My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Good
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Golden Knight Archer Queen

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Hunter Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Elixir Golem Battle Ram Hunter Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Battle Ram Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Battle Ram Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Elixir Golem Battle Ram Barbarian Barrel Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elixir Golem Battle Ram Goblin Drill
Giant Snowball
Goblins Spear Goblins Battle Ram Goblin Drill Princess
Zap
Goblins Spear Goblins Battle Ram Goblin Drill Princess
Barbarian Barrel
Goblins Spear Goblins Elixir Golem Battle Ram Hunter Goblin Drill Princess
The Log
Goblins Spear Goblins Elixir Golem Battle Ram Hunter Goblin Drill Princess
Earthquake
Spear Goblins Elixir Golem Goblin Drill
Arrows
Goblins Spear Goblins Goblin Drill Princess
Royal Delivery
Goblins Spear Goblins Elixir Golem Battle Ram Hunter Goblin Drill Princess
Fireball
Elixir Golem Battle Ram Hunter Goblin Drill Princess
Poison
Spear Goblins Elixir Golem Hunter Goblin Drill Princess
Lightning
Battle Ram Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Hunter Princess

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Hunter Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Elixir Golem Battle Ram Goblin Drill Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Barbarian Barrel Elixir Golem Princess Battle Ram Hunter Goblin Drill

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Spear Goblins Barbarian Barrel Elixir Golem

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Battle Ram Goblin Drill
Spear Goblins
Barbarian Barrel Elixir Golem Battle Ram Goblin Drill Princess
Elixir Golem
Spear Goblins Barbarian Barrel Hunter
Battle Ram
Goblins Spear Goblins Barbarian Barrel Hunter Princess
Barbarian Barrel
Spear Goblins Elixir Golem Battle Ram Hunter Goblin Drill
Hunter
Elixir Golem Battle Ram Barbarian Barrel
Goblin Drill
Goblins Spear Goblins Barbarian Barrel Princess
Princess
Spear Goblins Battle Ram Goblin Drill

Defense Synergies 0 9

Goblins
Barbarian Barrel Hunter Princess
Spear Goblins
Barbarian Barrel Goblin Drill
Elixir Golem
Battle Ram
Barbarian Barrel
Goblins Spear Goblins Hunter Goblin Drill Princess
Hunter
Goblins Barbarian Barrel
Goblin Drill
Spear Goblins Barbarian Barrel Princess
Princess
Goblins Barbarian Barrel Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Barbarian Barrel
Hunter Goblins Goblin Drill
Hunter Goblins Goblin Drill
Hunter Goblins Goblin Drill
Barbarian Barrel Princess
Barbarian Barrel Goblins Spear Goblins Hunter
Hunter Spear Goblins Princess
Barbarian Barrel
Hunter Goblins Goblin Drill Princess
Goblins Spear Goblins Barbarian Barrel Hunter
Goblins Spear Goblins Barbarian Barrel Hunter Goblin Drill Princess
Hunter Spear Goblins Princess
Hunter Goblin Drill
Goblins Barbarian Barrel Hunter Goblin Drill Princess
Hunter Goblin Drill
Hunter Goblin Drill
Goblins Hunter Goblin Drill
Goblins Spear Goblins Barbarian Barrel Hunter Goblin Drill
Barbarian Barrel Hunter Goblin Drill Spear Goblins Princess
Hunter Goblin Drill
Goblins Spear Goblins Barbarian Barrel Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Spear Goblins Barbarian Barrel
Barbarian Barrel Hunter
Goblins Spear Goblins Hunter
Hunter Barbarian Barrel
Hunter Goblin Drill
Hunter Princess
Goblins Spear Goblins Hunter
Hunter
Goblins Spear Goblins Barbarian Barrel
Goblin Drill
Hunter
Hunter
Princess
Goblins Spear Goblins Barbarian Barrel Hunter Goblin Drill
Barbarian Barrel Hunter Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Barbarian Barrel Goblin Drill
Barbarian Barrel Princess
Barbarian Barrel Goblin Drill
Barbarian Barrel
Barbarian Barrel
Spear Goblins Hunter Princess
Princess
Barbarian Barrel Hunter Princess
Goblins
Barbarian Barrel Princess
Princess
Barbarian Barrel Hunter Princess
Barbarian Barrel Princess
Princess Barbarian Barrel
Spear Goblins Barbarian Barrel Hunter Goblin Drill Princess
Barbarian Barrel Princess
Barbarian Barrel
Barbarian Barrel Hunter Princess
Barbarian Barrel Princess
Princess
Barbarian Barrel Goblin Drill
Barbarian Barrel Hunter Princess
Barbarian Barrel Hunter Princess
Princess
Barbarian Barrel
Hunter Princess
Hunter
Princess
Princess
Spear Goblins Barbarian Barrel Princess
Hunter Princess
Barbarian Barrel
Hunter Princess
Princess
Princess
Princess
Barbarian Barrel Princess

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