My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Little Prince Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Phoenix Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Royal Recruits Phoenix Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Royal Recruits Phoenix Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Goblin Gang Elite Barbarians Royal Recruits Phoenix
Giant Snowball
Skeletons Bats Goblin Gang Royal Recruits
Zap
Skeletons Bats Goblin Gang
Barbarian Barrel
Skeletons Goblin Gang Elite Barbarians Royal Recruits Magic Archer
The Log
Skeletons Goblin Gang Elite Barbarians Royal Recruits
Earthquake
Skeletons Goblin Gang
Arrows
Skeletons Bats Goblin Gang Royal Recruits
Royal Delivery
Skeletons Bats Goblin Gang Elite Barbarians Royal Recruits Magic Archer
Fireball
Goblin Gang Elite Barbarians Magic Archer
Poison
Bats Goblin Gang Royal Recruits Phoenix Magic Archer
Lightning
Elite Barbarians Phoenix Magic Archer
Rocket
Elite Barbarians Phoenix Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Recruits

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Zap Goblin Gang Phoenix Magic Archer Elite Barbarians Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats Zap Goblin Gang

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Zap Elite Barbarians Royal Recruits
Zap
Elite Barbarians Bats Royal Recruits Phoenix Magic Archer
Goblin Gang
Royal Recruits
Elite Barbarians
Zap Bats
Royal Recruits
Bats Zap Goblin Gang Magic Archer
Phoenix
Zap
Magic Archer
Zap Royal Recruits

Defense Synergies 0 13

Skeletons
Bats Zap Elite Barbarians Phoenix Magic Archer
Bats
Skeletons Zap Royal Recruits
Zap
Skeletons Bats Goblin Gang Elite Barbarians Phoenix Magic Archer
Goblin Gang
Zap Royal Recruits Magic Archer
Elite Barbarians
Skeletons Zap
Royal Recruits
Bats Goblin Gang
Phoenix
Skeletons Zap
Magic Archer
Skeletons Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Royal Recruits Magic Archer
Elite Barbarians Skeletons Bats Zap Goblin Gang Royal Recruits Phoenix
Goblin Gang Skeletons Bats Elite Barbarians Royal Recruits
Elite Barbarians Royal Recruits Skeletons Bats Goblin Gang Phoenix
Elite Barbarians Royal Recruits
Goblin Gang Skeletons Bats Zap Magic Archer
Bats Zap Goblin Gang Phoenix Magic Archer
Zap Royal Recruits Phoenix Magic Archer
Skeletons Goblin Gang Elite Barbarians Royal Recruits Phoenix
Goblin Gang Elite Barbarians Skeletons Royal Recruits Phoenix
Bats Goblin Gang Skeletons Zap Royal Recruits Magic Archer
Bats Zap Goblin Gang Phoenix Magic Archer
Royal Recruits Skeletons Bats Zap Goblin Gang Elite Barbarians
Bats Zap Goblin Gang Royal Recruits Magic Archer
Elite Barbarians Royal Recruits Goblin Gang Phoenix
Zap Goblin Gang Elite Barbarians Royal Recruits
Skeletons Bats Goblin Gang Elite Barbarians Royal Recruits
Bats Zap Goblin Gang Elite Barbarians Royal Recruits Magic Archer
Zap Bats Royal Recruits Magic Archer
Elite Barbarians Royal Recruits Phoenix
Goblin Gang Royal Recruits Bats Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Skeletons Zap Elite Barbarians
Zap Goblin Gang Elite Barbarians Phoenix Magic Archer
Goblin Gang Royal Recruits Skeletons Bats Zap Elite Barbarians
Goblin Gang Royal Recruits Bats Zap Elite Barbarians Phoenix
Royal Recruits Skeletons Goblin Gang Elite Barbarians Phoenix
Skeletons Bats Zap Goblin Gang Magic Archer
Goblin Gang Royal Recruits Skeletons Bats Elite Barbarians Phoenix
Elite Barbarians Royal Recruits Phoenix
Zap Royal Recruits Skeletons Bats Elite Barbarians Phoenix Magic Archer
Royal Recruits Skeletons Goblin Gang Phoenix
Bats Elite Barbarians Royal Recruits Phoenix
Royal Recruits Zap Elite Barbarians Phoenix
Elite Barbarians Royal Recruits Skeletons Goblin Gang
Royal Recruits Magic Archer
Goblin Gang Elite Barbarians Royal Recruits Phoenix Skeletons Bats Zap Magic Archer
Bats Zap Elite Barbarians Royal Recruits Phoenix Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Royal Recruits
Zap Magic Archer
Magic Archer
Royal Recruits
Zap Magic Archer
Bats Zap Magic Archer
Magic Archer
Zap Magic Archer
Zap
Bats Goblin Gang Elite Barbarians
Zap Royal Recruits Magic Archer
Zap Magic Archer
Elite Barbarians Magic Archer
Magic Archer
Zap Elite Barbarians Magic Archer
Zap Magic Archer
Magic Archer Royal Recruits
Bats
Zap Magic Archer
Zap Magic Archer
Magic Archer
Zap Royal Recruits
Zap Magic Archer
Zap Magic Archer
Zap Magic Archer
Zap Magic Archer
Elite Barbarians Bats Zap Magic Archer
Zap Bats
Elite Barbarians
Zap Magic Archer
Zap Magic Archer
Magic Archer
Zap Bats Goblin Gang Royal Recruits Magic Archer
Zap Magic Archer
Goblin Gang Magic Archer
Zap Magic Archer
Zap
Elite Barbarians Royal Recruits
Zap Bats Goblin Gang Elite Barbarians Royal Recruits Magic Archer
Bats Zap Magic Archer
Zap Royal Recruits Magic Archer

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