizard Mega Knight
Wizard Poison
Tornado Poison
Mega Knight
Goblin Gang Tornado Freeze Poison
Tornado Poison
Poison Tornado Freeze Mega Knight

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