My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Knight Cannon Cart Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Mortar Dart Goblin Cannon Cart Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Cannon Cart
Giant Snowball
Spear Goblins Bomber Dart Goblin
Zap
Spear Goblins Bomber Mortar Dart Goblin Cannon Cart
Barbarian Barrel
Spear Goblins Bomber Knight Mortar Dart Goblin Cannon Cart
The Log
Spear Goblins Bomber Dart Goblin Cannon Cart
Earthquake
Spear Goblins Bomber Mortar
Arrows
Spear Goblins Bomber Dart Goblin
Royal Delivery
Spear Goblins Bomber Knight Dart Goblin Cannon Cart
Fireball
Bomber Mortar Dart Goblin Cannon Cart
Poison
Spear Goblins Bomber Mortar Dart Goblin
Lightning
Knight Mortar Cannon Cart
Rocket
Mortar Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Mortar

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Knight Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Arrows Knight Dart Goblin Mortar Cannon Cart Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bomber Arrows Knight

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Mortar Dart Goblin Cannon Cart Golem
Bomber
Golem Knight Mortar Cannon Cart
Arrows
Golem Knight Mortar Cannon Cart
Knight
Spear Goblins Mortar Dart Goblin Bomber Arrows Cannon Cart
Mortar
Knight Spear Goblins Bomber Arrows Dart Goblin
Dart Goblin
Knight Spear Goblins Mortar Cannon Cart Golem
Cannon Cart
Golem Spear Goblins Bomber Arrows Knight Dart Goblin
Golem
Bomber Arrows Cannon Cart Spear Goblins Dart Goblin

Defense Synergies 3 12

Spear Goblins
Knight Arrows Mortar Dart Goblin Cannon Cart
Bomber
Knight Mortar
Arrows
Spear Goblins Knight Mortar Cannon Cart
Knight
Spear Goblins Bomber Dart Goblin Arrows Mortar Cannon Cart
Mortar
Spear Goblins Bomber Arrows Knight Dart Goblin
Dart Goblin
Knight Spear Goblins Mortar Cannon Cart
Cannon Cart
Spear Goblins Arrows Knight Dart Goblin
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Spear Goblins Bomber Knight Mortar Dart Goblin
Bomber Knight Mortar Dart Goblin Cannon Cart
Mortar Bomber Knight Dart Goblin Cannon Cart
Bomber Knight Mortar Dart Goblin Cannon Cart
Bomber Arrows
Arrows Spear Goblins Bomber Dart Goblin Cannon Cart
Dart Goblin Spear Goblins Arrows Mortar
Arrows Dart Goblin Cannon Cart
Mortar
Knight Spear Goblins Bomber Dart Goblin Cannon Cart
Dart Goblin Spear Goblins Bomber Arrows Knight Cannon Cart
Arrows Spear Goblins Dart Goblin
Mortar Bomber Knight Cannon Cart
Bomber Arrows Mortar Dart Goblin Cannon Cart
Knight Mortar Cannon Cart
Mortar
Bomber Arrows Knight Mortar Cannon Cart
Arrows Mortar Spear Goblins Bomber Knight Dart Goblin Cannon Cart
Arrows Mortar Spear Goblins Bomber Knight Dart Goblin Cannon Cart
Mortar Dart Goblin Cannon Cart
Bomber Spear Goblins Arrows Knight Dart Goblin Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Cannon Cart
Bomber Arrows Knight Mortar Cannon Cart
Spear Goblins Knight Cannon Cart
Knight Cannon Cart
Knight Cannon Cart
Arrows Dart Goblin
Spear Goblins Knight Dart Goblin Cannon Cart
Knight Cannon Cart
Spear Goblins Knight Mortar Cannon Cart
Dart Goblin
Knight Dart Goblin Cannon Cart
Arrows
Cannon Cart Knight
Bomber Dart Goblin Cannon Cart
Spear Goblins Bomber Knight Mortar Dart Goblin Cannon Cart
Arrows Bomber Dart Goblin Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Mortar Dart Goblin
Arrows Mortar Dart Goblin
Arrows Dart Goblin Cannon Cart
Cannon Cart Arrows Knight Dart Goblin
Bomber Arrows Mortar
Arrows Spear Goblins Dart Goblin
Bomber Arrows Mortar Dart Goblin
Arrows Dart Goblin
Arrows Mortar Dart Goblin
Arrows Knight Mortar Dart Goblin Cannon Cart
Arrows Dart Goblin
Knight Mortar Dart Goblin Cannon Cart
Arrows Mortar Dart Goblin Cannon Cart
Arrows Mortar Dart Goblin Cannon Cart
Spear Goblins Bomber Arrows Mortar Dart Goblin Cannon Cart
Arrows Mortar Dart Goblin Cannon Cart
Arrows Mortar
Bomber
Bomber Arrows Mortar Dart Goblin
Bomber Arrows Mortar Dart Goblin
Arrows
Arrows Mortar Cannon Cart
Arrows Bomber Mortar
Arrows Mortar Dart Goblin
Arrows Mortar
Arrows Mortar Dart Goblin
Arrows Dart Goblin
Dart Goblin
Bomber Arrows Mortar Dart Goblin
Arrows
Arrows
Spear Goblins Dart Goblin Cannon Cart
Arrows Dart Goblin
Arrows
Knight Dart Goblin Cannon Cart
Arrows Bomber Mortar Dart Goblin
Arrows
Dart Goblin Cannon Cart
Dart Goblin
Dart Goblin
Mortar Dart Goblin Cannon Cart

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