My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers Miner
Giant Snowball
Bats Wall Breakers Miner
Zap
Bats Firecracker Wall Breakers
Barbarian Barrel
Firecracker Wall Breakers Electro Wizard
The Log
Firecracker Mini P.E.K.K.A Wall Breakers
Earthquake
Firecracker
Arrows
Bats Firecracker Wall Breakers
Royal Delivery
Bats Firecracker Mini P.E.K.K.A Wall Breakers Miner Electro Wizard
Fireball
Firecracker Wall Breakers Electro Wizard
Poison
Bats Firecracker Electro Wizard
Lightning
Mini P.E.K.K.A Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Wall Breakers The Log Firecracker Miner Mini P.E.K.K.A Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Wall Breakers The Log Firecracker

Attack Synergies 4 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight Firecracker Mini P.E.K.K.A Wall Breakers
Firecracker
Miner Bats Mini P.E.K.K.A Wall Breakers Mega Knight
Mini P.E.K.K.A
Bats Firecracker The Log Electro Wizard Mega Knight
Wall Breakers
Miner Bats Firecracker The Log Electro Wizard Mega Knight
The Log
Mini P.E.K.K.A Wall Breakers Miner Mega Knight
Miner
Bats Firecracker Wall Breakers The Log Electro Wizard Mega Knight
Electro Wizard
Mini P.E.K.K.A Wall Breakers Miner Mega Knight
Mega Knight
Bats Firecracker Mini P.E.K.K.A Wall Breakers The Log Miner Electro Wizard

Defense Synergies 3 13

Bats
Firecracker Mini P.E.K.K.A The Log Electro Wizard Mega Knight
Firecracker
The Log Bats Mini P.E.K.K.A Electro Wizard Mega Knight
Mini P.E.K.K.A
The Log Electro Wizard Bats Firecracker
Wall Breakers
The Log
Firecracker Mini P.E.K.K.A Bats Miner Electro Wizard Mega Knight
Miner
The Log Mega Knight
Electro Wizard
Mini P.E.K.K.A Bats Firecracker The Log Mega Knight
Mega Knight
Bats Firecracker The Log Miner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log Electro Wizard
Mini P.E.K.K.A Bats Firecracker The Log Electro Wizard Mega Knight
Mini P.E.K.K.A Mega Knight Bats Electro Wizard
Mini P.E.K.K.A Bats Firecracker Electro Wizard Mega Knight
Firecracker Mini P.E.K.K.A The Log Mega Knight
The Log Bats Firecracker Electro Wizard Mega Knight
Bats Electro Wizard Firecracker
The Log Electro Wizard Mega Knight
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Miner Electro Wizard Mega Knight
Bats Electro Wizard Firecracker The Log Mega Knight
Bats Firecracker Electro Wizard
Mini P.E.K.K.A Mega Knight Bats The Log Electro Wizard
Mega Knight Bats Firecracker Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Electro Wizard Mega Knight
Mini P.E.K.K.A The Log Electro Wizard Mega Knight
Mega Knight Bats Firecracker Mini P.E.K.K.A Electro Wizard
Mega Knight Bats Firecracker The Log Electro Wizard
The Log Bats Firecracker Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard
Mega Knight Bats Firecracker Mini P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Electro Wizard
Electro Wizard Firecracker Mini P.E.K.K.A The Log Miner Mega Knight
Mega Knight Bats Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Mega Knight Bats The Log Electro Wizard
Mini P.E.K.K.A Mega Knight
Firecracker Bats Electro Wizard
Mini P.E.K.K.A Bats Electro Wizard
Mini P.E.K.K.A Mega Knight
Electro Wizard Mega Knight Bats Firecracker Mini P.E.K.K.A The Log
Mega Knight Bats Mini P.E.K.K.A
Mega Knight The Log Electro Wizard
Mini P.E.K.K.A Mega Knight
Firecracker Mega Knight
Electro Wizard Bats Firecracker Mini P.E.K.K.A The Log
Bats Mega Knight Firecracker Mini P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log Miner Electro Wizard
The Log Miner
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker Bats
Firecracker The Log
The Log Firecracker
The Log Miner Firecracker
Bats Mini P.E.K.K.A Electro Wizard
Firecracker Miner The Log Electro Wizard
Firecracker
Firecracker The Log Miner
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log Mega Knight
Bats Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A The Log Electro Wizard Mega Knight
Firecracker The Log Miner Mega Knight
The Log Mega Knight
The Log
The Log
Firecracker The Log Mega Knight
Firecracker The Log Miner Electro Wizard
The Log Miner Mega Knight
Miner Firecracker The Log
Bats Firecracker Electro Wizard
Electro Wizard Bats Firecracker
Mini P.E.K.K.A
The Log Miner Mega Knight
Firecracker Electro Wizard
Mega Knight
Firecracker The Log
Electro Wizard Bats
Firecracker Electro Wizard
The Log
Miner Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
The Log Firecracker
Firecracker Mega Knight
Bats Firecracker The Log Electro Wizard
Firecracker Bats Electro Wizard
Firecracker The Log Miner Electro Wizard Mega Knight

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