My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Wizard Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Royal Hogs Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Battle Ram Royal Hogs Barbarian Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Royal Hogs Goblin Drill Night Witch
Giant Snowball
Battle Ram Royal Hogs Goblin Drill Night Witch
Zap
Battle Ram Royal Hogs Goblin Drill Night Witch
Barbarian Barrel
Heal Spirit Battle Ram Wizard Royal Hogs Goblin Drill Night Witch
The Log
Heal Spirit Battle Ram Royal Hogs Goblin Drill
Earthquake
Royal Hogs Goblin Drill
Arrows
Heal Spirit Royal Hogs Goblin Drill Night Witch
Royal Delivery
Heal Spirit Battle Ram Wizard Royal Hogs Goblin Drill Night Witch
Fireball
Battle Ram Wizard Royal Hogs Goblin Drill Night Witch
Poison
Wizard Royal Hogs Goblin Drill Night Witch
Lightning
Battle Ram Wizard Night Witch
Rocket
Wizard Royal Hogs Night Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Barbarian Barrel Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Battle Ram Goblin Drill Night Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Barbarian Barrel Battle Ram Goblin Drill Night Witch Wizard Royal Hogs Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Heal Spirit Barbarian Barrel Battle Ram Goblin Drill

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Heal Spirit
Royal Hogs Battle Ram Wizard Goblin Drill Night Witch Mega Knight
Battle Ram
Heal Spirit Royal Hogs Barbarian Barrel
Wizard
Heal Spirit Royal Hogs Mega Knight
Royal Hogs
Heal Spirit Battle Ram Wizard Barbarian Barrel Mega Knight
Barbarian Barrel
Battle Ram Royal Hogs Goblin Drill Mega Knight
Goblin Drill
Heal Spirit Barbarian Barrel Mega Knight
Night Witch
Heal Spirit Mega Knight
Mega Knight
Heal Spirit Wizard Royal Hogs Barbarian Barrel Goblin Drill Night Witch

Defense Synergies 0 6

Heal Spirit
Battle Ram
Wizard
Barbarian Barrel Mega Knight
Royal Hogs
Barbarian Barrel
Wizard Goblin Drill Night Witch Mega Knight
Goblin Drill
Barbarian Barrel
Night Witch
Barbarian Barrel Mega Knight
Mega Knight
Wizard Barbarian Barrel Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Barbarian Barrel
Goblin Drill Night Witch Mega Knight
Mega Knight Goblin Drill Night Witch
Night Witch Goblin Drill Mega Knight
Barbarian Barrel Mega Knight
Barbarian Barrel Night Witch Mega Knight
Wizard Night Witch
Barbarian Barrel Mega Knight
Goblin Drill Night Witch
Barbarian Barrel Night Witch Mega Knight
Wizard Barbarian Barrel Goblin Drill Night Witch Mega Knight
Wizard Night Witch
Goblin Drill Night Witch Mega Knight Wizard
Wizard Mega Knight Barbarian Barrel Goblin Drill Night Witch
Goblin Drill Mega Knight
Goblin Drill Mega Knight
Wizard Mega Knight Goblin Drill Night Witch
Mega Knight Wizard Barbarian Barrel Goblin Drill Night Witch
Wizard Barbarian Barrel Goblin Drill Mega Knight
Goblin Drill
Wizard Mega Knight Barbarian Barrel Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Barbarian Barrel
Wizard Barbarian Barrel Mega Knight
Mega Knight
Mega Knight Barbarian Barrel Night Witch
Goblin Drill Night Witch Mega Knight
Wizard
Night Witch
Mega Knight
Mega Knight Barbarian Barrel
Goblin Drill
Mega Knight
Mega Knight
Mega Knight Wizard Night Witch
Wizard Mega Knight
Barbarian Barrel Goblin Drill Night Witch
Mega Knight Wizard Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Goblin Drill
Barbarian Barrel
Barbarian Barrel Goblin Drill
Barbarian Barrel
Wizard Barbarian Barrel Mega Knight
Wizard
Wizard
Wizard Barbarian Barrel
Wizard
Night Witch
Wizard Barbarian Barrel
Wizard
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Wizard Barbarian Barrel Goblin Drill
Wizard Barbarian Barrel Mega Knight
Barbarian Barrel
Night Witch
Wizard Barbarian Barrel Mega Knight
Wizard Barbarian Barrel Mega Knight
Night Witch Mega Knight
Wizard
Barbarian Barrel Goblin Drill
Wizard Barbarian Barrel Mega Knight
Wizard Barbarian Barrel
Wizard Mega Knight
Barbarian Barrel
Wizard Night Witch
Wizard
Night Witch
Wizard Night Witch Mega Knight
Mega Knight
Wizard
Barbarian Barrel Night Witch
Wizard
Barbarian Barrel
Wizard Mega Knight
Wizard
Mega Knight
Barbarian Barrel Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: