My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Phoenix

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers P.E.K.K.A Princess Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Barrel
Giant Snowball
Archers Goblin Barrel Princess
Zap
Archers Goblin Barrel Princess
Barbarian Barrel
Ice Spirit Archers Goblin Barrel Princess
The Log
Ice Spirit Archers Goblin Barrel Princess
Earthquake
Archers Goblin Barrel
Arrows
Ice Spirit Archers Goblin Barrel Princess
Royal Delivery
Ice Spirit Archers Goblin Barrel P.E.K.K.A Princess
Fireball
Archers Goblin Barrel Princess
Poison
Archers Princess
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Giant Snowball Archers Arrows Goblin Barrel Princess Golden Knight P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Giant Snowball Archers Arrows

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Barrel P.E.K.K.A Giant Snowball Archers Princess
Giant Snowball
P.E.K.K.A Ice Spirit Archers Goblin Barrel Princess
Archers
Ice Spirit Giant Snowball Arrows P.E.K.K.A
Arrows
P.E.K.K.A Archers Goblin Barrel
Goblin Barrel
Ice Spirit Giant Snowball Arrows P.E.K.K.A Princess Golden Knight
P.E.K.K.A
Ice Spirit Giant Snowball Arrows Archers Goblin Barrel Princess
Princess
Ice Spirit Giant Snowball Goblin Barrel P.E.K.K.A
Golden Knight
Goblin Barrel

Defense Synergies 0 15

Ice Spirit
Giant Snowball Archers P.E.K.K.A Princess Golden Knight
Giant Snowball
Ice Spirit Archers P.E.K.K.A Princess Golden Knight
Archers
Ice Spirit Giant Snowball P.E.K.K.A Golden Knight
Arrows
P.E.K.K.A Golden Knight
Goblin Barrel
P.E.K.K.A
Ice Spirit Giant Snowball Archers Arrows Princess
Princess
Ice Spirit Giant Snowball P.E.K.K.A Golden Knight
Golden Knight
Ice Spirit Giant Snowball Archers Arrows Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Golden Knight
P.E.K.K.A Ice Spirit
P.E.K.K.A Giant Snowball Archers
P.E.K.K.A
Arrows P.E.K.K.A Princess
Arrows Giant Snowball Archers
Giant Snowball Ice Spirit Archers Arrows Princess
Arrows P.E.K.K.A Golden Knight
P.E.K.K.A Princess
Ice Spirit Giant Snowball Archers
Archers Giant Snowball Arrows Princess
Arrows Giant Snowball Archers Princess
P.E.K.K.A Ice Spirit Giant Snowball
Ice Spirit Giant Snowball Arrows P.E.K.K.A Princess Golden Knight
P.E.K.K.A
Ice Spirit Giant Snowball P.E.K.K.A
Arrows P.E.K.K.A
Ice Spirit Arrows Giant Snowball Archers Golden Knight
Giant Snowball Arrows Ice Spirit Archers Princess
P.E.K.K.A
Giant Snowball Archers Arrows P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Archers P.E.K.K.A
Giant Snowball Archers Arrows
P.E.K.K.A Ice Spirit Golden Knight
P.E.K.K.A
P.E.K.K.A
Arrows Ice Spirit Giant Snowball Archers Princess
P.E.K.K.A Archers
P.E.K.K.A
P.E.K.K.A Ice Spirit Giant Snowball
P.E.K.K.A
P.E.K.K.A Golden Knight
P.E.K.K.A Giant Snowball Arrows
P.E.K.K.A Golden Knight
Archers Princess
Ice Spirit Archers P.E.K.K.A Golden Knight
Arrows Giant Snowball Archers P.E.K.K.A Princess Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Golden Knight
Arrows Giant Snowball Princess Golden Knight
Arrows
Arrows
Giant Snowball Arrows
Arrows Ice Spirit Giant Snowball Princess
Archers Arrows Princess
Arrows Ice Spirit Giant Snowball Princess
Arrows Giant Snowball Golden Knight
Giant Snowball
Arrows Princess Golden Knight
Giant Snowball Archers Arrows Princess
Giant Snowball Princess Golden Knight
Arrows Princess
Princess Giant Snowball Arrows
Giant Snowball Arrows Princess Golden Knight
Arrows Princess
Giant Snowball Arrows
Giant Snowball Archers Arrows Princess
Giant Snowball Arrows Princess Golden Knight
Giant Snowball Arrows Princess
Giant Snowball Arrows
Giant Snowball Arrows Ice Spirit Princess
Arrows Giant Snowball Princess Golden Knight
Giant Snowball Arrows Princess Golden Knight
Arrows Golden Knight
Giant Snowball Archers Arrows Princess
Ice Spirit Giant Snowball
Giant Snowball
Giant Snowball Arrows
Ice Spirit Giant Snowball Arrows Princess
P.E.K.K.A
Giant Snowball Arrows Princess
Ice Spirit Archers Princess
Giant Snowball Archers Arrows Princess
Arrows
Princess
Arrows Giant Snowball Princess
Giant Snowball Arrows
P.E.K.K.A
Ice Spirit Giant Snowball Princess Golden Knight
Giant Snowball Princess
Giant Snowball Princess Golden Knight

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