My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Little Prince Skeleton King

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Mega Minion Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Mega Minion Royal Ghost Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Guards
Giant Snowball
Mega Minion Wall Breakers Guards
Zap
Wall Breakers Guards
Barbarian Barrel
Tesla Wall Breakers Guards Royal Ghost Magic Archer
The Log
Wall Breakers Guards
Earthquake
Tesla Guards
Arrows
Wall Breakers Guards
Royal Delivery
Mega Minion Wall Breakers Guards Royal Ghost Magic Archer
Fireball
Tesla Mega Minion Wall Breakers Magic Archer
Poison
Mega Minion Guards Magic Archer
Lightning
Tesla Mega Minion Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Guards Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers Mega Minion Guards Royal Ghost Tesla Fireball Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Wall Breakers Mega Minion Guards

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball Wall Breakers Guards Royal Ghost Magic Archer
Tesla
Mega Minion
Zap Fireball
Fireball
Zap Mega Minion Wall Breakers Magic Archer
Wall Breakers
Zap Fireball Royal Ghost
Guards
Zap
Royal Ghost
Zap Wall Breakers Magic Archer
Magic Archer
Zap Fireball Royal Ghost

Defense Synergies 2 10

Zap
Mega Minion Fireball Tesla Guards Royal Ghost Magic Archer
Tesla
Zap Mega Minion Fireball Guards Magic Archer
Mega Minion
Zap Tesla Guards
Fireball
Zap Tesla
Wall Breakers
Guards
Zap Tesla Mega Minion Magic Archer
Royal Ghost
Zap
Magic Archer
Zap Tesla Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Mega Minion Fireball Magic Archer
Zap Tesla Mega Minion
Tesla Mega Minion
Tesla Mega Minion Guards
Fireball
Fireball Zap Tesla Mega Minion Guards Royal Ghost Magic Archer
Tesla Mega Minion Zap Fireball Magic Archer
Zap Tesla Fireball Magic Archer
Tesla
Guards Tesla Royal Ghost
Guards Zap Tesla Mega Minion Fireball Royal Ghost Magic Archer
Tesla Mega Minion Zap Fireball Magic Archer
Tesla Zap Fireball Guards
Fireball Zap Tesla Mega Minion Guards Royal Ghost Magic Archer
Tesla
Zap Tesla Fireball
Tesla Fireball
Tesla Fireball Zap Mega Minion Guards Royal Ghost Magic Archer
Zap Tesla Mega Minion Fireball Guards Royal Ghost Magic Archer
Tesla
Royal Ghost Tesla Fireball Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Tesla Fireball Royal Ghost
Fireball Zap Tesla Mega Minion Royal Ghost Magic Archer
Guards Zap
Guards Zap Tesla Fireball
Tesla Guards
Fireball Zap Tesla Magic Archer
Guards Tesla Mega Minion Fireball
Tesla
Zap Mega Minion Fireball Magic Archer
Tesla Mega Minion Guards
Tesla Mega Minion Guards
Zap Fireball Guards
Tesla Fireball Guards
Tesla Fireball Magic Archer
Tesla Guards Zap Mega Minion Fireball Magic Archer
Zap Tesla Mega Minion Fireball Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Guards Royal Ghost
Fireball Zap Royal Ghost Magic Archer
Fireball Magic Archer
Fireball Guards
Fireball Zap Magic Archer
Fireball Zap Mega Minion Magic Archer
Magic Archer
Fireball Zap Magic Archer
Fireball Zap
Fireball Guards
Zap Fireball Magic Archer
Fireball Zap Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Zap Fireball Magic Archer
Zap Fireball Magic Archer
Magic Archer Fireball
Fireball
Zap Mega Minion Fireball Magic Archer
Zap Fireball Magic Archer
Fireball Magic Archer
Fireball
Zap Fireball
Zap Fireball Magic Archer
Mega Minion
Fireball Zap Royal Ghost Magic Archer
Fireball Zap Magic Archer
Fireball Zap Magic Archer
Zap Fireball Magic Archer
Zap Mega Minion Fireball Guards
Mega Minion Fireball
Zap Fireball Magic Archer
Zap Fireball Magic Archer
Fireball Magic Archer
Zap Fireball Guards Magic Archer
Fireball Zap Mega Minion Magic Archer
Fireball
Fireball Mega Minion Magic Archer
Zap Fireball Magic Archer
Zap Fireball
Mega Minion
Zap Fireball Guards Magic Archer
Zap Fireball Magic Archer
Zap Fireball Royal Ghost Magic Archer

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