My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Void Phoenix Mother Witch Skeleton King Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Battle Ram P.E.K.K.A Royal Ghost Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Battle Ram
Giant Snowball
Bomber Bats Battle Ram
Zap
Bomber Bats Battle Ram
Barbarian Barrel
Bomber Battle Ram Royal Ghost
The Log
Bomber Battle Ram
Earthquake
Bomber
Arrows
Bomber Bats
Royal Delivery
Bomber Bats Battle Ram P.E.K.K.A Royal Ghost Mother Witch
Fireball
Bomber Battle Ram Mother Witch
Poison
Bomber Bats Mother Witch
Lightning
Battle Ram Mother Witch
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Arrows Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Battle Ram P.E.K.K.A Royal Ghost Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Zap Arrows Royal Ghost Battle Ram Mother Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Bats Zap Arrows

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Zap Battle Ram P.E.K.K.A
Bats
Bomber Zap Battle Ram P.E.K.K.A
Zap
Arrows Battle Ram P.E.K.K.A Bomber Bats Royal Ghost Mother Witch
Arrows
Zap P.E.K.K.A Battle Ram Mother Witch
Battle Ram
Zap Bomber Bats Arrows P.E.K.K.A Royal Ghost Mother Witch
P.E.K.K.A
Zap Arrows Bomber Bats Battle Ram Mother Witch
Royal Ghost
Zap Battle Ram Mother Witch
Mother Witch
Zap Arrows Battle Ram P.E.K.K.A Royal Ghost

Defense Synergies 0 13

Bomber
Bats Zap P.E.K.K.A Royal Ghost
Bats
Bomber Zap P.E.K.K.A
Zap
Bomber Bats Arrows P.E.K.K.A Royal Ghost Mother Witch
Arrows
Zap P.E.K.K.A Mother Witch
Battle Ram
P.E.K.K.A
Bomber Bats Zap Arrows
Royal Ghost
Bomber Zap Mother Witch
Mother Witch
Zap Arrows Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap
P.E.K.K.A Bomber Bats Zap
P.E.K.K.A Bomber Bats
P.E.K.K.A Bomber Bats
Bomber Arrows P.E.K.K.A
Arrows Bomber Bats Zap Royal Ghost Mother Witch
Bats Zap Arrows
Zap Arrows P.E.K.K.A
P.E.K.K.A
Bomber Royal Ghost
Bats Mother Witch Bomber Zap Arrows Royal Ghost
Arrows Bats Zap
P.E.K.K.A Bomber Bats Zap
Bomber Bats Zap Arrows P.E.K.K.A Royal Ghost
P.E.K.K.A
Zap P.E.K.K.A
Bomber Bats Arrows P.E.K.K.A
Arrows Bomber Bats Zap Royal Ghost
Zap Arrows Bomber Bats Royal Ghost Mother Witch
P.E.K.K.A
Bomber Royal Ghost Bats Arrows P.E.K.K.A Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A Royal Ghost
Bomber Zap Arrows Royal Ghost
P.E.K.K.A Bats Zap
P.E.K.K.A Bats Zap
P.E.K.K.A
Arrows Mother Witch Bats Zap
P.E.K.K.A Bats
P.E.K.K.A
Zap P.E.K.K.A Bats
P.E.K.K.A
P.E.K.K.A Bats
P.E.K.K.A Zap Arrows
P.E.K.K.A
Bomber
Bomber Bats Zap P.E.K.K.A
Bats Arrows Bomber Zap P.E.K.K.A Royal Ghost Mother Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Ghost
Arrows Zap Royal Ghost
Arrows
Arrows
Bomber Zap Arrows
Arrows Mother Witch Bats Zap
Bomber Arrows
Arrows Zap
Arrows Zap
Bats
Zap Arrows
Zap Arrows
Arrows
Zap Arrows
Bomber Zap Arrows
Arrows
Arrows
Bomber Bats
Bomber Zap Arrows
Bomber Zap Arrows Mother Witch
Arrows
Zap Arrows
Zap Arrows Mother Witch Bomber
Arrows Zap Royal Ghost
Zap Arrows
Zap Arrows
Bats Zap Arrows Mother Witch
Zap Bats
Bomber Zap Arrows
Zap Arrows
P.E.K.K.A
Arrows
Zap Bats
Zap Arrows
Arrows
Arrows Bomber Zap
Zap Arrows
P.E.K.K.A
Zap Bats
Bats Zap
Zap Royal Ghost

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: