My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tombstone Witch Executioner Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Barrel
Giant Snowball
Archers Tombstone Goblin Barrel Witch
Zap
Archers Tombstone Goblin Barrel Witch
Barbarian Barrel
Archers Tombstone Goblin Barrel Witch Executioner Electro Wizard
The Log
Archers Tombstone Goblin Barrel Witch
Earthquake
Archers Tombstone Goblin Barrel Witch
Arrows
Archers Tombstone Goblin Barrel Witch
Royal Delivery
Archers Goblin Barrel Witch Executioner Electro Wizard
Fireball
Archers Tombstone Goblin Barrel Witch Executioner Electro Wizard
Poison
Archers Tombstone Witch Executioner Electro Wizard
Lightning
Tombstone Witch Executioner Electro Wizard
Rocket
Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Tombstone Goblin Barrel Electro Wizard Witch Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Tombstone Goblin Barrel

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Archers Witch Executioner Mega Knight
Archers
Zap Mega Knight
Tombstone
Goblin Barrel
Mega Knight
Witch
Zap Mega Knight
Executioner
Zap Mega Knight
Electro Wizard
Zap Mega Knight
Mega Knight
Zap Archers Goblin Barrel Witch Executioner Electro Wizard

Defense Synergies 2 13

Zap
Electro Wizard Mega Knight Archers Tombstone Witch Executioner
Archers
Zap Tombstone Witch Electro Wizard Mega Knight
Tombstone
Zap Archers Electro Wizard
Goblin Barrel
Witch
Zap Archers Electro Wizard Mega Knight
Executioner
Zap Mega Knight
Electro Wizard
Zap Archers Tombstone Witch Mega Knight
Mega Knight
Zap Archers Witch Executioner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Executioner Electro Wizard
Zap Tombstone Witch Executioner Electro Wizard Mega Knight
Witch Mega Knight Archers Tombstone Executioner Electro Wizard
Witch Tombstone Electro Wizard Mega Knight
Tombstone Mega Knight
Zap Archers Executioner Electro Wizard Mega Knight
Electro Wizard Zap Archers Tombstone Witch Executioner
Zap Electro Wizard Mega Knight
Witch Tombstone
Archers Electro Wizard Mega Knight
Archers Witch Executioner Electro Wizard Zap Tombstone Mega Knight
Executioner Zap Archers Witch Electro Wizard
Tombstone Mega Knight Zap Witch Electro Wizard
Executioner Mega Knight Zap Tombstone Witch Electro Wizard
Tombstone Electro Wizard Mega Knight
Zap Electro Wizard Mega Knight
Mega Knight Tombstone Witch Executioner Electro Wizard
Tombstone Mega Knight Zap Archers Witch Executioner Electro Wizard
Zap Witch Executioner Archers Tombstone Electro Wizard Mega Knight
Electro Wizard
Mega Knight Archers Witch Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Archers Tombstone Witch Electro Wizard
Electro Wizard Zap Archers Executioner Mega Knight
Tombstone Mega Knight Zap Witch Electro Wizard
Mega Knight Zap Electro Wizard
Tombstone Witch Executioner Mega Knight
Executioner Zap Archers Witch Electro Wizard
Archers Tombstone Witch Electro Wizard
Mega Knight
Zap Electro Wizard Mega Knight Tombstone Witch
Witch Tombstone
Mega Knight Tombstone Witch
Mega Knight Zap Electro Wizard
Mega Knight Tombstone Witch Executioner
Archers Witch Executioner Mega Knight
Tombstone Witch Electro Wizard Zap Archers Executioner
Executioner Mega Knight Zap Archers Witch Electro Wizard
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Executioner Electro Wizard
Executioner Zap Mega Knight
Executioner Zap Witch
Archers Witch Executioner
Zap Executioner
Zap
Electro Wizard
Zap Electro Wizard
Zap Archers Executioner
Executioner
Zap
Zap Witch Executioner
Executioner Mega Knight
Zap Archers Executioner Electro Wizard Mega Knight
Zap Witch Mega Knight
Mega Knight
Zap
Zap Witch Executioner Mega Knight
Witch
Zap Witch Executioner Electro Wizard
Zap Witch Mega Knight
Zap
Zap Archers Witch Executioner Electro Wizard
Zap Electro Wizard Witch
Zap Mega Knight
Zap Electro Wizard
Mega Knight
Zap Electro Wizard Archers Tombstone Witch
Zap Archers Witch Executioner Electro Wizard
Executioner Electro Wizard Mega Knight
Zap Executioner
Zap
Executioner Mega Knight
Zap Witch Electro Wizard
Zap Witch Executioner Electro Wizard
Zap Witch Executioner Electro Wizard Mega Knight

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