My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

4 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Flying Machine Executioner Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Flying Machine Executioner Electro Giant Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Flying Machine Electro Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Barbarians Musketeer Flying Machine
Zap
Flying Machine
Barbarian Barrel
Knight Barbarians Musketeer Executioner
The Log
Barbarians Musketeer
Earthquake
Barbarians
Arrows
Flying Machine
Royal Delivery
Knight Barbarians Musketeer Flying Machine Executioner Mother Witch
Fireball
Barbarians Musketeer Flying Machine Executioner Mother Witch
Poison
Barbarians Musketeer Flying Machine Executioner Mother Witch
Lightning
Knight Musketeer Executioner Mother Witch
Rocket
Barbarians Musketeer Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Executioner Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Executioner Electro Giant Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Musketeer Flying Machine Mother Witch Barbarians Executioner Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Knight Musketeer Flying Machine Mother Witch

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Musketeer Executioner Flying Machine Mother Witch
Barbarians
Musketeer
Knight
Flying Machine
Knight
Executioner
Knight
Lightning
Electro Giant
Electro Giant
Lightning Mother Witch
Mother Witch
Knight Electro Giant

Defense Synergies 2 3

Knight
Musketeer Executioner Flying Machine Mother Witch
Barbarians
Musketeer
Knight Flying Machine
Flying Machine
Knight Musketeer
Executioner
Knight
Lightning
Electro Giant
Mother Witch
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Musketeer Flying Machine Executioner
Barbarians Knight Musketeer Flying Machine Executioner
Barbarians Knight Musketeer Executioner Lightning
Barbarians Knight Musketeer
Lightning Barbarians
Musketeer Flying Machine Executioner Mother Witch
Musketeer Lightning Flying Machine Executioner
Lightning Barbarians Musketeer Flying Machine Electro Giant
Barbarians Musketeer
Knight Barbarians Musketeer
Barbarians Executioner Mother Witch Knight Musketeer Flying Machine Electro Giant
Musketeer Executioner Flying Machine
Barbarians Knight Musketeer Flying Machine Lightning
Executioner Barbarians
Barbarians Knight
Barbarians Lightning Electro Giant
Barbarians Knight Musketeer Executioner
Knight Barbarians Musketeer Flying Machine Executioner
Executioner Knight Barbarians Musketeer Flying Machine Mother Witch
Barbarians Musketeer
Knight Barbarians Musketeer Flying Machine Executioner Electro Giant Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Electro Giant
Knight Musketeer Flying Machine Executioner Lightning
Barbarians Knight Musketeer Lightning
Lightning Knight Barbarians Musketeer
Barbarians Knight Musketeer Executioner
Executioner Electro Giant Mother Witch Musketeer Flying Machine
Knight Barbarians Musketeer Flying Machine Lightning
Knight Barbarians
Lightning Knight Barbarians Flying Machine
Barbarians Musketeer
Knight Barbarians Musketeer Flying Machine
Lightning Barbarians Electro Giant
Barbarians Lightning Knight Executioner
Barbarians Musketeer Flying Machine Executioner Electro Giant
Barbarians Electro Giant Knight Musketeer Flying Machine Executioner Lightning
Executioner Barbarians Musketeer Flying Machine Electro Giant Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Musketeer Flying Machine
Musketeer Flying Machine Executioner
Lightning Flying Machine
Lightning Knight Barbarians Musketeer Flying Machine
Executioner
Executioner Electro Giant Mother Witch Musketeer Flying Machine
Musketeer Flying Machine Executioner
Flying Machine Executioner Lightning
Flying Machine Lightning
Lightning Musketeer
Lightning Knight Musketeer Flying Machine
Lightning Musketeer Flying Machine Executioner
Flying Machine Lightning Knight Musketeer Executioner
Lightning Musketeer Flying Machine
Lightning Musketeer Flying Machine
Lightning Musketeer Flying Machine Executioner
Lightning Musketeer Flying Machine Executioner
Lightning
Lightning
Lightning Musketeer Flying Machine Executioner
Lightning Flying Machine Electro Giant Mother Witch
Lightning Musketeer
Lightning
Musketeer Lightning
Lightning Barbarians Musketeer Flying Machine
Electro Giant Mother Witch Executioner
Musketeer Flying Machine Executioner Lightning
Lightning Musketeer Flying Machine
Lightning Musketeer
Lightning Musketeer Flying Machine Executioner Electro Giant Mother Witch
Lightning Musketeer Flying Machine Electro Giant
Lightning
Lightning Musketeer
Lightning
Lightning
Lightning Barbarians Musketeer Flying Machine
Lightning Musketeer Flying Machine Executioner
Lightning Knight Musketeer Flying Machine Executioner
Musketeer Flying Machine Executioner Lightning
Lightning Electro Giant
Musketeer Flying Machine Executioner
Electro Giant Musketeer Flying Machine Lightning
Musketeer Flying Machine Executioner Lightning
Lightning Musketeer Flying Machine Executioner Electro Giant

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