My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer Witch Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Elixir Golem Musketeer Witch Phoenix Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Elixir Golem Phoenix Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Phoenix
Giant Snowball
Musketeer Witch
Zap
Witch
Barbarian Barrel
Tesla Heal Spirit Elixir Golem Musketeer Witch
The Log
Heal Spirit Elixir Golem Musketeer Witch
Earthquake
Tesla Elixir Golem Witch
Arrows
Heal Spirit Witch
Royal Delivery
Heal Spirit Elixir Golem Musketeer Witch
Fireball
Tesla Elixir Golem Musketeer Witch
Poison
Elixir Golem Musketeer Witch Phoenix
Lightning
Tesla Musketeer Witch Phoenix
Rocket
Musketeer Witch Phoenix

Against air swarms

Spells and units that can counter air swarms.

Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Poison Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Elixir Golem Poison Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Elixir Golem Tesla Musketeer Poison Phoenix Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Heal Spirit Elixir Golem Tesla Musketeer

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Heal Spirit
Elixir Golem Musketeer Witch Mega Knight
Elixir Golem
Heal Spirit Poison Musketeer Witch
Musketeer
Heal Spirit Elixir Golem Mega Knight
Poison
Elixir Golem Mega Knight
Witch
Heal Spirit Elixir Golem Mega Knight
Phoenix
Mega Knight
Heal Spirit Musketeer Poison Witch

Defense Synergies 1 4

Tesla
Musketeer Poison
Heal Spirit
Elixir Golem
Musketeer
Tesla Mega Knight
Poison
Tesla Mega Knight
Witch
Mega Knight
Phoenix
Mega Knight
Musketeer Poison Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Musketeer
Tesla Musketeer Witch Phoenix Mega Knight
Tesla Witch Mega Knight Musketeer
Tesla Witch Musketeer Phoenix Mega Knight
Poison Mega Knight
Tesla Musketeer Mega Knight
Tesla Musketeer Poison Witch Phoenix
Tesla Musketeer Poison Phoenix Mega Knight
Tesla Witch Musketeer Phoenix
Tesla Musketeer Phoenix Mega Knight
Poison Witch Tesla Musketeer Mega Knight
Tesla Musketeer Poison Witch Phoenix
Tesla Mega Knight Musketeer Witch
Mega Knight Tesla Poison Witch
Tesla Phoenix Mega Knight
Tesla Mega Knight
Tesla Mega Knight Musketeer Poison Witch
Tesla Mega Knight Musketeer Witch
Poison Witch Tesla Musketeer Mega Knight
Tesla Musketeer Phoenix
Mega Knight Tesla Musketeer Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Witch
Poison Tesla Musketeer Phoenix Mega Knight
Mega Knight Musketeer Witch
Mega Knight Tesla Musketeer Phoenix
Tesla Musketeer Witch Phoenix Mega Knight
Poison Tesla Musketeer Witch
Tesla Musketeer Witch Phoenix
Mega Knight Tesla Phoenix
Mega Knight Poison Witch Phoenix
Witch Tesla Musketeer Phoenix
Mega Knight Tesla Musketeer Witch Phoenix
Mega Knight Poison Phoenix
Mega Knight Tesla Witch
Tesla Musketeer Witch Mega Knight
Tesla Witch Phoenix Musketeer Poison
Poison Mega Knight Tesla Musketeer Witch Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer
Poison Musketeer
Poison
Musketeer Poison
Poison Mega Knight
Poison Musketeer Witch
Musketeer Poison Witch
Poison
Poison
Musketeer Poison
Poison Musketeer
Poison Musketeer
Poison Musketeer
Musketeer Poison
Musketeer Poison
Musketeer Poison Witch
Musketeer Poison Mega Knight
Poison
Musketeer Poison Mega Knight
Poison Witch Mega Knight
Musketeer Poison Mega Knight
Poison
Musketeer
Musketeer Poison
Poison Witch Mega Knight
Witch
Poison Musketeer Witch
Musketeer Poison Witch Mega Knight
Poison Musketeer
Poison Musketeer Witch
Musketeer Poison Witch
Poison Musketeer Mega Knight
Poison
Mega Knight
Poison
Musketeer Witch
Poison Musketeer Witch
Poison Musketeer Mega Knight
Musketeer Poison
Poison
Musketeer Mega Knight
Musketeer Poison Witch
Musketeer Poison Witch
Poison Musketeer Witch Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: