My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Void Phoenix Little Prince Skeleton King

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Goblin Giant Ice Wizard Mother Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Goblin Giant Ice Wizard Mother Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Barbarian Barrel Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber Barbarians Little Prince
Zap
Bomber Goblin Giant Little Prince
Barbarian Barrel
Bomber Tesla Barbarians Ice Wizard Little Prince
The Log
Bomber Barbarians Little Prince
Earthquake
Bomber Tesla Barbarians
Arrows
Bomber Little Prince
Royal Delivery
Bomber Barbarians Ice Wizard Mother Witch Little Prince
Fireball
Bomber Tesla Barbarians Ice Wizard Mother Witch Little Prince
Poison
Bomber Barbarians Ice Wizard Mother Witch Little Prince
Lightning
Tesla Ice Wizard Mother Witch Little Prince
Rocket
Barbarians Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Barbarian Barrel Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Wizard Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Barbarian Barrel Ice Wizard Little Prince Tesla Mother Witch Barbarians Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Barbarian Barrel Ice Wizard Little Prince

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Barbarian Barrel Goblin Giant
Tesla
Barbarians
Barbarian Barrel
Bomber Goblin Giant Ice Wizard
Goblin Giant
Bomber Barbarian Barrel Ice Wizard Mother Witch Little Prince
Ice Wizard
Barbarian Barrel Goblin Giant
Mother Witch
Goblin Giant
Little Prince
Goblin Giant

Defense Synergies 0 10

Bomber
Tesla Barbarian Barrel
Tesla
Bomber Barbarian Barrel Mother Witch Little Prince
Barbarians
Barbarian Barrel
Bomber Tesla Ice Wizard Mother Witch Little Prince
Goblin Giant
Ice Wizard
Barbarian Barrel Mother Witch Little Prince
Mother Witch
Tesla Barbarian Barrel Ice Wizard
Little Prince
Tesla Barbarian Barrel Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tesla Barbarian Barrel Goblin Giant
Barbarians Bomber Tesla Ice Wizard
Tesla Barbarians Bomber Ice Wizard
Tesla Barbarians Bomber Ice Wizard
Bomber Barbarians Barbarian Barrel
Barbarian Barrel Bomber Tesla Ice Wizard Mother Witch
Tesla Ice Wizard Little Prince
Tesla Barbarians Barbarian Barrel Goblin Giant
Tesla Barbarians Ice Wizard
Bomber Tesla Barbarians Barbarian Barrel Ice Wizard Little Prince
Barbarians Ice Wizard Mother Witch Bomber Tesla Barbarian Barrel Goblin Giant
Tesla Ice Wizard
Tesla Barbarians Bomber Ice Wizard
Bomber Tesla Barbarians Barbarian Barrel
Barbarians Tesla
Barbarians Tesla
Tesla Barbarians Bomber
Tesla Bomber Barbarians Barbarian Barrel Ice Wizard Little Prince
Barbarian Barrel Bomber Tesla Barbarians Ice Wizard Mother Witch Little Prince
Barbarians Tesla
Bomber Tesla Barbarians Barbarian Barrel Goblin Giant Mother Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Tesla Barbarian Barrel
Bomber Tesla Barbarian Barrel
Barbarians Goblin Giant
Tesla Barbarians Barbarian Barrel Goblin Giant
Barbarians Tesla Goblin Giant
Mother Witch Tesla Goblin Giant Ice Wizard
Tesla Barbarians Goblin Giant Ice Wizard
Tesla Barbarians Goblin Giant
Barbarians Barbarian Barrel
Tesla Barbarians Goblin Giant
Tesla Barbarians
Barbarians Goblin Giant
Barbarians Tesla Goblin Giant
Bomber Tesla Barbarians
Tesla Barbarians Bomber Barbarian Barrel Goblin Giant Little Prince
Bomber Tesla Barbarians Barbarian Barrel Ice Wizard Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel
Barbarian Barrel Ice Wizard
Barbarian Barrel Goblin Giant
Barbarians Barbarian Barrel
Bomber Barbarian Barrel
Mother Witch Goblin Giant Ice Wizard
Bomber
Barbarian Barrel Ice Wizard
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Bomber Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Bomber
Bomber Barbarian Barrel
Bomber Barbarian Barrel Mother Witch Little Prince
Barbarians Barbarian Barrel
Mother Witch Bomber Barbarian Barrel Ice Wizard Little Prince
Barbarian Barrel Ice Wizard
Barbarian Barrel
Ice Wizard Mother Witch Little Prince
Bomber
Barbarians Barbarian Barrel
Ice Wizard
Barbarian Barrel
Bomber
Barbarian Barrel Goblin Giant Little Prince

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