My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Little Prince Golden Knight Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Firecracker Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Minions Goblin Gang Hog Rider Goblin Barrel Little Prince
Zap
Minions Goblin Gang Firecracker Goblin Barrel Little Prince
Barbarian Barrel
Goblin Gang Firecracker Goblin Barrel Little Prince
The Log
Goblin Gang Firecracker Hog Rider Goblin Barrel Little Prince
Earthquake
Goblin Gang Firecracker Hog Rider Goblin Barrel
Arrows
Minions Goblin Gang Firecracker Goblin Barrel Little Prince
Royal Delivery
Minions Goblin Gang Firecracker Hog Rider Goblin Barrel Little Prince
Fireball
Minions Goblin Gang Firecracker Hog Rider Goblin Barrel Little Prince
Poison
Minions Goblin Gang Firecracker Little Prince
Lightning
Little Prince
Rocket
Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Goblin Gang Firecracker Goblin Barrel Void Little Prince Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Goblin Gang Firecracker

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Firecracker
Goblin Gang
Hog Rider Goblin Barrel Firecracker
Firecracker
Hog Rider Minions Goblin Gang Goblin Barrel
Hog Rider
Minions Goblin Gang Firecracker The Log Goblin Barrel Void Little Prince
Goblin Barrel
Goblin Gang Firecracker Hog Rider
Void
Hog Rider
The Log
Hog Rider Little Prince
Little Prince
Hog Rider The Log

Defense Synergies 1 5

Minions
Firecracker The Log
Goblin Gang
Firecracker The Log
Firecracker
The Log Minions Goblin Gang
Hog Rider
Goblin Barrel
Void
The Log
Firecracker Minions Goblin Gang Little Prince
Little Prince
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Void The Log
Minions Goblin Gang Firecracker The Log
Goblin Gang Minions Void
Minions Goblin Gang Firecracker
Firecracker The Log
Goblin Gang The Log Minions Firecracker
Minions Goblin Gang Firecracker Void Little Prince
Void The Log
Minions Goblin Gang
Goblin Gang Firecracker Little Prince
Minions Goblin Gang Firecracker The Log
Minions Goblin Gang Firecracker
Minions Goblin Gang The Log
Minions Goblin Gang Firecracker The Log
Goblin Gang
Goblin Gang The Log
Minions Goblin Gang Firecracker
Minions Goblin Gang Firecracker The Log Little Prince
The Log Minions Firecracker Little Prince
Goblin Gang Minions Firecracker The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Void
Void Goblin Gang Firecracker The Log
Goblin Gang Minions The Log
Goblin Gang The Log
Goblin Gang
Firecracker Minions Goblin Gang
Goblin Gang Minions Void
Void Minions Firecracker The Log
Goblin Gang
Minions
Void The Log
Goblin Gang
Firecracker
Goblin Gang Minions Firecracker The Log Little Prince
Minions Firecracker The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker The Log
Firecracker Void The Log
Void The Log
Firecracker Void The Log
Firecracker The Log
Firecracker Minions
Firecracker The Log
The Log Firecracker
Void The Log Firecracker
Minions Goblin Gang Void
Firecracker Void The Log
Void Firecracker
Firecracker Void The Log
Minions Firecracker Void
Firecracker The Log
Firecracker The Log
Firecracker The Log
Minions
Void Firecracker The Log
Firecracker The Log Little Prince
Minions Void The Log
Void
Void The Log
Void The Log
Firecracker The Log Little Prince
Firecracker Void The Log
Void The Log
Void Firecracker The Log
Firecracker Little Prince
Minions Firecracker Void
Void
Void The Log
Void Firecracker
Firecracker The Log
Minions Goblin Gang Void
Firecracker
The Log
Void Goblin Gang Firecracker
The Log Firecracker
Void
Firecracker
Minions Goblin Gang Firecracker The Log
Firecracker Void
Void Firecracker The Log Little Prince

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