My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Night Witch Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Tesla Golem Night Witch Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Golem Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Night Witch
Giant Snowball
Skeletons Bomber Night Witch
Zap
Skeletons Bomber Night Witch
Barbarian Barrel
Skeletons Bomber Tesla Night Witch
The Log
Skeletons Bomber Mini P.E.K.K.A
Earthquake
Skeletons Bomber Tesla
Arrows
Skeletons Bomber Night Witch
Royal Delivery
Skeletons Bomber Mini P.E.K.K.A Night Witch
Fireball
Bomber Tesla Night Witch
Poison
Bomber Night Witch
Lightning
Tesla Mini P.E.K.K.A Night Witch Archer Queen
Rocket
Night Witch Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Golem Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bomber Arrows Tesla Mini P.E.K.K.A Night Witch Archer Queen Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Bomber Arrows Tesla

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bomber
Golem Mini P.E.K.K.A
Arrows
Golem Mini P.E.K.K.A Night Witch
Tesla
Mini P.E.K.K.A
Bomber Arrows Golem
Golem
Bomber Arrows Night Witch Mini P.E.K.K.A Archer Queen
Night Witch
Golem Arrows
Archer Queen
Golem

Defense Synergies 1 10

Skeletons
Tesla Bomber Mini P.E.K.K.A Night Witch Archer Queen
Bomber
Skeletons Tesla Mini P.E.K.K.A
Arrows
Tesla Mini P.E.K.K.A
Tesla
Skeletons Bomber Arrows Mini P.E.K.K.A Night Witch
Mini P.E.K.K.A
Skeletons Bomber Arrows Tesla
Golem
Night Witch
Skeletons Tesla
Archer Queen
Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tesla
Mini P.E.K.K.A Skeletons Bomber Tesla Night Witch
Tesla Mini P.E.K.K.A Skeletons Bomber Night Witch
Tesla Mini P.E.K.K.A Night Witch Skeletons Bomber
Bomber Arrows Mini P.E.K.K.A
Arrows Skeletons Bomber Tesla Night Witch
Tesla Arrows Night Witch
Arrows Tesla
Tesla Mini P.E.K.K.A Skeletons Night Witch Archer Queen
Skeletons Bomber Tesla Mini P.E.K.K.A Night Witch
Skeletons Bomber Arrows Tesla Night Witch
Arrows Tesla Night Witch
Tesla Mini P.E.K.K.A Night Witch Skeletons Bomber
Bomber Arrows Tesla Mini P.E.K.K.A Night Witch
Mini P.E.K.K.A Tesla
Tesla Mini P.E.K.K.A
Tesla Skeletons Bomber Arrows Mini P.E.K.K.A Night Witch
Arrows Tesla Bomber Night Witch
Arrows Bomber Tesla
Mini P.E.K.K.A Tesla
Bomber Arrows Tesla Mini P.E.K.K.A Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Tesla
Bomber Arrows Tesla Mini P.E.K.K.A
Skeletons Mini P.E.K.K.A
Mini P.E.K.K.A Tesla Night Witch
Skeletons Tesla Mini P.E.K.K.A Night Witch
Arrows Skeletons Tesla
Mini P.E.K.K.A Skeletons Tesla Night Witch
Mini P.E.K.K.A Tesla
Skeletons Mini P.E.K.K.A
Skeletons Tesla
Tesla Mini P.E.K.K.A
Arrows Archer Queen
Mini P.E.K.K.A Skeletons Tesla Night Witch
Bomber Tesla
Tesla Skeletons Bomber Mini P.E.K.K.A Night Witch Archer Queen
Arrows Bomber Tesla Mini P.E.K.K.A Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows
Arrows
Bomber Arrows
Arrows
Bomber Arrows
Arrows
Arrows
Mini P.E.K.K.A Night Witch
Arrows
Arrows Archer Queen
Arrows
Arrows
Bomber Arrows
Arrows
Arrows
Bomber Mini P.E.K.K.A Night Witch
Bomber Arrows Mini P.E.K.K.A
Bomber Arrows
Night Witch
Arrows
Arrows
Arrows Bomber
Arrows
Arrows
Arrows
Arrows Night Witch
Mini P.E.K.K.A Night Witch
Bomber Arrows Night Witch
Arrows
Arrows
Night Witch
Arrows Archer Queen
Arrows
Mini P.E.K.K.A
Arrows Bomber
Arrows Archer Queen
Archer Queen
Archer Queen
Archer Queen
Archer Queen

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