My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Phoenix Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Elixir Golem Ice Wizard Phoenix Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Elixir Golem Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Elite Barbarians Elixir Golem Phoenix Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elite Barbarians Elixir Golem Phoenix Ram Rider
Giant Snowball
Goblins Bomber Ram Rider
Zap
Goblins Bomber Ram Rider
Barbarian Barrel
Goblins Bomber Elite Barbarians Elixir Golem Ice Wizard
The Log
Goblins Bomber Elite Barbarians Elixir Golem Ram Rider
Earthquake
Bomber Elixir Golem
Arrows
Goblins Bomber
Royal Delivery
Goblins Bomber Elite Barbarians Elixir Golem Ice Wizard Ram Rider
Fireball
Bomber Elite Barbarians Elixir Golem Ice Wizard Ram Rider
Poison
Bomber Elixir Golem Ice Wizard Phoenix
Lightning
Elite Barbarians Ice Wizard Phoenix Ram Rider
Rocket
Elite Barbarians Phoenix Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Royal Delivery Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Elixir Golem Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Royal Delivery Elixir Golem Ice Wizard Phoenix Ram Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Bomber Royal Delivery Elixir Golem

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Bomber
Elite Barbarians Elixir Golem Ram Rider
Royal Delivery
Elite Barbarians
Bomber
Elixir Golem
Bomber Ice Wizard
Ice Wizard
Elixir Golem Ram Rider
Phoenix
Ram Rider
Bomber Ice Wizard

Defense Synergies 0 7

Goblins
Bomber Ice Wizard Phoenix
Bomber
Goblins
Royal Delivery
Elite Barbarians Ice Wizard Phoenix Ram Rider
Elite Barbarians
Royal Delivery
Elixir Golem
Ice Wizard
Goblins Royal Delivery
Phoenix
Goblins Royal Delivery
Ram Rider
Royal Delivery

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Ram Rider
Elite Barbarians Goblins Bomber Royal Delivery Ice Wizard Phoenix Ram Rider
Ram Rider Goblins Bomber Royal Delivery Elite Barbarians Ice Wizard
Elite Barbarians Goblins Bomber Ice Wizard Phoenix Ram Rider
Bomber Royal Delivery Elite Barbarians
Royal Delivery Goblins Bomber Ice Wizard
Ram Rider Royal Delivery Ice Wizard Phoenix
Phoenix Ram Rider
Goblins Elite Barbarians Ice Wizard Phoenix
Elite Barbarians Goblins Bomber Royal Delivery Ice Wizard Phoenix
Goblins Ice Wizard Bomber Royal Delivery Ram Rider
Royal Delivery Ice Wizard Phoenix Ram Rider
Bomber Royal Delivery Elite Barbarians Ice Wizard Ram Rider
Bomber Goblins Royal Delivery
Elite Barbarians Phoenix Ram Rider
Royal Delivery Elite Barbarians Ram Rider
Goblins Bomber Royal Delivery Elite Barbarians
Royal Delivery Goblins Bomber Elite Barbarians Ice Wizard Ram Rider
Royal Delivery Bomber Ice Wizard Ram Rider
Elite Barbarians Phoenix Ram Rider
Bomber Goblins Royal Delivery Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Royal Delivery Elite Barbarians
Royal Delivery Bomber Elite Barbarians Phoenix
Royal Delivery Goblins Elite Barbarians Ram Rider
Royal Delivery Elite Barbarians Phoenix Ram Rider
Royal Delivery Elite Barbarians Phoenix Ram Rider
Royal Delivery Ice Wizard Ram Rider
Royal Delivery Goblins Elite Barbarians Ice Wizard Phoenix Ram Rider
Royal Delivery Elite Barbarians Phoenix
Royal Delivery Goblins Elite Barbarians Phoenix
Royal Delivery Phoenix
Elite Barbarians Phoenix
Royal Delivery Elite Barbarians Phoenix
Royal Delivery Elite Barbarians Ram Rider
Bomber
Elite Barbarians Phoenix Goblins Bomber Royal Delivery
Bomber Royal Delivery Elite Barbarians Ice Wizard Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Wizard Ram Rider
Bomber
Ice Wizard Ram Rider
Bomber
Ice Wizard Ram Rider
Ram Rider
Goblins Elite Barbarians
Ram Rider
Elite Barbarians
Elite Barbarians
Bomber
Bomber
Bomber
Bomber
Bomber Ice Wizard
Ice Wizard Ram Rider
Ram Rider
Elite Barbarians Ice Wizard
Elite Barbarians
Bomber
Ice Wizard Ram Rider
Bomber
Elite Barbarians
Elite Barbarians

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