My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems 4 warnings Why?

Missing cards in your collection

Void

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Minion Horde Baby Dragon Ice Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Baby Dragon Ice Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Minion Horde Mini P.E.K.K.A Valkyrie Baby Dragon Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Minion Horde Ram Rider
Giant Snowball
Spear Goblins Goblin Gang Minion Horde Baby Dragon Ram Rider
Zap
Spear Goblins Goblin Gang Minion Horde Ram Rider
Barbarian Barrel
Spear Goblins Goblin Gang Valkyrie Ice Wizard
The Log
Spear Goblins Goblin Gang Mini P.E.K.K.A Ram Rider
Earthquake
Spear Goblins Goblin Gang
Arrows
Spear Goblins Goblin Gang Minion Horde
Royal Delivery
Spear Goblins Goblin Gang Minion Horde Mini P.E.K.K.A Valkyrie Baby Dragon Ice Wizard Ram Rider
Fireball
Goblin Gang Minion Horde Baby Dragon Ice Wizard Ram Rider
Poison
Spear Goblins Goblin Gang Minion Horde Ice Wizard
Lightning
Mini P.E.K.K.A Valkyrie Baby Dragon Ice Wizard Ram Rider
Rocket
Minion Horde Valkyrie Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Valkyrie Baby Dragon Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Goblin Gang Ice Wizard Mini P.E.K.K.A Valkyrie Baby Dragon Minion Horde Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Goblin Gang Ice Wizard Mini P.E.K.K.A

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Goblin Gang Mini P.E.K.K.A Baby Dragon Ram Rider
Goblin Gang
Spear Goblins Mini P.E.K.K.A Valkyrie Baby Dragon
Minion Horde
Mini P.E.K.K.A
Spear Goblins Goblin Gang Valkyrie Baby Dragon Ice Wizard Ram Rider
Valkyrie
Spear Goblins Goblin Gang Mini P.E.K.K.A Baby Dragon Ram Rider
Baby Dragon
Spear Goblins Goblin Gang Mini P.E.K.K.A Valkyrie Ice Wizard Ram Rider
Ice Wizard
Mini P.E.K.K.A Baby Dragon Ram Rider
Ram Rider
Spear Goblins Mini P.E.K.K.A Valkyrie Baby Dragon Ice Wizard

Defense Synergies 1 15

Spear Goblins
Goblin Gang Mini P.E.K.K.A Valkyrie Baby Dragon Ice Wizard
Goblin Gang
Spear Goblins Mini P.E.K.K.A Valkyrie Ice Wizard
Minion Horde
Ice Wizard
Mini P.E.K.K.A
Spear Goblins Goblin Gang Valkyrie Baby Dragon Ice Wizard Ram Rider
Valkyrie
Spear Goblins Goblin Gang Mini P.E.K.K.A Baby Dragon Ice Wizard
Baby Dragon
Ice Wizard Spear Goblins Mini P.E.K.K.A Valkyrie
Ice Wizard
Baby Dragon Spear Goblins Goblin Gang Minion Horde Mini P.E.K.K.A Valkyrie
Ram Rider
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minion Horde Valkyrie Baby Dragon Ram Rider
Minion Horde Mini P.E.K.K.A Goblin Gang Valkyrie Ice Wizard Ram Rider
Goblin Gang Minion Horde Mini P.E.K.K.A Ram Rider Valkyrie Ice Wizard
Minion Horde Mini P.E.K.K.A Goblin Gang Valkyrie Ice Wizard Ram Rider
Mini P.E.K.K.A Valkyrie
Goblin Gang Spear Goblins Valkyrie Baby Dragon Ice Wizard
Minion Horde Ram Rider Spear Goblins Goblin Gang Baby Dragon Ice Wizard
Valkyrie Baby Dragon Ram Rider
Minion Horde Mini P.E.K.K.A Goblin Gang Ice Wizard
Goblin Gang Spear Goblins Minion Horde Mini P.E.K.K.A Valkyrie Ice Wizard
Goblin Gang Minion Horde Valkyrie Ice Wizard Spear Goblins Baby Dragon Ram Rider
Minion Horde Spear Goblins Goblin Gang Baby Dragon Ice Wizard Ram Rider
Minion Horde Mini P.E.K.K.A Goblin Gang Valkyrie Ice Wizard Ram Rider
Valkyrie Goblin Gang Minion Horde Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Goblin Gang Minion Horde Ram Rider
Minion Horde Goblin Gang Mini P.E.K.K.A Ram Rider
Minion Horde Goblin Gang Mini P.E.K.K.A Valkyrie
Spear Goblins Goblin Gang Minion Horde Valkyrie Baby Dragon Ice Wizard Ram Rider
Valkyrie Baby Dragon Spear Goblins Ice Wizard Ram Rider
Mini P.E.K.K.A Ram Rider
Goblin Gang Valkyrie Spear Goblins Minion Horde Mini P.E.K.K.A Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie Spear Goblins
Goblin Gang Mini P.E.K.K.A Valkyrie Baby Dragon
Goblin Gang Spear Goblins Minion Horde Mini P.E.K.K.A Valkyrie Ram Rider
Goblin Gang Mini P.E.K.K.A Valkyrie Minion Horde Ram Rider
Goblin Gang Minion Horde Mini P.E.K.K.A Valkyrie Ram Rider
Goblin Gang Minion Horde Baby Dragon Ice Wizard Ram Rider
Goblin Gang Mini P.E.K.K.A Spear Goblins Minion Horde Valkyrie Ice Wizard Ram Rider
Mini P.E.K.K.A Minion Horde Valkyrie
Minion Horde Spear Goblins Mini P.E.K.K.A Valkyrie Baby Dragon
Goblin Gang Minion Horde
Minion Horde Mini P.E.K.K.A Valkyrie
Valkyrie
Mini P.E.K.K.A Goblin Gang Minion Horde Valkyrie Ram Rider
Minion Horde Valkyrie Baby Dragon
Goblin Gang Spear Goblins Minion Horde Mini P.E.K.K.A Valkyrie Baby Dragon
Valkyrie Minion Horde Mini P.E.K.K.A Baby Dragon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Baby Dragon
Baby Dragon Ice Wizard Ram Rider
Minion Horde Baby Dragon
Valkyrie
Minion Horde Valkyrie Baby Dragon
Spear Goblins Minion Horde Baby Dragon Ice Wizard Ram Rider
Minion Horde Baby Dragon
Baby Dragon Ice Wizard Ram Rider
Ram Rider
Goblin Gang Minion Horde Mini P.E.K.K.A
Minion Horde Valkyrie Ram Rider
Baby Dragon
Baby Dragon
Minion Horde Baby Dragon
Baby Dragon
Spear Goblins Minion Horde Baby Dragon
Minion Horde Baby Dragon
Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Baby Dragon
Valkyrie Baby Dragon
Minion Horde Baby Dragon
Minion Horde Baby Dragon
Valkyrie Baby Dragon Ice Wizard
Minion Horde
Baby Dragon Ice Wizard Ram Rider
Baby Dragon Ram Rider
Baby Dragon
Minion Horde Baby Dragon Ice Wizard
Minion Horde
Minion Horde Mini P.E.K.K.A
Minion Horde
Minion Horde
Minion Horde
Minion Horde Spear Goblins Goblin Gang
Baby Dragon Ice Wizard Ram Rider
Goblin Gang Minion Horde Mini P.E.K.K.A Valkyrie Baby Dragon
Baby Dragon
Minion Horde
Goblin Gang Minion Horde Baby Dragon
Baby Dragon

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