My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Mother Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Mega Minion Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Mega Minion Giant Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Giant Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Giant Skeleton Army Miner
Giant Snowball
Spear Goblins Mega Minion Skeleton Army Witch Miner
Zap
Spear Goblins Skeleton Army Witch
Barbarian Barrel
Spear Goblins Wizard Skeleton Army Witch
The Log
Spear Goblins Skeleton Army Witch
Earthquake
Spear Goblins Skeleton Army Witch
Arrows
Spear Goblins Skeleton Army Witch
Royal Delivery
Spear Goblins Mega Minion Wizard Skeleton Army Witch Miner
Fireball
Mega Minion Wizard Skeleton Army Witch
Poison
Spear Goblins Mega Minion Wizard Skeleton Army Witch
Lightning
Mega Minion Wizard Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mega Minion Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Barbarian Barrel Mega Minion Skeleton Army Miner Giant Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Barbarian Barrel Mega Minion Skeleton Army

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Barbarian Barrel Miner Giant
Mega Minion
Giant Miner
Giant
Mega Minion Barbarian Barrel Miner Spear Goblins Wizard Witch
Wizard
Giant Miner
Barbarian Barrel
Spear Goblins Giant Miner
Skeleton Army
Witch
Giant Miner
Miner
Spear Goblins Giant Mega Minion Wizard Barbarian Barrel Witch

Defense Synergies 0 12

Spear Goblins
Mega Minion Barbarian Barrel Skeleton Army
Mega Minion
Spear Goblins Wizard Barbarian Barrel Skeleton Army Witch Miner
Giant
Wizard
Mega Minion Barbarian Barrel Skeleton Army
Barbarian Barrel
Spear Goblins Mega Minion Wizard Witch Miner
Skeleton Army
Spear Goblins Mega Minion Wizard
Witch
Mega Minion Barbarian Barrel
Miner
Mega Minion Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Mega Minion Wizard Barbarian Barrel
Skeleton Army Mega Minion Witch
Skeleton Army Witch Mega Minion
Skeleton Army Witch Mega Minion
Barbarian Barrel Skeleton Army
Barbarian Barrel Skeleton Army Spear Goblins Mega Minion
Mega Minion Spear Goblins Wizard Witch
Barbarian Barrel
Witch Skeleton Army
Skeleton Army Spear Goblins Barbarian Barrel Miner
Skeleton Army Witch Spear Goblins Mega Minion Wizard Barbarian Barrel
Mega Minion Spear Goblins Wizard Witch
Skeleton Army Wizard Witch
Wizard Skeleton Army Mega Minion Barbarian Barrel Witch
Skeleton Army
Skeleton Army
Wizard Skeleton Army Witch
Spear Goblins Mega Minion Wizard Barbarian Barrel Skeleton Army Witch
Wizard Barbarian Barrel Witch Spear Goblins Mega Minion
Wizard Skeleton Army Spear Goblins Barbarian Barrel Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Spear Goblins Barbarian Barrel Witch
Mega Minion Wizard Barbarian Barrel Miner
Skeleton Army Spear Goblins Witch
Skeleton Army Barbarian Barrel
Skeleton Army Witch
Wizard Witch
Skeleton Army Spear Goblins Mega Minion Witch
Skeleton Army
Spear Goblins Mega Minion Barbarian Barrel Skeleton Army Witch
Witch Mega Minion Skeleton Army
Mega Minion Witch
Skeleton Army
Skeleton Army Wizard Witch
Wizard Skeleton Army Witch
Skeleton Army Witch Spear Goblins Mega Minion Barbarian Barrel
Mega Minion Wizard Barbarian Barrel Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel
Barbarian Barrel Miner
Barbarian Barrel Miner
Barbarian Barrel
Wizard Barbarian Barrel
Wizard Spear Goblins Mega Minion Witch
Wizard Witch
Wizard Barbarian Barrel
Miner Wizard
Miner Wizard Barbarian Barrel
Wizard
Barbarian Barrel Miner
Barbarian Barrel
Barbarian Barrel
Spear Goblins Wizard Barbarian Barrel Witch
Wizard Barbarian Barrel
Barbarian Barrel
Mega Minion Wizard Barbarian Barrel
Wizard Barbarian Barrel Witch Miner
Wizard
Barbarian Barrel
Wizard Barbarian Barrel Witch
Mega Minion Witch
Miner Wizard Barbarian Barrel Witch
Wizard Witch Miner
Miner Barbarian Barrel
Wizard Witch
Mega Minion Wizard Witch
Mega Minion
Wizard Miner
Wizard
Spear Goblins Barbarian Barrel Skeleton Army Witch
Mega Minion Wizard Witch
Barbarian Barrel
Miner Mega Minion Wizard
Wizard
Mega Minion
Witch
Witch
Barbarian Barrel Witch Miner

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