My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Godly!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Archers Royal Recruits Goblin Cage Battle Ram Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Battle Ram Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblins Spear Goblins Royal Recruits Battle Ram Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Royal Recruits Battle Ram Dark Prince
Giant Snowball
Goblins Spear Goblins Archers Royal Recruits Battle Ram
Zap
Goblins Spear Goblins Archers Battle Ram Dark Prince
Barbarian Barrel
Ice Spirit Goblins Spear Goblins Archers Royal Recruits Goblin Cage Battle Ram Dark Prince
The Log
Ice Spirit Goblins Spear Goblins Archers Royal Recruits Goblin Cage Battle Ram Dark Prince
Earthquake
Spear Goblins Archers Goblin Cage
Arrows
Ice Spirit Goblins Spear Goblins Archers Royal Recruits
Royal Delivery
Ice Spirit Goblins Spear Goblins Archers Royal Recruits Goblin Cage Battle Ram Dark Prince
Fireball
Archers Goblin Cage Battle Ram
Poison
Spear Goblins Archers Royal Recruits Goblin Cage
Lightning
Goblin Cage Battle Ram Dark Prince
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Royal Recruits Battle Ram Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Goblins Spear Goblins Archers Goblin Cage Battle Ram Dark Prince Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Goblins Spear Goblins Archers

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Cage Battle Ram Goblins Spear Goblins Archers Royal Recruits Dark Prince
Goblins
Ice Spirit Archers Battle Ram
Spear Goblins
Ice Spirit Royal Recruits Goblin Cage Battle Ram Dark Prince
Archers
Ice Spirit Goblins Royal Recruits Goblin Cage Battle Ram Dark Prince
Royal Recruits
Ice Spirit Spear Goblins Archers Battle Ram
Goblin Cage
Ice Spirit Spear Goblins Archers Battle Ram Dark Prince
Battle Ram
Ice Spirit Goblins Spear Goblins Archers Royal Recruits Goblin Cage
Dark Prince
Ice Spirit Spear Goblins Archers Goblin Cage

Defense Synergies 1 13

Ice Spirit
Goblin Cage Goblins Spear Goblins Archers Royal Recruits Dark Prince
Goblins
Ice Spirit Archers Goblin Cage
Spear Goblins
Ice Spirit Archers Goblin Cage Dark Prince
Archers
Ice Spirit Goblins Spear Goblins Royal Recruits Goblin Cage Dark Prince
Royal Recruits
Ice Spirit Archers
Goblin Cage
Ice Spirit Goblins Spear Goblins Archers
Battle Ram
Dark Prince
Ice Spirit Spear Goblins Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Royal Recruits Goblin Cage
Ice Spirit Goblins Royal Recruits Goblin Cage Dark Prince
Goblin Cage Goblins Archers Royal Recruits Dark Prince
Royal Recruits Goblin Cage Goblins Dark Prince
Royal Recruits Goblin Cage Dark Prince
Goblins Spear Goblins Archers Dark Prince
Ice Spirit Spear Goblins Archers Goblin Cage
Royal Recruits Goblin Cage
Goblins Royal Recruits Goblin Cage
Ice Spirit Goblins Spear Goblins Archers Royal Recruits Dark Prince
Goblins Archers Spear Goblins Royal Recruits Dark Prince
Spear Goblins Archers
Royal Recruits Goblin Cage Ice Spirit Dark Prince
Ice Spirit Goblins Royal Recruits Goblin Cage Dark Prince
Royal Recruits Goblin Cage
Ice Spirit Royal Recruits Goblin Cage
Goblins Royal Recruits Goblin Cage Dark Prince
Ice Spirit Goblin Cage Goblins Spear Goblins Archers Royal Recruits Dark Prince
Goblin Cage Ice Spirit Spear Goblins Archers Royal Recruits Dark Prince
Royal Recruits Goblin Cage
Royal Recruits Dark Prince Goblins Spear Goblins Archers

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Goblins Spear Goblins Archers Goblin Cage Dark Prince
Archers
Royal Recruits Ice Spirit Goblins Spear Goblins Goblin Cage Dark Prince
Royal Recruits Dark Prince Goblin Cage
Royal Recruits Goblin Cage Dark Prince
Ice Spirit Archers
Royal Recruits Dark Prince Goblins Spear Goblins Archers Goblin Cage
Royal Recruits Goblin Cage Dark Prince
Royal Recruits Goblin Cage Ice Spirit Goblins Spear Goblins Dark Prince
Royal Recruits Goblin Cage
Royal Recruits Goblin Cage Dark Prince
Royal Recruits Goblin Cage Dark Prince
Royal Recruits Dark Prince Goblin Cage
Royal Recruits Archers Goblin Cage
Royal Recruits Ice Spirit Goblins Spear Goblins Archers Goblin Cage Dark Prince
Archers Royal Recruits Goblin Cage Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits
Royal Recruits Dark Prince
Dark Prince
Ice Spirit Spear Goblins
Archers
Ice Spirit
Goblins
Royal Recruits Dark Prince
Archers
Spear Goblins
Royal Recruits
Archers Dark Prince
Royal Recruits
Ice Spirit Dark Prince
Archers
Ice Spirit
Ice Spirit
Ice Spirit Spear Goblins Archers Royal Recruits Dark Prince
Archers
Dark Prince
Royal Recruits Dark Prince
Ice Spirit Royal Recruits
Royal Recruits Dark Prince

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