My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Mediocre
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard Princess Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Elixir Golem Battle Ram Wizard Princess Night Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Battle Ram Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Battle Ram Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elixir Golem Battle Ram Barbarian Barrel Princess Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elixir Golem Battle Ram Night Witch Lava Hound
Giant Snowball
Spear Goblins Battle Ram Princess Night Witch Lava Hound
Zap
Spear Goblins Battle Ram Princess Night Witch Lava Hound
Barbarian Barrel
Spear Goblins Elixir Golem Battle Ram Wizard Princess Night Witch
The Log
Spear Goblins Elixir Golem Battle Ram Princess
Earthquake
Spear Goblins Elixir Golem
Arrows
Spear Goblins Princess Night Witch Lava Hound
Royal Delivery
Spear Goblins Elixir Golem Battle Ram Wizard Princess Night Witch Lava Hound
Fireball
Elixir Golem Battle Ram Wizard Princess Night Witch Lava Hound
Poison
Spear Goblins Elixir Golem Wizard Princess Night Witch Lava Hound
Lightning
Battle Ram Wizard Night Witch
Rocket
Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Barbarian Barrel Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Elixir Golem Battle Ram Princess Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Barbarian Barrel Elixir Golem Princess Battle Ram Night Witch Wizard Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Barbarian Barrel Elixir Golem Princess

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Barbarian Barrel Elixir Golem Battle Ram Princess
Elixir Golem
Night Witch Spear Goblins Wizard Barbarian Barrel
Battle Ram
Spear Goblins Barbarian Barrel Princess Lava Hound
Wizard
Elixir Golem
Barbarian Barrel
Spear Goblins Elixir Golem Battle Ram Lava Hound
Princess
Spear Goblins Battle Ram
Night Witch
Elixir Golem Lava Hound
Lava Hound
Battle Ram Barbarian Barrel Night Witch

Defense Synergies 0 5

Spear Goblins
Barbarian Barrel Night Witch
Elixir Golem
Battle Ram
Wizard
Barbarian Barrel
Barbarian Barrel
Spear Goblins Wizard Princess Night Witch
Princess
Barbarian Barrel
Night Witch
Spear Goblins Barbarian Barrel
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Wizard Barbarian Barrel
Night Witch
Night Witch
Night Witch
Barbarian Barrel Princess
Barbarian Barrel Spear Goblins Night Witch
Spear Goblins Wizard Princess Night Witch
Barbarian Barrel
Princess Night Witch
Spear Goblins Barbarian Barrel Night Witch
Spear Goblins Wizard Barbarian Barrel Princess Night Witch
Spear Goblins Wizard Princess Night Witch
Night Witch Wizard
Wizard Barbarian Barrel Princess Night Witch
Wizard Night Witch
Spear Goblins Wizard Barbarian Barrel Night Witch
Wizard Barbarian Barrel Spear Goblins Princess
Wizard Spear Goblins Barbarian Barrel Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Barbarian Barrel
Wizard Barbarian Barrel
Spear Goblins
Barbarian Barrel Night Witch
Night Witch
Wizard Princess
Spear Goblins Night Witch
Spear Goblins Barbarian Barrel
Wizard Night Witch
Wizard Princess
Spear Goblins Barbarian Barrel Night Witch
Wizard Barbarian Barrel Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Barbarian Barrel
Barbarian Barrel Princess
Barbarian Barrel
Barbarian Barrel
Wizard Barbarian Barrel
Wizard Spear Goblins Princess
Wizard Princess
Wizard Barbarian Barrel Princess
Wizard
Night Witch
Wizard Barbarian Barrel Princess
Wizard Princess
Barbarian Barrel Princess
Barbarian Barrel Princess
Princess Barbarian Barrel
Spear Goblins Wizard Barbarian Barrel Princess
Wizard Barbarian Barrel Princess
Barbarian Barrel
Night Witch
Wizard Barbarian Barrel Princess
Wizard Barbarian Barrel Princess
Night Witch
Wizard Princess
Barbarian Barrel
Wizard Barbarian Barrel Princess
Wizard Barbarian Barrel Princess
Wizard Princess
Barbarian Barrel
Wizard Princess Night Witch
Wizard
Night Witch
Wizard Night Witch
Princess
Wizard Princess
Spear Goblins Barbarian Barrel Princess Night Witch
Wizard Princess
Barbarian Barrel
Wizard Princess
Wizard Princess
Princess
Princess
Barbarian Barrel Princess

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