My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Valkyrie Wizard Witch Prince Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elite Barbarians Prince
Giant Snowball
Skeletons Witch
Zap
Skeletons Witch Prince
Barbarian Barrel
Skeletons Elite Barbarians Valkyrie Wizard Witch
The Log
Skeletons Elite Barbarians Mini P.E.K.K.A Witch Prince
Earthquake
Skeletons Witch
Arrows
Skeletons Witch
Royal Delivery
Skeletons Elite Barbarians Mini P.E.K.K.A Valkyrie Wizard Witch Prince Mother Witch
Fireball
Elite Barbarians Wizard Witch Mother Witch
Poison
Wizard Witch Mother Witch
Lightning
Elite Barbarians Mini P.E.K.K.A Valkyrie Wizard Witch Prince Mother Witch
Rocket
Elite Barbarians Valkyrie Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Prince Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Mini P.E.K.K.A Valkyrie Mother Witch Wizard Witch Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeletons Mini P.E.K.K.A Valkyrie Mother Witch

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Elite Barbarians
Valkyrie Wizard
Mini P.E.K.K.A
Valkyrie Wizard
Valkyrie
Elite Barbarians Prince Mini P.E.K.K.A Wizard Witch Mother Witch
Wizard
Elite Barbarians Mini P.E.K.K.A Valkyrie Prince
Witch
Valkyrie Prince
Prince
Valkyrie Wizard Witch
Mother Witch
Valkyrie

Defense Synergies 2 17

Skeletons
Elite Barbarians Mini P.E.K.K.A Wizard Witch Prince
Elite Barbarians
Valkyrie Mother Witch Skeletons Mini P.E.K.K.A Wizard
Mini P.E.K.K.A
Skeletons Elite Barbarians Valkyrie Wizard Witch Mother Witch
Valkyrie
Elite Barbarians Mini P.E.K.K.A Wizard Witch Prince Mother Witch
Wizard
Skeletons Elite Barbarians Mini P.E.K.K.A Valkyrie Prince
Witch
Skeletons Mini P.E.K.K.A Valkyrie Prince
Prince
Skeletons Valkyrie Wizard Witch
Mother Witch
Elite Barbarians Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Elite Barbarians Mini P.E.K.K.A Skeletons Valkyrie Witch Prince
Mini P.E.K.K.A Witch Prince Skeletons Elite Barbarians Valkyrie
Elite Barbarians Mini P.E.K.K.A Witch Prince Skeletons Valkyrie
Elite Barbarians Mini P.E.K.K.A Valkyrie Prince
Skeletons Valkyrie Mother Witch
Wizard Witch
Valkyrie
Mini P.E.K.K.A Witch Skeletons Elite Barbarians Prince
Elite Barbarians Skeletons Mini P.E.K.K.A Valkyrie Prince
Valkyrie Witch Mother Witch Skeletons Wizard
Wizard Witch
Mini P.E.K.K.A Prince Skeletons Elite Barbarians Valkyrie Wizard Witch
Valkyrie Wizard Mini P.E.K.K.A Witch Prince
Elite Barbarians Mini P.E.K.K.A Prince
Elite Barbarians Mini P.E.K.K.A Prince
Wizard Skeletons Elite Barbarians Mini P.E.K.K.A Valkyrie Witch Prince
Elite Barbarians Valkyrie Wizard Witch Prince
Valkyrie Wizard Witch Mother Witch
Mini P.E.K.K.A Elite Barbarians Prince
Valkyrie Wizard Elite Barbarians Mini P.E.K.K.A Witch Prince Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeletons Elite Barbarians Witch Prince
Elite Barbarians Mini P.E.K.K.A Valkyrie Wizard Prince
Skeletons Elite Barbarians Mini P.E.K.K.A Valkyrie Witch Prince
Mini P.E.K.K.A Valkyrie Prince Elite Barbarians
Skeletons Elite Barbarians Mini P.E.K.K.A Valkyrie Witch Prince
Wizard Mother Witch Skeletons Witch
Mini P.E.K.K.A Prince Skeletons Elite Barbarians Valkyrie Witch
Mini P.E.K.K.A Elite Barbarians Valkyrie Prince
Skeletons Elite Barbarians Mini P.E.K.K.A Valkyrie Witch Prince
Witch Skeletons
Elite Barbarians Mini P.E.K.K.A Valkyrie Witch Prince
Elite Barbarians Valkyrie Prince
Elite Barbarians Mini P.E.K.K.A Prince Skeletons Valkyrie Wizard Witch
Wizard Valkyrie Witch
Elite Barbarians Witch Skeletons Mini P.E.K.K.A Valkyrie Prince
Valkyrie Elite Barbarians Mini P.E.K.K.A Wizard Witch Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie Prince
Wizard Valkyrie
Wizard Mother Witch Witch
Wizard Witch
Wizard
Wizard
Elite Barbarians Mini P.E.K.K.A Prince
Valkyrie Wizard Prince
Wizard
Elite Barbarians
Elite Barbarians Prince
Wizard Witch
Wizard
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Prince
Valkyrie Wizard Witch Mother Witch
Prince
Wizard
Prince
Mother Witch Valkyrie Wizard Witch
Witch
Wizard Witch
Wizard Witch Prince
Elite Barbarians Wizard Witch Mother Witch
Wizard Witch
Elite Barbarians Mini P.E.K.K.A
Wizard
Prince
Wizard
Witch Prince
Wizard Witch
Mini P.E.K.K.A Valkyrie Wizard Prince
Wizard
Elite Barbarians Prince
Elite Barbarians Witch
Witch
Witch Prince

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